Player Matchup

Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Brad xx9422
Rama
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 68L
1,406 Elo+
Solo
Olorun
Olorun
Garciote_14
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,390 Elo+
Party 2
Bellona
Bellona
NoWay533
Bellona
Level 126
God Stats
0W - 2L
1,404 SR
Queue Stats
141W - 118L
1,459 Elo+
Party 2
Team Averages
Level 73
1,481 SR
1,451 Elo+

VS

Team Averages
Level 65
1,491 SR
1,411 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Babba87
Hachiman
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 18L
1,373 Elo+
Party 3
Xing Tian
Xing Tian
DalinCriid
Xing Tian
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,373 Elo+
Party 3
Tiamat
Tiamat
Reyni23
Tiamat
Level 66
God Stats
5W - 0L
1,454 SR
Queue Stats
111W - 105L
1,458 Elo+
Solo
Chernobog
Chernobog
v-Roma-v
Chernobog
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
334W - 343L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 9 / 8
9,902
825
17,702
15,480
6,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
 
Kumbhakarna
15
0 / 9 / 10
8,499
708
6,738
16,961
10,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 6 / 4
8,579
715
9,144
10,999
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
3 / 5 / 4
9,771
814
7,612
13,032
6,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
NoWay533
Bellona
16
5 / 3 / 3
9,649
804
8,957
14,631
9,878
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
10 / 3 / 16
11,377
948
15,057
10,989
6,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Babba87
Hachiman
16
6 / 5 / 15
9,899
825
12,311
12,206
6,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xing Tian
DalinCriid
Xing Tian
17
2 / 4 / 21
9,730
811
8,239
18,861
20,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Reyni23
Tiamat
18
10 / 3 / 18
11,205
934
18,250
11,602
10,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
v-Roma-v
Chernobog
17
4 / 1 / 21
10,083
840
5,603
8,672
8,898
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
123
16
Kills
32
32
Deaths
16
29
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
9
8
1
L
Kumbhakarna
 
Kumbhakarna
0
9
10
0.56
W
Artemis
 
Artemis
10
3
16
6
W
Hachiman
Babba87
Hachiman
6
5
15
2.7
L
3
6
4
0.83
W
Xing Tian
DalinCriid
Xing Tian
2
4
21
3.13
L
Olorun
3
5
4
1
L
Bellona
NoWay533
Bellona
5
3
3
2.17
W
Tiamat
Reyni23
Tiamat
10
3
18
6.33
W
Chernobog
v-Roma-v
Chernobog
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,153
Damage
59,460
71,103
Taken
62,330
37,565
Mitigated
51,853
18,471
Healing
18,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
17,702
6,626
900
2,539
15,480
6,416
585
6,479
9,001
0
24,821
L
Kumbhakarna
 
Kumbhakarna
6,738
1,274
1,336
827
16,961
10,519
0
6,350
10,611
11,149
0
W
Artemis
 
Artemis
15,057
6,286
1,481
2,502
10,989
6,238
1,759
2,617
8,372
0
30,517
W
Hachiman
Babba87
Hachiman
12,311
6,721
510
1,603
12,206
6,204
750
883
11,323
0
22,317
L
9,144
4,832
886
1,217
10,999
4,608
474
4,129
6,870
0
18,484
W
Xing Tian
DalinCriid
Xing Tian
8,239
1,205
639
2,425
18,861
20,072
170
4,890
13,971
13,772
0
L
Olorun
7,612
2,628
2,508
4,439
13,032
6,144
282
5,384
7,648
24,748
0
L
Bellona
NoWay533
Bellona
8,957
947
1,106
2,713
14,631
9,878
136
4,147
10,484
0
19,891
W
Tiamat
Reyni23
Tiamat
18,250
1,274
1,335
3,470
11,602
10,441
551
3,316
8,286
39,726
0
W
Chernobog
v-Roma-v
Chernobog
5,603
3,201
2,205
2,179
8,672
8,898
1,302
2,644
6,028
0
14,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,400
Gold Earned
52,294
96
Minions Killed
123
0
Camps Cleared
0
951,907
Distance Traveled
1,088,214
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,902
825
13
1
0
168,643
0
L
Kumbhakarna
8,499
708
9
1
0
175,248
0
W
Artemis
11,377
948
32
3
0
219,633
0
W
Hachiman
9,899
825
20
2
0
201,571
1
L
Rama
8,579
715
21
2
0
159,835
0
W
Xing Tian
9,730
811
4
0
0
226,059
0
L
Olorun
9,771
814
39
3
0
193,876
0
L
Bellona
9,649
804
14
1
0
254,305
1
W
Tiamat
11,205
934
49
4
0
232,326
3
W
Chernobog
10,083
840
18
2
0
208,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role