Player Matchup

Cerberus
Cerberus
CHECHUJS2002
Cerberus
Level 67
God Stats
3W - 3L
1,783 SR
Queue Stats
36W - 50L
1,454 Elo+
Party 1
Chang'e
Chang'e
Javi_BR383
Chang'e
Level 15
God Stats
4W - 4L
1,783 SR
Queue Stats
44W - 45L
1,545 Elo+
Party 1
Merlin
Merlin
MateZ_Alexan123
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
VegittoBlue3721
Kuzenbo
Level 23
God Stats
3W - 3L
1,485 SR
Queue Stats
10W - 11L
1,453 Elo+
Party 1
Pele
Pele
yogur_nervioso20
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 128L
1,499 Elo+
Solo
Team Averages
Level 32
1,610 SR
1,489 Elo+

VS

Team Averages
Level 27
1,505 SR
1,484 Elo+
Nemesis
Nemesis
Elantolin2017
Nemesis
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 14L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
Erikdestructor
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,411 Elo+
Party 2
Merlin
Merlin
argu833
Merlin
Level 6
God Stats
2W - 1L
1,191 SR
Queue Stats
11W - 13L
1,411 Elo+
Party 2
Artio
Artio
blinde-93300
Artio
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
famas930
Heimdallr
Level 27
God Stats
8W - 2L
1,832 SR
Queue Stats
28W - 17L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHECHUJS2002
Cerberus
12
2 / 5 / 1
8,025
422
11,202
24,706
16,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Javi_BR383
Chang'e
10
0 / 12 / 2
6,770
356
6,178
14,118
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 9 / 0
7,787
410
5,926
14,720
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 5 / 0
9,040
476
6,692
15,569
12,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 3 / 0
6,649
350
1,970
8,200
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
9 / 1 / 2
11,012
580
12,546
13,132
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
1 / 3 / 8
9,342
492
5,434
12,246
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
argu833
Merlin
16
8 / 1 / 7
10,757
566
14,901
9,482
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 18
10,693
563
9,968
22,479
16,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
famas930
Heimdallr
16
13 / 1 / 11
11,145
587
21,186
14,676
5,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
6
Kills
34
34
Deaths
6
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CHECHUJS2002
Cerberus
2
5
1
0.5
W
Nemesis
9
1
2
10
W
1
3
8
1.67
L
Chang'e
Javi_BR383
Chang'e
0
12
2
0.08
L
0
9
0
0
L
2
5
0
0.4
W
Merlin
argu833
Merlin
8
1
7
11.5
W
3
0
18
12
W
Heimdallr
famas930
Heimdallr
13
1
11
18.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,968
Damage
64,035
77,313
Taken
72,015
38,823
Mitigated
41,681
17,059
Healing
31,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CHECHUJS2002
Cerberus
11,202
1,369
598
7,134
24,706
16,051
402
10,785
13,595
43,826
0
W
Nemesis
12,546
7,429
0
916
13,132
5,432
2,055
5,228
7,904
0
78,292
W
5,434
228
65
1,812
12,246
9,460
1,645
5,462
6,784
35,398
0
L
Chang'e
Javi_BR383
Chang'e
6,178
1,295
2,980
2,582
14,118
3,338
42
4,788
9,261
19,400
0
L
5,926
632
173
991
14,720
4,718
710
8,037
6,035
46,934
0
L
6,692
1,591
0
739
15,569
12,712
524
4,523
10,659
32,549
0
W
Merlin
argu833
Merlin
14,901
466
0
2,980
9,482
3,888
2,889
4,052
5,430
66,954
0
W
9,968
3,224
2,389
13,306
22,479
16,971
494
10,046
12,433
31,454
0
W
Heimdallr
famas930
Heimdallr
21,186
12,014
0
9,649
14,676
5,930
3,311
5,210
9,466
0
88,781
L
1,970
394
0
1,862
8,200
2,004
0
688
7,457
0
18,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,271
Gold Earned
52,949
320
Minions Killed
473
0
Camps Cleared
0
1,475,580
Distance Traveled
1,803,614
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,025
422
113
6
0
399,783
3
W
Nemesis
11,012
580
111
6
0
426,472
1
W
Cthulhu
9,342
492
78
4
0
323,821
0
L
Chang'e
6,770
356
35
2
0
363,014
0
L
Merlin
7,787
410
80
4
0
255,205
0
L
Kuzenbo
9,040
476
53
3
0
298,635
0
W
Merlin
10,757
566
131
7
0
349,229
0
W
Artio
10,693
563
42
2
0
361,958
4
W
Heimdallr
11,145
587
111
6
0
342,134
7
L
Pele
6,649
350
39
2
0
158,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role