Player Matchup

Tiamat
Tiamat
Bronze V
olaf_on
Tiamat
Bronze V
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 41L
396 MMR
Solo
Team Averages
Bronze V
Bronze V
Average Tier
Level 59
1,500 SR
396 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,313 SR
1,404 MMR
Hercules
Hercules
Silver IV
FNG Bandz
Hercules
Silver IV
Level 125
God Stats
1W - 0L
1,313 SR
Queue Stats
9W - 6L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
olaf_on
Tiamat
12
0 / 7 / 0
6,849
623
2,315
9,619
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AnubisCu ChulainnNemesisKing ArthurAh Muzen Cab

VS

Bans
HeimdallrIzanamiHadesBellonaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FNG Bandz
Hercules
15
7 / 0 / 0
9,733
885
7,416
7,726
5,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
FNG Bandz
Hercules
7
0
0
7
L
Tiamat
olaf_on
Tiamat
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,315
Damage
7,416
9,619
Taken
7,726
6,179
Mitigated
5,907
845
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FNG Bandz
Hercules
7,416
2,316
0
3,526
7,726
5,907
534
1,955
5,371
0
48,866
L
Tiamat
olaf_on
Tiamat
2,315
331
0
845
9,619
6,179
0
20
9,599
23,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,849
Gold Earned
9,733
39
Minions Killed
107
0
Camps Cleared
0
178,970
Distance Traveled
212,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,733
885
107
10
0
212,436
0
L
Tiamat
6,849
623
39
4
0
178,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role