Player Matchup

King Arthur
King Arthur
Africa4Ever500
King Arthur
Level 128
God Stats
1W - 1L
1,589 SR
Queue Stats
29W - 18L
1,732 Elo+
Party 1
Scylla
Scylla
IAMDAMION
Scylla
Level 81
God Stats
2W - 0L
1,720 SR
Queue Stats
77W - 98L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Morcrad
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,473 Elo+
Party 1
Mulan
Mulan
nw savage xb1
Mulan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 114L
1,478 Elo+
Solo
Cernunnos
Cernunnos
xAylux3
Cernunnos
Level 104
God Stats
1W - 0L
1,587 SR
Queue Stats
40W - 47L
1,520 Elo+
Solo
Team Averages
Level 109
1,579 SR
1,540 Elo+

VS

Team Averages
Level 111
1,500 SR
1,449 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BOOZENJUICE
Ravana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,470 Elo+
Solo
Hera
Hera
DanzNextLife
Hera
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,374 Elo+
Solo
Eset
Eset
IrvinPacheco
Eset
Level 86
God Stats
1W - 1L
1,668 SR
Queue Stats
59W - 64L
1,453 Elo+
Party 2
Tiamat
Tiamat
Mnoro
Tiamat
Level 123
God Stats
0W - 2L
1,332 SR
Queue Stats
68W - 75L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Africa4Ever500
King Arthur
14
5 / 4 / 12
8,450
845
10,219
17,126
9,286
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
IAMDAMION
Scylla
16
6 / 0 / 16
9,220
922
8,828
5,962
2,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Morcrad
Zhong Kui
14
6 / 3 / 16
8,956
896
11,310
11,096
10,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 2 / 15
8,635
864
6,330
13,212
8,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
xAylux3
Cernunnos
16
7 / 0 / 14
9,438
944
10,812
5,637
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 7 / 4
7,375
738
4,584
13,434
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ravana
13
0 / 6 / 8
7,033
703
3,318
12,526
5,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 3 / 4
7,589
759
10,690
8,211
2,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 4
6,539
654
3,670
7,093
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Mnoro
Tiamat
12
1 / 7 / 3
7,156
716
5,640
9,858
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
31
27
Kills
8
9
Deaths
28
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
7
4
0.57
W
King Arthur
Africa4Ever500
King Arthur
5
4
12
2.75
L
Ravana
0
6
8
0.67
L
4
3
4
2
W
Scylla
IAMDAMION
Scylla
6
0
16
14
L
1
5
4
0.6
L
Tiamat
Mnoro
Tiamat
1
7
3
0.36
W
Zhong Kui
Morcrad
Zhong Kui
6
3
16
4.67
W
3
2
15
5.25
W
Cernunnos
xAylux3
Cernunnos
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,499
Damage
27,902
53,033
Taken
51,122
33,226
Mitigated
28,778
27,073
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,584
429
644
1,112
13,434
12,151
0
5,018
8,152
9,986
0
W
King Arthur
Africa4Ever500
King Arthur
10,219
1,398
1,463
6,562
17,126
9,286
0
7,453
9,673
0
15,908
L
Ravana
3,318
717
796
2,582
12,526
5,568
0
5,348
7,178
0
7,171
L
10,690
3,418
1,265
2,360
8,211
2,855
0
4,245
3,966
20,487
0
W
Scylla
IAMDAMION
Scylla
8,828
1,147
562
907
5,962
2,225
1,837
4,234
1,728
22,025
0
L
3,670
866
548
1,075
7,093
2,578
0
2,746
4,347
11,196
0
L
Tiamat
Mnoro
Tiamat
5,640
322
0
2,042
9,858
5,626
0
2,781
7,077
14,871
0
W
Zhong Kui
Morcrad
Zhong Kui
11,310
970
1,782
4,900
11,096
10,825
214
5,305
5,791
18,091
0
W
6,330
1,129
2,132
5,275
13,212
8,530
1,133
5,000
8,212
0
17,318
W
Cernunnos
xAylux3
Cernunnos
10,812
5,389
1,147
2,343
5,637
2,360
1,779
2,592
3,045
0
23,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,699
Gold Earned
35,692
107
Minions Killed
81
0
Camps Cleared
0
917,429
Distance Traveled
815,944
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,375
738
14
1
0
140,204
0
W
King Arthur
8,450
845
12
1
0
190,448
1
L
Ravana
7,033
703
17
2
0
161,036
0
L
Hera
7,589
759
20
2
0
188,467
1
W
Scylla
9,220
922
20
2
0
211,013
1
L
Eset
6,539
654
10
1
0
153,320
0
L
Tiamat
7,156
716
20
2
0
172,917
0
W
Zhong Kui
8,956
896
17
2
0
161,247
0
W
Mulan
8,635
864
24
2
0
185,993
4
W
Cernunnos
9,438
944
34
3
0
168,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role