Player Matchup

Xing Tian
Xing Tian
Crisoje
Xing Tian
Level 126
God Stats
2W - 1L
1,517 SR
Queue Stats
45W - 49L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
ForgedAddiction
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,499 Elo+
Party 1
Rama
Rama
Harrymonk
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LeWar69
Anhur
Level 98
God Stats
1W - 4L
1,149 SR
Queue Stats
44W - 45L
1,532 Elo+
Party 1
Cerberus
Cerberus
Ombrage
Cerberus
Level 148
God Stats
5W - 1L
1,746 SR
Queue Stats
340W - 330L
1,606 Elo+
Solo
Team Averages
Level 131
1,483 SR
1,533 Elo+

VS

Team Averages
Level 125
1,564 SR
1,487 Elo+
Neith
Neith
EinfallsreichHD
Neith
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 34L
1,557 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Unlesbar
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
bubloid
Serqet
Level 147
God Stats
11W - 15L
1,639 SR
Queue Stats
800W - 797L
1,551 Elo+
Solo
Nu Wa
Nu Wa
guillermito2001
Nu Wa
Level 144
God Stats
1W - 1L
1,683 SR
Queue Stats
42W - 38L
1,443 Elo+
Solo
Cabrakan
Cabrakan
walikus
Cabrakan
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 69L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Crisoje
Xing Tian
18
4 / 4 / 14
10,987
845
9,975
20,302
21,515
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
17
5 / 6 / 15
10,901
839
16,563
13,662
13,293
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
17
4 / 4 / 11
10,467
805
8,766
14,255
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
LeWar69
Anhur
19
13 / 6 / 10
12,287
945
15,313
17,969
11,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Ombrage
Cerberus
20
4 / 2 / 21
12,025
925
13,426
23,080
25,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 5
9,413
724
12,195
15,179
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Unlesbar
Cu Chulainn
20
10 / 6 / 8
11,514
886
22,217
24,608
24,225
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
bubloid
Serqet
14
0 / 10 / 13
8,520
655
7,405
15,325
8,150
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 5 / 14
12,276
944
25,865
11,543
3,979
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
walikus
Cabrakan
6
1 / 1 / 1
6,695
515
2,446
2,220
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
63
30
Kills
22
22
Deaths
30
71
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Crisoje
Xing Tian
4
4
14
2.75
L
5
8
5
0.94
W
Hun Batz
5
6
15
2.08
W
Rama
4
4
11
2.38
W
Anhur
LeWar69
Anhur
13
6
10
3
W
Cerberus
Ombrage
Cerberus
4
2
21
7.25
L
Cu Chulainn
Unlesbar
Cu Chulainn
10
6
8
2.33
L
Serqet
bubloid
Serqet
0
10
13
0.65
L
6
5
14
2.6
L
Cabrakan
walikus
Cabrakan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,043
Damage
70,128
89,268
Taken
68,875
78,223
Mitigated
43,822
28,198
Healing
19,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Crisoje
Xing Tian
9,975
940
1,787
2,103
20,302
21,515
423
6,135
13,725
29,843
0
L
12,195
3,681
521
2,516
15,179
5,722
0
4,387
10,792
0
23,033
W
Hun Batz
16,563
5,026
325
257
13,662
13,293
981
3,549
9,963
0
33,684
W
Rama
8,766
5,249
2,544
3,411
14,255
7,000
2,272
5,030
8,298
0
33,325
W
Anhur
LeWar69
Anhur
15,313
8,634
2,110
3,854
17,969
11,022
2,650
3,894
13,813
0
32,046
W
Cerberus
Ombrage
Cerberus
13,426
555
2,918
8,889
23,080
25,393
384
9,703
13,202
31,915
0
L
Cu Chulainn
Unlesbar
Cu Chulainn
22,217
3,777
1,640
6,443
24,608
24,225
0
7,677
16,931
0
33,014
L
Serqet
bubloid
Serqet
7,405
1,301
633
1,990
15,325
8,150
0
5,455
9,870
0
7,023
L
25,865
5,935
1,681
3,606
11,543
3,979
301
5,048
6,495
63,134
0
L
Cabrakan
walikus
Cabrakan
2,446
193
0
41
2,220
1,746
0
834
1,386
2,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,667
Gold Earned
48,418
196
Minions Killed
126
0
Camps Cleared
0
1,232,729
Distance Traveled
920,750
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,987
845
29
2
0
251,447
3
L
Neith
9,413
724
20
2
0
195,714
0
W
Hun Batz
10,901
839
30
2
0
262,055
2
W
Rama
10,467
805
47
4
0
206,806
1
W
Anhur
12,287
945
42
3
0
226,793
3
W
Cerberus
12,025
925
48
4
0
285,628
0
L
Cu Chulainn
11,514
886
32
2
0
214,653
0
L
Serqet
8,520
655
6
0
0
220,019
4
L
Nu Wa
12,276
944
65
5
0
242,526
5
L
Cabrakan
6,695
515
3
0
0
47,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role