Player Matchup

Izanami
Izanami
AmonFeitosaJPA
Izanami
Level 41
God Stats
7W - 8L
1,762 SR
Queue Stats
305W - 291L
1,601 Elo+
Solo
Sobek
Sobek
DoYaDirty93
Sobek
Level 49
God Stats
9W - 6L
1,555 SR
Queue Stats
83W - 73L
1,718 Elo+
Solo
Ra
Ra
HughMadboroughh
Ra
Level 33
God Stats
3W - 0L
2,108 SR
Queue Stats
65W - 47L
1,617 Elo+
Party 2
King Arthur
King Arthur
Marzipang
King Arthur
Level 66
God Stats
7W - 5L
1,570 SR
Queue Stats
94W - 89L
1,539 Elo+
Party 2
Merlin
Merlin
Sniping10192
Merlin
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 64L
1,575 Elo+
Party 2
Team Averages
Level 47
1,699 SR
1,610 Elo+

VS

Team Averages
Level 82
1,629 SR
1,572 Elo+
Ymir
Ymir
BullhasWings
Ymir
Level 28
God Stats
11W - 5L
1,713 SR
Queue Stats
11W - 6L
1,758 Elo+
Party 1
Cabrakan
Cabrakan
EL_SANCH0W
Cabrakan
Level 67
God Stats
5W - 3L
1,720 SR
Queue Stats
889W - 894L
1,505 Elo+
Party 1
Discordia
Discordia
LordPushead
Discordia
Level 105
God Stats
13W - 11L
1,617 SR
Queue Stats
256W - 270L
1,489 Elo+
Solo
Artemis
Artemis
USSRHELLUNLESHED
Artemis
Level 93
God Stats
75W - 55L
1,597 SR
Queue Stats
486W - 415L
1,545 Elo+
Party 1
Awilix
Awilix
iownall117
Awilix
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
443W - 336L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 6
11,213
1,121
16,589
11,222
5,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 1 / 12
9,595
960
9,455
15,407
13,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 4 / 10
10,327
1,033
9,978
9,302
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Marzipang
King Arthur
16
6 / 6 / 6
10,510
1,051
12,635
16,898
21,439
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
16
0 / 1 / 11
9,470
947
8,522
5,136
1,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

221

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 7
9,831
983
5,395
15,146
15,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
EL_SANCH0W
Cabrakan
16
2 / 7 / 4
9,752
975
7,801
19,546
13,829
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
LordPushead
Discordia
16
3 / 1 / 5
9,981
998
13,272
6,784
2,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 2 / 7
11,575
1,158
14,718
9,136
3,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
iownall117
Awilix
16
3 / 4 / 6
10,062
1,006
12,365
12,264
5,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
17
Kills
15
15
Deaths
17
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
0
3
7
1.17
W
1
1
12
7
L
Cabrakan
EL_SANCH0W
Cabrakan
2
7
4
0.57
W
3
4
10
2
L
Discordia
LordPushead
Discordia
3
1
5
5.5
W
King Arthur
Marzipang
King Arthur
6
6
6
1.5
W
Merlin
0
1
11
5.5
L
7
2
7
5.25
L
Awilix
iownall117
Awilix
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,179
Damage
53,551
57,965
Taken
62,876
46,609
Mitigated
41,094
14,725
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,589
12,438
0
1,499
11,222
5,565
0
5,615
5,607
0
38,063
L
5,395
0
827
1,448
15,146
15,605
0
6,950
8,050
15,996
0
W
9,455
817
1,402
4,187
15,407
13,505
0
8,356
7,051
25,571
0
L
Cabrakan
EL_SANCH0W
Cabrakan
7,801
383
852
1,532
19,546
13,829
0
9,477
9,901
32,797
0
W
9,978
2,227
4,731
2,182
9,302
4,161
0
4,196
5,106
32,689
0
L
Discordia
LordPushead
Discordia
13,272
942
293
2,199
6,784
2,580
0
2,626
4,062
36,267
0
W
King Arthur
Marzipang
King Arthur
12,635
996
0
0
16,898
21,439
0
6,239
10,659
0
24,869
W
Merlin
8,522
1,274
0
724
5,136
1,939
0
2,062
3,074
24,398
0
L
14,718
7,172
0
0
9,136
3,941
0
2,669
6,442
0
24,942
L
Awilix
iownall117
Awilix
12,365
4,397
0
0
12,264
5,139
0
5,723
6,466
0
26,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,115
Gold Earned
51,201
197
Minions Killed
191
7
Camps Cleared
7
930,305
Distance Traveled
964,858
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,213
1,121
48
5
2
168,549
3
L
Ymir
9,831
983
45
5
1
187,370
0
W
Sobek
9,595
960
40
4
0
201,427
0
L
Cabrakan
9,752
975
51
5
0
167,605
0
W
Ra
10,327
1,033
58
6
3
177,073
0
L
Discordia
9,981
998
47
5
1
203,171
1
W
King Arthur
10,510
1,051
13
1
1
199,084
0
W
Merlin
9,470
947
38
4
1
184,172
0
L
Artemis
11,575
1,158
14
1
3
196,023
0
L
Awilix
10,062
1,006
34
3
2
210,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role