Player Matchup

Scylla
Scylla
Dino Sniper 551
Scylla
Level 65
God Stats
16W - 9L
1,225 SR
Queue Stats
119W - 108L
1,424 Elo+
Solo
Merlin
Merlin
Lvss Toxic
Merlin
Level 64
God Stats
3W - 3L
1,579 SR
Queue Stats
71W - 82L
1,361 Elo+
Solo
Hel
Hel
NicholsBoyz504
Hel
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,699 Elo+
Solo
Artemis
Artemis
PANIK404
Artemis
Level 87
God Stats
183W - 152L
1,475 SR
Queue Stats
356W - 369L
1,412 Elo+
Solo
Neith
Neith
conanloko22
Neith
Level 104
God Stats
6W - 18L
1,287 SR
Queue Stats
624W - 683L
1,426 Elo+
Solo
Team Averages
Level 76
1,413 SR
1,464 Elo+

VS

Team Averages
Level 102
1,540 SR
1,417 Elo+
Bellona
Bellona
Bruncherr
Bellona
Level 69
God Stats
12W - 13L
1,777 SR
Queue Stats
33W - 40L
1,433 Elo+
Solo
Cerberus
Cerberus
CHRO-NICLES
Cerberus
Level 143
God Stats
35W - 31L
1,543 SR
Queue Stats
230W - 245L
1,366 Elo+
Solo
Chang'e
Chang'e
Juty-crack
Chang'e
Level 53
God Stats
47W - 35L
1,538 SR
Queue Stats
358W - 389L
1,448 Elo+
Solo
Cupid
Cupid
MarechalWar
Cupid
Level 125
God Stats
2W - 2L
1,344 SR
Queue Stats
45W - 61L
1,339 Elo+
Solo
Sobek
Sobek
StubbleKicker82
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 13
13,572
1,131
21,769
7,436
3,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Lvss Toxic
Merlin
19
5 / 5 / 13
12,208
1,017
16,259
14,570
5,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 7 / 15
12,685
1,057
17,204
18,930
7,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
PANIK404
Artemis
19
5 / 2 / 17
12,634
1,053
19,365
11,817
3,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 13
11,148
929
16,812
13,681
4,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

150

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bruncherr
Bellona
18
9 / 4 / 6
12,930
1,078
11,546
21,588
15,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
CHRO-NICLES
Cerberus
18
2 / 3 / 13
12,096
1,008
18,424
20,341
27,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Juty-crack
Chang'e
17
2 / 9 / 7
11,335
945
7,678
19,588
6,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 4 / 8
11,565
964
10,982
16,690
6,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 7 / 10
11,847
987
14,765
22,123
17,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
62
26
Kills
18
18
Deaths
27
71
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bruncherr
Bellona
9
4
6
3
L
Cerberus
CHRO-NICLES
Cerberus
2
3
13
2.83
W
9
1
13
15.5
L
Chang'e
Juty-crack
Chang'e
2
9
7
0.61
W
Merlin
Lvss Toxic
Merlin
5
5
13
2.3
L
1
4
8
1.25
W
5
7
15
1.79
W
Artemis
PANIK404
Artemis
5
2
17
6.75
L
4
7
10
1.29
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,409
Damage
63,395
66,434
Taken
100,330
23,480
Mitigated
74,686
15,315
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bruncherr
Bellona
11,546
2,616
0
937
21,588
15,734
0
12,859
8,729
59
23,984
L
Cerberus
CHRO-NICLES
Cerberus
18,424
212
0
4,109
20,341
27,964
0
11,252
9,089
33,665
0
W
21,769
2,022
629
1,102
7,436
3,019
0
4,206
3,230
37,518
0
L
Chang'e
Juty-crack
Chang'e
7,678
837
3,379
4,424
19,588
6,693
0
11,277
8,311
37,738
0
W
Merlin
Lvss Toxic
Merlin
16,259
604
906
1,323
14,570
5,501
0
8,446
6,124
44,877
0
L
10,982
5,868
904
2,778
16,690
6,895
0
8,779
7,911
0
55,433
W
17,204
653
3,554
5,492
18,930
7,145
0
10,458
8,472
44,893
0
W
Artemis
PANIK404
Artemis
19,365
11,004
304
384
11,817
3,626
0
8,303
3,514
0
36,284
L
14,765
207
0
1,862
22,123
17,400
0
11,065
10,639
22,834
0
W
16,812
10,759
369
1,252
13,681
4,189
0
9,513
4,168
0
30,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,247
Gold Earned
59,773
248
Minions Killed
259
6
Camps Cleared
7
1,046,991
Distance Traveled
1,137,643
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,930
1,078
47
4
1
257,292
0
L
Cerberus
12,096
1,008
50
4
1
228,287
0
W
Scylla
13,572
1,131
46
4
1
187,642
0
L
Chang'e
11,335
945
62
5
1
213,918
0
W
Merlin
12,208
1,017
56
5
0
225,639
0
L
Cupid
11,565
964
87
7
3
190,820
0
W
Hel
12,685
1,057
71
6
0
218,464
0
W
Artemis
12,634
1,053
41
3
5
228,625
3
L
Sobek
11,847
987
13
1
1
247,326
0
W
Neith
11,148
929
34
3
0
186,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role