Player Matchup

Nu Wa
Nu Wa
DamaPintada
Nu Wa
Level 29
God Stats
12W - 6L
1,645 SR
Queue Stats
75W - 55L
1,777 Elo+
Party 1
Cthulhu
Cthulhu
FadaMst
Cthulhu
Level 13
God Stats
2W - 0L
1,708 SR
Queue Stats
20W - 9L
1,398 Elo+
Party 1
Discordia
Discordia
Nerflanc
Discordia
Level 28
God Stats
5W - 3L
1,801 SR
Queue Stats
54W - 37L
1,779 Elo+
Party 1
Danzaburou
Danzaburou
Ossins
Danzaburou
Level 76
God Stats
2W - 2L
1,419 SR
Queue Stats
44W - 34L
1,507 Elo+
Party 1
Zeus
Zeus
PotatoIsFoca
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,827 Elo+
Party 1
Team Averages
Level 31
1,615 SR
1,658 Elo+

VS

Team Averages
Level 22
1,558 SR
1,503 Elo+
Hades
Hades
MRKenkkai
Hades
Level 26
God Stats
1W - 2L
1,772 SR
Queue Stats
26W - 27L
1,495 Elo+
Party 2
Amaterasu
Amaterasu
Melithea
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
SoulBravos
Raijin
Level 24
God Stats
1W - 2L
1,519 SR
Queue Stats
3W - 5L
1,435 Elo+
Party 2
Zeus
Zeus
Spingres
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,300 Elo+
Solo
Nu Wa
Nu Wa
dudaraujopv
Nu Wa
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 71L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 17
11,504
959
13,162
7,349
2,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FadaMst
Cthulhu
20
4 / 3 / 27
13,112
1,093
21,656
12,997
13,221
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
Nerflanc
Discordia
19
7 / 1 / 20
13,162
1,097
20,539
6,793
2,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Ossins
Danzaburou
20
16 / 1 / 15
15,154
1,263
33,467
15,232
5,674
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 4 / 14
12,956
1,080
18,494
11,411
3,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MRKenkkai
Hades
17
2 / 10 / 5
11,784
982
13,402
27,848
16,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Melithea
Amaterasu
16
4 / 8 / 3
11,408
951
8,829
35,778
16,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
SoulBravos
Raijin
15
2 / 5 / 3
10,440
870
4,668
10,122
4,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
17
2 / 7 / 5
11,562
964
17,323
17,003
6,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 7 / 5
10,689
891
4,421
23,257
8,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
31
37
Kills
10
10
Deaths
37
93
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
17
10.5
W
Cthulhu
FadaMst
Cthulhu
4
3
27
5.83
L
Hades
MRKenkkai
Hades
2
10
5
0.45
L
Amaterasu
Melithea
Amaterasu
4
8
3
0.69
W
Discordia
Nerflanc
Discordia
7
1
20
17
W
Danzaburou
Ossins
Danzaburou
16
1
15
23.5
W
8
4
14
3.75
L
Raijin
SoulBravos
Raijin
2
5
3
0.7
L
Zeus
2
7
5
0.64
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,318
Damage
48,643
53,782
Taken
114,008
28,010
Mitigated
51,487
7,724
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,162
3,607
204
1,267
7,349
2,404
0
6,241
1,108
27,700
0
W
Cthulhu
FadaMst
Cthulhu
21,656
1,208
1,019
698
12,997
13,221
0
10,038
2,959
42,591
0
L
Hades
MRKenkkai
Hades
13,402
988
57
3,976
27,848
16,001
0
15,657
11,993
40,506
0
L
Amaterasu
Melithea
Amaterasu
8,829
3,059
0
1,952
35,778
16,548
0
25,007
10,458
309
21,804
W
Discordia
Nerflanc
Discordia
20,539
381
274
1,116
6,793
2,742
0
3,652
3,141
39,991
0
W
Danzaburou
Ossins
Danzaburou
33,467
25,684
0
3,146
15,232
5,674
0
12,434
2,798
0
65,408
W
18,494
2,809
0
0
11,411
3,969
0
7,752
3,659
41,572
0
L
Raijin
SoulBravos
Raijin
4,668
154
56
380
10,122
4,040
0
7,302
2,695
11,663
0
L
Zeus
17,323
2,520
0
0
17,003
6,331
0
11,755
5,098
59,627
0
L
4,421
1,350
0
739
23,257
8,567
0
13,219
9,913
20,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,888
Gold Earned
55,883
262
Minions Killed
223
11
Camps Cleared
3
1,031,672
Distance Traveled
939,139
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,504
959
38
3
1
134,372
0
W
Cthulhu
13,112
1,093
46
4
0
234,236
0
L
Hades
11,784
982
51
4
0
190,588
0
L
Amaterasu
11,408
951
16
1
2
262,725
0
W
Discordia
13,162
1,097
39
3
1
243,410
0
W
Danzaburou
15,154
1,263
83
7
3
225,502
0
W
Zeus
12,956
1,080
56
5
6
194,152
2
L
Raijin
10,440
870
14
1
0
101,936
0
L
Zeus
11,562
964
105
9
1
188,650
2
L
Nu Wa
10,689
891
37
3
0
195,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role