Player Matchup

Hun Batz
Hun Batz
Hydra54223
Hun Batz
Level 63
God Stats
8W - 3L
1,500 SR
Queue Stats
561W - 419L
1,589 Elo+
Party 1
Ra
Ra
Martyy710
Ra
Level 109
God Stats
8W - 3L
1,558 SR
Queue Stats
291W - 295L
1,541 Elo+
Party 3
Horus
Horus
Myzery27
Horus
Level 39
God Stats
21W - 14L
1,611 SR
Queue Stats
651W - 505L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
SoTheresAChance
Cernunnos
Level 116
God Stats
12W - 15L
1,674 SR
Queue Stats
323W - 353L
1,528 Elo+
Party 3
The Morrigan
The Morrigan
iluvgilfs
The Morrigan
Level 6
God Stats
8W - 2L
1,826 SR
Queue Stats
8W - 4L
1,635 Elo+
Party 3
Team Averages
Level 67
1,634 SR
1,561 Elo+

VS

Team Averages
Level 76
1,526 SR
1,531 Elo+
Hou Yi
Hou Yi
Bl3eding
Hou Yi
Level 26
God Stats
11W - 11L
1,797 SR
Queue Stats
52W - 43L
1,626 Elo+
Party 2
Susano
Susano
JaoaSilva19304
Susano
Level 144
God Stats
3W - 3L
1,519 SR
Queue Stats
100W - 92L
1,589 Elo+
Party 2
Cabrakan
Cabrakan
Neongamerpt
Cabrakan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,388 Elo+
Party 2
Chaac
Chaac
XXDuartex97XX
Chaac
Level 100
God Stats
2W - 2L
1,513 SR
Queue Stats
87W - 74L
1,629 Elo+
Party 2
Eset
Eset
ZeoNox9780
Eset
Level 90
God Stats
21W - 26L
1,302 SR
Queue Stats
641W - 701L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hydra54223
Hun Batz
20
13 / 0 / 11
14,160
590
17,016
15,998
9,599
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 5 / 8
13,475
561
14,981
17,099
8,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Myzery27
Horus
17
3 / 5 / 13
11,348
473
8,009
19,575
24,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
SoTheresAChance
Cernunnos
20
17 / 0 / 13
14,521
605
30,476
21,693
13,259
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
iluvgilfs
The Morrigan
17
9 / 5 / 20
13,039
543
15,925
17,314
17,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bl3eding
Hou Yi
14
1 / 9 / 8
9,074
378
12,032
18,110
6,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 10 / 5
10,548
440
8,660
20,420
7,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
Neongamerpt
Cabrakan
13
0 / 8 / 6
8,137
339
4,306
21,350
17,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 8 / 3
12,304
513
13,153
28,969
22,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 15 / 7
10,460
436
12,759
22,168
7,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
42
50
Kills
13
15
Deaths
50
65
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bl3eding
Hou Yi
1
9
8
0.56
W
Hun Batz
Hydra54223
Hun Batz
13
0
11
18.5
L
3
10
5
0.55
W
8
5
8
2.4
W
Horus
Myzery27
Horus
3
5
13
1.9
L
Cabrakan
Neongamerpt
Cabrakan
0
8
6
0.38
W
Cernunnos
SoTheresAChance
Cernunnos
17
0
13
23.5
L
7
8
3
1.06
L
2
15
7
0.37
W
The Morrigan
iluvgilfs
The Morrigan
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,407
Damage
50,910
91,679
Taken
111,017
73,557
Mitigated
61,405
39,826
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bl3eding
Hou Yi
12,032
5,318
0
3,560
18,110
6,436
953
5,023
13,037
0
57,372
W
Hun Batz
Hydra54223
Hun Batz
17,016
6,483
0
6,048
15,998
9,599
2,856
2,408
13,416
0
110,247
L
8,660
1,047
0
2,596
20,420
7,555
0
4,111
16,260
0
54,008
W
14,981
687
3,629
4,115
17,099
8,573
2,184
4,637
12,164
97,561
0
W
Horus
Myzery27
Horus
8,009
2,619
2,813
7,107
19,575
24,239
759
2,262
17,209
0
31,024
L
Cabrakan
Neongamerpt
Cabrakan
4,306
514
388
1,341
21,350
17,479
224
5,530
14,946
15,406
0
W
Cernunnos
SoTheresAChance
Cernunnos
30,476
19,797
0
10,918
21,693
13,259
4,431
2,680
18,923
0
136,829
L
13,153
1,297
0
8,443
28,969
22,490
81
2,745
25,708
4,172
84,470
L
12,759
1,137
562
2,589
22,168
7,445
0
9,470
12,662
64,686
0
W
The Morrigan
iluvgilfs
The Morrigan
15,925
3,034
0
5,196
17,314
17,887
549
4,937
12,016
52,797
5,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,543
Gold Earned
50,523
579
Minions Killed
449
0
Camps Cleared
0
2,271,402
Distance Traveled
1,969,505
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,074
378
86
4
0
370,322
1
W
Hun Batz
14,160
590
142
6
0
515,422
1
L
Susano
10,548
440
95
4
0
425,134
4
W
Ra
13,475
561
156
7
0
471,027
8
W
Horus
11,348
473
52
2
0
444,433
6
L
Cabrakan
8,137
339
26
1
0
404,670
4
W
Cernunnos
14,521
605
169
7
0
427,775
0
L
Chaac
12,304
513
144
6
0
388,262
3
L
Eset
10,460
436
98
4
0
381,117
0
W
The Morrigan
13,039
543
60
3
0
412,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role