Player Matchup

Tiamat
Tiamat
DillyPick
Tiamat
Level 109
God Stats
7W - 6L
1,880 SR
Queue Stats
448W - 448L
1,500 Elo+
Party 1
Serqet
Serqet
MBobat
Serqet
Level 160
God Stats
5W - 8L
1,500 SR
Queue Stats
340W - 351L
1,521 Elo+
Solo
He Bo
He Bo
TrnT x Up
He Bo
Level 108
God Stats
2W - 7L
1,267 SR
Queue Stats
579W - 582L
1,481 Elo+
Party 1
Nemesis
Nemesis
Vallalalo
Nemesis
Level 149
God Stats
1W - 4L
1,325 SR
Queue Stats
351W - 351L
1,606 Elo+
Solo
Ne Zha
Ne Zha
roman__raphael
Ne Zha
Level 149
God Stats
14W - 13L
1,586 SR
Queue Stats
495W - 519L
1,540 Elo+
Solo
Team Averages
Level 135
1,512 SR
1,530 Elo+

VS

Team Averages
Level 91
1,531 SR
1,519 Elo+
Apollo
Apollo
Gank-Hill
Apollo
Level 149
God Stats
2W - 1L
1,448 SR
Queue Stats
195W - 174L
1,535 Elo+
Party 2
Ares
Ares
Guru_btw
Ares
Level 159
God Stats
3W - 0L
1,760 SR
Queue Stats
78W - 76L
1,487 Elo+
Party 2
Izanami
Izanami
Jaeger2
Izanami
Level 101
God Stats
11W - 2L
1,381 SR
Queue Stats
207W - 209L
1,586 Elo+
Solo
Merlin
Merlin
SMITE_Banned_4
Merlin
Level 29
God Stats
3W - 3L
1,564 SR
Queue Stats
100W - 119L
1,487 Elo+
Solo
Janus
Janus
SlowBear
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DillyPick
Tiamat
14
0 / 7 / 8
8,630
664
9,292
11,177
8,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
MBobat
Serqet
16
6 / 6 / 10
10,011
770
10,818
22,776
9,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

He Bo
TrnT x Up
He Bo
15
2 / 6 / 11
8,832
679
9,245
10,083
3,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Vallalalo
Nemesis
16
1 / 4 / 15
9,851
758
7,411
12,613
6,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 4 / 7
11,554
889
11,523
10,934
5,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gank-Hill
Apollo
16
4 / 5 / 10
10,181
783
8,935
12,749
5,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
19
5 / 3 / 15
11,751
904
9,790
19,147
22,861
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Jaeger2
Izanami
18
11 / 3 / 7
11,452
881
14,638
10,675
5,580
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 2 / 16
10,656
820
12,557
7,696
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
SlowBear
Janus
16
4 / 6 / 8
10,020
771
8,183
8,490
3,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
83
19
Kills
27
27
Deaths
19
51
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DillyPick
Tiamat
0
7
8
0.57
W
Apollo
Gank-Hill
Apollo
4
5
10
1.8
W
Ares
5
3
15
4.17
W
Izanami
Jaeger2
Izanami
11
3
7
4.83
L
Serqet
MBobat
Serqet
6
6
10
1.83
W
3
2
16
5.5
W
Janus
SlowBear
Janus
4
6
8
1.33
L
He Bo
TrnT x Up
He Bo
2
6
11
1.25
L
Nemesis
Vallalalo
Nemesis
1
4
15
2.13
L
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,289
Damage
54,103
67,583
Taken
58,757
32,952
Mitigated
42,250
23,790
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DillyPick
Tiamat
9,292
468
1,799
2,160
11,177
8,099
264
4,826
6,351
26,018
0
W
Apollo
Gank-Hill
Apollo
8,935
3,089
1,092
1,610
12,749
5,623
1,901
4,105
7,709
0
22,679
W
Ares
9,790
595
425
3,101
19,147
22,861
308
5,121
13,394
19,168
0
W
Izanami
Jaeger2
Izanami
14,638
9,642
0
1,297
10,675
5,580
2,360
4,022
6,653
0
28,699
L
Serqet
MBobat
Serqet
10,818
1,434
1,417
5,902
22,776
9,539
378
9,994
12,782
0
11,763
W
12,557
253
2,514
1,428
7,696
4,826
872
3,398
4,298
39,538
0
W
Janus
SlowBear
Janus
8,183
1,082
0
214
8,490
3,360
330
1,891
6,599
12,917
0
L
He Bo
TrnT x Up
He Bo
9,245
629
2,168
1,134
10,083
3,741
549
5,204
4,879
16,769
0
L
Nemesis
Vallalalo
Nemesis
7,411
2,439
970
3,645
12,613
6,226
1,626
6,422
6,191
0
14,508
L
11,523
3,175
1,563
3,032
10,934
5,347
754
4,084
6,850
0
29,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,878
Gold Earned
54,060
111
Minions Killed
146
0
Camps Cleared
0
1,050,966
Distance Traveled
1,093,770
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,630
664
38
3
0
207,410
0
W
Apollo
10,181
783
37
3
0
218,694
0
W
Ares
11,751
904
9
1
0
212,381
1
W
Izanami
11,452
881
40
3
0
194,725
0
L
Serqet
10,011
770
7
1
0
202,261
2
W
Merlin
10,656
820
43
3
0
246,233
1
W
Janus
10,020
771
17
1
0
221,737
2
L
He Bo
8,832
679
24
2
0
207,424
0
L
Nemesis
9,851
758
11
1
0
231,225
2
L
Ne Zha
11,554
889
31
2
0
202,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role