Player Matchup

Medusa
Medusa
Silver I
GlazierCozen
Medusa
Silver I
Level 87
God Stats
4W - 5L
1,410 SR
Queue Stats
16W - 35L
899 MMR
Solo
Chaac
Chaac
Silver III
IKARIxKING
Chaac
Silver III
Level 102
God Stats
33W - 22L
1,614 SR
Queue Stats
260W - 279L
819 MMR
Solo
Hun Batz
Hun Batz
Silver V
Omegapops
Hun Batz
Silver V
Level 102
God Stats
1W - 1L
1,717 SR
Queue Stats
120W - 147L
675 MMR
Solo
Aphrodite
Aphrodite
Silver IV
dim100noção
Aphrodite
Silver IV
Level 141
God Stats
47W - 45L
1,388 SR
Queue Stats
198W - 235L
772 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
islamico br
Baba Yaga
Silver III
Level 106
God Stats
9W - 10L
1,472 SR
Queue Stats
177W - 218L
694 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,520 SR
772 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,552 SR
894 MMR
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver IV
Diabetic Dynamo
Cernunnos
Silver IV
Level 109
God Stats
76W - 61L
1,489 SR
Queue Stats
337W - 348L
528 MMR
Solo
Janus
Janus
Silver IV
Football54
Janus
Silver IV
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
184W - 192L
711 MMR
Solo
Cerberus
Cerberus
Silver III
King Greed I
Cerberus
Silver III
Level 78
God Stats
6W - 4L
1,698 SR
Queue Stats
31W - 52L
856 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
OvOPedro361
Cu Chulainn
Silver III
Level 85
God Stats
24W - 24L
1,575 SR
Queue Stats
157W - 156L
874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 6 / 1
10,632
462
10,528
19,126
6,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
18
3 / 2 / 2
10,989
478
13,742
18,172
15,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Omegapops
Hun Batz
14
2 / 3 / 2
9,253
402
5,359
12,592
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
dim100noção
Aphrodite
16
0 / 7 / 5
9,273
403
6,344
14,570
11,082
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
islamico br
Baba Yaga
18
3 / 5 / 1
11,441
497
11,233
10,740
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TsukuyomiSetArachneDanzaburouApollo

VS

Bans
King ArthurBakasuraSkadiCthulhuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
7 / 0 / 9
12,757
555
14,422
13,519
9,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Diabetic Dynamo
Cernunnos
19
5 / 3 / 3
12,034
523
9,037
14,261
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
17
2 / 3 / 1
11,178
486
4,928
9,462
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
King Greed I
Cerberus
17
5 / 2 / 8
11,526
501
13,617
22,863
23,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
OvOPedro361
Cu Chulainn
19
3 / 4 / 5
11,646
506
9,873
19,977
12,135
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
12
Kills
22
23
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
9
11.5
W
Cernunnos
Diabetic Dynamo
Cernunnos
5
3
3
2.17
W
Janus
2
3
1
0.83
L
Medusa
4
6
1
0.75
L
Chaac
3
2
2
2
W
Cerberus
King Greed I
Cerberus
5
2
8
4.5
L
Hun Batz
Omegapops
Hun Batz
2
3
2
1
W
Cu Chulainn
OvOPedro361
Cu Chulainn
3
4
5
1.38
L
Aphrodite
dim100noção
Aphrodite
0
7
5
0.36
L
Baba Yaga
islamico br
Baba Yaga
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,206
Damage
51,877
75,200
Taken
80,082
41,986
Mitigated
53,926
24,435
Healing
24,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,422
1,636
0
8,696
13,519
9,894
0
2,447
10,928
0
100,249
W
Cernunnos
Diabetic Dynamo
Cernunnos
9,037
3,958
0
5,335
14,261
5,435
2,722
2,685
11,516
0
84,929
W
Janus
4,928
66
0
992
9,462
3,380
1,457
4,550
4,580
70,443
0
L
Medusa
10,528
4,542
0
3,265
19,126
6,793
590
5,897
13,175
0
68,635
L
Chaac
13,742
2,946
0
6,368
18,172
15,131
0
3,467
14,663
0
66,600
W
Cerberus
King Greed I
Cerberus
13,617
830
0
5,111
22,863
23,082
387
4,679
17,968
61,224
0
L
Hun Batz
Omegapops
Hun Batz
5,359
1,357
0
3,876
12,592
4,173
88
1,853
10,725
0
48,913
W
Cu Chulainn
OvOPedro361
Cu Chulainn
9,873
1,328
0
4,853
19,977
12,135
646
2,232
17,625
5,159
69,045
L
Aphrodite
dim100noção
Aphrodite
6,344
875
2,596
6,298
14,570
11,082
40
4,837
9,697
45,765
1,506
L
Baba Yaga
islamico br
Baba Yaga
11,233
331
0
2,032
10,740
4,807
1,292
3,010
7,624
73,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,588
Gold Earned
59,141
525
Minions Killed
707
0
Camps Cleared
0
1,856,514
Distance Traveled
2,023,693
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,757
555
151
7
0
453,375
0
W
Cernunnos
12,034
523
149
6
0
383,219
11
W
Janus
11,178
486
147
6
0
343,096
3
L
Medusa
10,632
462
114
5
0
382,542
4
L
Chaac
10,989
478
118
5
0
420,491
4
W
Cerberus
11,526
501
122
5
0
460,078
10
L
Hun Batz
9,253
402
73
3
0
307,221
4
W
Cu Chulainn
11,646
506
138
6
0
383,925
3
L
Aphrodite
9,273
403
74
3
0
353,764
5
L
Baba Yaga
11,441
497
146
6
0
392,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role