Player Matchup

Pele
Pele
Enclave3
Pele
Level 158
God Stats
4W - 3L
1,606 SR
Queue Stats
498W - 457L
1,635 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FalconRed64
Kumbhakarna
Level 88
God Stats
2W - 2L
1,733 SR
Queue Stats
477W - 524L
1,382 Elo+
Party 3
Cernunnos
Cernunnos
StickyHand2
Cernunnos
Level 29
God Stats
10W - 18L
1,299 SR
Queue Stats
264W - 340L
1,469 Elo+
Party 3
Mulan
Mulan
bobego1
Mulan
Level 108
God Stats
22W - 18L
1,641 SR
Queue Stats
632W - 636L
1,620 Elo+
Party 2
Scylla
Scylla
vxnomology
Scylla
Level 49
God Stats
32W - 20L
1,736 SR
Queue Stats
259W - 238L
1,530 Elo+
Party 2
Team Averages
Level 86
1,603 SR
1,527 Elo+

VS

Team Averages
Level 42
1,584 SR
1,550 Elo+
Guan Yu
Guan Yu
BasicBrand
Guan Yu
Level 37
God Stats
2W - 3L
1,286 SR
Queue Stats
29W - 20L
1,610 Elo+
Party 1
Loki
Loki
DarkBlade02
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
RetardedCreeper
Chang'e
Level 23
God Stats
6W - 4L
1,923 SR
Queue Stats
27W - 27L
1,539 Elo+
Party 1
Sol
Sol
cammew
Sol
Level 34
God Stats
9W - 7L
1,703 SR
Queue Stats
180W - 153L
1,615 Elo+
Solo
Tsukuyomi
Tsukuyomi
scattmatt
Tsukuyomi
Level 50
God Stats
2W - 5L
1,507 SR
Queue Stats
19W - 25L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
7 / 5 / 4
9,378
586
9,193
12,615
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
FalconRed64
Kumbhakarna
10
1 / 7 / 8
7,347
459
6,120
16,803
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
StickyHand2
Cernunnos
11
2 / 8 / 2
7,435
465
6,556
12,263
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
bobego1
Mulan
12
1 / 5 / 3
7,666
479
6,398
14,067
6,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
vxnomology
Scylla
12
2 / 5 / 1
7,552
472
4,083
7,212
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BasicBrand
Guan Yu
14
5 / 3 / 5
8,839
552
10,261
14,011
10,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 2 / 16
9,303
581
7,081
12,238
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 3 / 7
8,914
557
9,509
9,860
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
cammew
Sol
15
8 / 3 / 7
9,717
607
13,366
12,594
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
scattmatt
Tsukuyomi
13
5 / 2 / 6
8,463
529
7,594
11,795
4,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
13
Kills
30
30
Deaths
13
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BasicBrand
Guan Yu
5
3
5
2.5
W
6
2
16
7
L
Pele
7
5
4
1.8
L
Kumbhakarna
FalconRed64
Kumbhakarna
1
7
8
0.71
W
6
3
7
3.17
L
Cernunnos
StickyHand2
Cernunnos
2
8
2
0.38
L
Mulan
bobego1
Mulan
1
5
3
0.5
W
Sol
cammew
Sol
8
3
7
3.83
W
Tsukuyomi
scattmatt
Tsukuyomi
5
2
6
4
L
Scylla
vxnomology
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,350
Damage
47,811
62,960
Taken
60,498
29,541
Mitigated
28,667
11,574
Healing
27,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BasicBrand
Guan Yu
10,261
2,425
1,523
4,862
14,011
10,017
433
1,677
12,298
0
41,937
W
7,081
1,973
0
3,231
12,238
7,323
0
2,118
10,102
0
26,054
L
Pele
9,193
2,872
0
4,160
12,615
4,581
0
4,290
8,161
0
59,036
L
Kumbhakarna
FalconRed64
Kumbhakarna
6,120
1,834
0
1,488
16,803
10,982
257
7,775
8,884
18,961
0
W
9,509
718
3,825
4,041
9,860
3,248
334
2,593
7,137
41,164
0
L
Cernunnos
StickyHand2
Cernunnos
6,556
3,404
0
1,736
12,263
4,524
755
5,418
6,785
0
40,342
L
Mulan
bobego1
Mulan
6,398
622
0
3,679
14,067
6,916
0
1,047
12,982
0
44,289
W
Sol
cammew
Sol
13,366
4,896
0
6,394
12,594
3,807
2,557
2,766
9,762
59,858
0
W
Tsukuyomi
scattmatt
Tsukuyomi
7,594
2,159
0
3,820
11,795
4,272
0
1,893
9,834
0
44,741
L
Scylla
vxnomology
Scylla
4,083
555
0
511
7,212
2,538
0
3,922
3,094
32,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
45,236
363
Minions Killed
346
0
Camps Cleared
0
1,428,700
Distance Traveled
1,511,637
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,839
552
75
5
0
315,302
2
W
Loki
9,303
581
21
1
0
314,159
9
L
Pele
9,378
586
100
6
0
315,517
4
L
Kumbhakarna
7,347
459
17
1
0
304,428
5
W
Chang'e
8,914
557
87
5
0
285,868
8
L
Cernunnos
7,435
465
77
5
0
283,004
3
L
Mulan
7,666
479
92
6
0
271,269
7
W
Sol
9,717
607
93
6
0
267,317
2
W
Tsukuyomi
8,463
529
70
4
0
328,991
2
L
Scylla
7,552
472
77
5
0
254,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role