Player Matchup

Cthulhu
Cthulhu
Cilllin
Cthulhu
Level 135
God Stats
0W - 1L
1,223 SR
Queue Stats
26W - 10L
1,761 Elo+
Party 1
Bacchus
Bacchus
HUSHICHILL
Bacchus
Level 66
God Stats
1W - 1L
1,640 SR
Queue Stats
27W - 9L
1,795 Elo+
Party 1
Cabrakan
Cabrakan
Toeasyforme9305
Cabrakan
Level 17
God Stats
3W - 2L
1,705 SR
Queue Stats
3W - 2L
1,816 Elo+
Party 1
Team Averages
Level 73
1,523 SR
1,791 Elo+

VS

Team Averages
Level 79
1,494 SR
1,522 Elo+
Athena
Athena
Aklak907
Athena
Level 84
God Stats
2W - 4L
1,464 SR
Queue Stats
82W - 82L
1,525 Elo+
Party 2
Zeus
Zeus
INSENDY
Zeus
Level 29
God Stats
14W - 9L
1,561 SR
Queue Stats
107W - 110L
1,540 Elo+
Solo
Heimdallr
Heimdallr
Steady Sways
Heimdallr
Level 125
God Stats
7W - 14L
1,457 SR
Queue Stats
120W - 119L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cilllin
Cthulhu
17
7 / 7 / 8
13,905
773
14,050
25,627
23,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
HUSHICHILL
Bacchus
16
4 / 9 / 10
12,346
686
12,661
17,725
11,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
13
6 / 7 / 4
12,168
676
4,059
14,361
9,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aklak907
Athena
16
2 / 5 / 20
13,475
749
13,429
20,320
23,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
INSENDY
Zeus
17
12 / 7 / 4
13,879
771
20,746
12,874
6,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Steady Sways
Heimdallr
17
9 / 5 / 10
13,792
766
15,090
11,018
6,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
17
Kills
23
23
Deaths
17
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
Aklak907
Athena
2
5
20
2.4
L
Cthulhu
Cilllin
Cthulhu
7
7
8
1.57
L
Bacchus
HUSHICHILL
Bacchus
4
9
10
1
W
Zeus
INSENDY
Zeus
12
7
4
2
W
Heimdallr
Steady Sways
Heimdallr
9
5
10
2.8
L
Cabrakan
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
49,265
57,713
Taken
44,212
43,999
Mitigated
36,786
5,829
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aklak907
Athena
13,429
5,123
0
2,030
20,320
23,880
427
10,158
10,162
29,471
0
L
Cthulhu
Cilllin
Cthulhu
14,050
979
326
3,756
25,627
23,681
297
15,935
9,692
55,330
0
L
Bacchus
HUSHICHILL
Bacchus
12,661
722
0
846
17,725
11,126
0
9,835
7,878
51,940
0
W
Zeus
INSENDY
Zeus
20,746
4,293
0
1,833
12,874
6,504
200
10,539
2,335
67,495
0
W
Heimdallr
Steady Sways
Heimdallr
15,090
7,422
0
774
11,018
6,402
3,152
10,133
885
0
62,232
L
Cabrakan
4,059
801
0
901
14,361
9,192
0
8,456
5,905
9,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
41,146
148
Minions Killed
189
0
Camps Cleared
0
871,531
Distance Traveled
872,598
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,475
749
26
1
0
310,327
4
L
Cthulhu
13,905
773
77
4
0
314,858
3
L
Bacchus
12,346
686
56
3
0
367,568
3
W
Zeus
13,879
771
77
4
0
264,558
3
W
Heimdallr
13,792
766
86
5
0
297,713
3
L
Cabrakan
12,168
676
15
1
0
189,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role