Player Matchup

Neith
Neith
Gold II
Bienbag25
Neith
Gold II
Level 44
God Stats
22W - 12L
1,842 SR
Queue Stats
27W - 24L
1,589 MMR
Party 1
Terra
Terra
Gold I
Famdog
Terra
Gold I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,666 MMR
Party 1
Vulcan
Vulcan
Gold II
KUZ3NBO
Vulcan
Gold II
Level 110
God Stats
9W - 5L
1,816 SR
Queue Stats
32W - 31L
1,589 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 81
1,720 SR
1,615 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,650 SR
1,520 MMR
Odin
Odin
Bronze III
Diosmidghar
Odin
Bronze III
Level 66
God Stats
1W - 0L
1,950 SR
Queue Stats
2W - 3L
1,559 MMR
Solo
Discordia
Discordia
Gold IV
Lordsirus
Discordia
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver I
tmanner
Danzaburou
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bienbag25
Neith
11
2 / 2 / 0
6,835
684
6,505
7,497
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
Famdog
Terra
11
0 / 1 / 2
6,305
631
3,760
6,426
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
KUZ3NBO
Vulcan
3
0 / 0 / 0
5,202
520
0
0
0
Bans
CthulhuThothBacchusPersephoneCabrakan

VS

Bans
SobekAthenaGaneshaAresGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,598
660
2,921
6,342
4,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Lordsirus
Discordia
10
0 / 1 / 3
6,632
663
3,887
4,380
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
tmanner
Danzaburou
11
2 / 0 / 1
7,489
749
4,374
4,425
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
3
3
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Bienbag25
Neith
2
2
0
1
W
1
1
2
2
L
Terra
Famdog
Terra
0
1
2
1
L
Vulcan
KUZ3NBO
Vulcan
0
0
0
0
W
Discordia
Lordsirus
Discordia
0
1
3
1.5
W
Danzaburou
tmanner
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,265
Damage
11,182
13,923
Taken
15,147
5,544
Mitigated
7,069
5,239
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bienbag25
Neith
6,505
1,924
0
2,248
7,497
2,709
0
1,770
5,727
0
35,857
W
2,921
256
0
2,194
6,342
4,057
18
1,029
5,162
0
10,437
L
Terra
Famdog
Terra
3,760
802
969
2,022
6,426
2,835
0
2,121
4,305
11,163
0
L
Vulcan
KUZ3NBO
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Lordsirus
Discordia
3,887
177
86
1,973
4,380
1,338
25
1,372
2,868
36,298
0
W
Danzaburou
tmanner
Danzaburou
4,374
2,342
0
1,131
4,425
1,674
512
979
3,341
0
30,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,342
Gold Earned
20,719
96
Minions Killed
146
0
Camps Cleared
0
360,038
Distance Traveled
568,373
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,835
684
73
7
0
176,987
1
W
Odin
6,598
660
18
2
0
217,018
2
L
Terra
6,305
631
23
2
0
181,491
1
L
Vulcan
5,202
520
0
0
0
1,560
0
W
Discordia
6,632
663
61
6
0
175,995
1
W
Danzaburou
7,489
749
67
7
0
175,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role