Player Matchup

Hel
Hel
Aste-Cg
Hel
Level 17
God Stats
4W - 7L
1,449 SR
Queue Stats
18W - 34L
1,373 Elo+
Party 1
Ao Kuang
Ao Kuang
MennySage
Ao Kuang
Level 67
God Stats
22W - 19L
1,558 SR
Queue Stats
193W - 240L
1,353 Elo+
Party 1
Amaterasu
Amaterasu
SadSmile333
Amaterasu
Level 46
God Stats
9W - 11L
1,241 SR
Queue Stats
456W - 549L
1,399 Elo+
Party 1
Tyr
Tyr
felippe_primeiro
Tyr
Level 66
God Stats
8W - 15L
1,425 SR
Queue Stats
137W - 168L
1,370 Elo+
Party 1
Artemis
Artemis
mel_daciole
Artemis
Level 5
God Stats
1W - 7L
1,364 SR
Queue Stats
1W - 8L
1,372 Elo+
Party 1
Team Averages
Level 40
1,407 SR
1,373 Elo+

VS

Team Averages
Level 59
1,448 SR
1,535 Elo+
Vulcan
Vulcan
DarkLF01
Vulcan
Level 45
God Stats
9W - 10L
1,569 SR
Queue Stats
438W - 398L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
DavidAcencion26
Erlang Shen
Level 38
God Stats
7W - 2L
1,770 SR
Queue Stats
35W - 29L
1,529 Elo+
Solo
Set
Set
LepperGnome
Set
Level 87
God Stats
2W - 2L
1,214 SR
Queue Stats
52W - 44L
1,537 Elo+
Solo
Yemoja
Yemoja
MorganaMinerva
Yemoja
Level 20
God Stats
3W - 3L
1,473 SR
Queue Stats
27W - 21L
1,525 Elo+
Party 2
Izanami
Izanami
Nymphadore
Izanami
Level 106
God Stats
1W - 0L
1,213 SR
Queue Stats
23W - 16L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
0 / 9 / 3
8,347
397
4,301
13,080
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
MennySage
Ao Kuang
18
11 / 5 / 3
12,367
589
17,551
26,294
10,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
SadSmile333
Amaterasu
14
1 / 9 / 8
10,290
490
4,856
32,748
19,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
4 / 2 / 3
11,743
559
11,798
17,007
17,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
mel_daciole
Artemis
12
0 / 10 / 0
7,612
362
1,076
14,316
4,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DarkLF01
Vulcan
18
7 / 1 / 11
11,860
565
21,266
6,360
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DavidAcencion26
Erlang Shen
18
1 / 2 / 5
11,192
533
9,664
12,431
10,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 5 / 10
11,175
532
8,152
17,272
8,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 3 / 20
11,589
552
8,416
12,000
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Nymphadore
Izanami
19
18 / 5 / 5
13,012
620
30,256
18,767
10,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
16
Kills
35
35
Deaths
16
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hel
0
9
3
0.17
W
Vulcan
DarkLF01
Vulcan
7
1
11
12.5
W
Erlang Shen
DavidAcencion26
Erlang Shen
1
2
5
1.75
W
5
5
10
2
L
Ao Kuang
MennySage
Ao Kuang
11
5
3
2.5
W
4
3
20
4.67
W
Izanami
Nymphadore
Izanami
18
5
5
4.1
L
Amaterasu
SadSmile333
Amaterasu
1
9
8
0.56
L
4
2
3
2.75
L
Artemis
mel_daciole
Artemis
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,582
Damage
77,754
103,445
Taken
66,830
57,481
Mitigated
42,437
30,599
Healing
18,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
4,301
279
2,532
2,109
13,080
5,009
404
5,512
7,406
40,983
0
W
Vulcan
DarkLF01
Vulcan
21,266
5,381
451
1,527
6,360
2,857
434
3,576
2,784
77,422
0
W
Erlang Shen
DavidAcencion26
Erlang Shen
9,664
3,825
0
2,663
12,431
10,592
763
1,389
11,042
0
74,760
W
8,152
3,084
0
4,761
17,272
8,180
0
4,938
12,334
0
67,192
L
Ao Kuang
MennySage
Ao Kuang
17,551
5,860
0
9,036
26,294
10,898
122
7,668
18,334
61,669
0
W
8,416
1,002
1,984
994
12,000
10,396
2,022
5,687
6,313
20,934
0
W
Izanami
Nymphadore
Izanami
30,256
21,534
0
6,094
18,767
10,412
8,181
6,262
12,505
0
110,760
L
Amaterasu
SadSmile333
Amaterasu
4,856
1,294
1,141
8,863
32,748
19,348
154
10,358
22,142
0
31,809
L
11,798
1,887
0
4,893
17,007
17,581
664
2,443
14,536
0
80,746
L
Artemis
mel_daciole
Artemis
1,076
908
0
2,025
14,316
4,645
80
2,921
11,345
0
22,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,359
Gold Earned
58,828
439
Minions Killed
540
0
Camps Cleared
0
1,799,440
Distance Traveled
1,979,900
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,347
397
93
4
0
273,989
0
W
Vulcan
11,860
565
109
5
0
443,531
6
W
Erlang Shen
11,192
533
133
6
0
424,789
1
W
Set
11,175
532
96
5
0
410,826
6
L
Ao Kuang
12,367
589
83
4
0
478,174
3
W
Yemoja
11,589
552
22
1
0
366,947
6
W
Izanami
13,012
620
180
9
0
333,807
6
L
Amaterasu
10,290
490
48
2
0
393,968
0
L
Tyr
11,743
559
168
8
0
428,385
5
L
Artemis
7,612
362
47
2
0
224,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role