Player Matchup

Skadi
Skadi
Goldie4037
Skadi
Level 49
God Stats
2W - 3L
1,725 SR
Queue Stats
54W - 72L
1,435 Elo+
Party 1
Erlang Shen
Erlang Shen
LambDonnerPlease
Erlang Shen
Level 129
God Stats
1W - 2L
1,561 SR
Queue Stats
93W - 96L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
XxNuclearHellxX
Cthulhu
Level 17
God Stats
7W - 9L
1,313 SR
Queue Stats
39W - 44L
1,390 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ZJ-MAN-ROKS
Tsukuyomi
Level 104
God Stats
12W - 16L
1,369 SR
Queue Stats
54W - 66L
1,497 Elo+
Party 4
Tiamat
Tiamat
supermaff42
Tiamat
Level 88
God Stats
1W - 2L
1,439 SR
Queue Stats
75W - 74L
1,502 Elo+
Party 1
Team Averages
Level 77
1,482 SR
1,466 Elo+

VS

Team Averages
Level 64
1,585 SR
1,511 Elo+
Ymir
Ymir
LuckyLoric92
Ymir
Level 27
God Stats
16W - 10L
1,524 SR
Queue Stats
377W - 455L
1,425 Elo+
Party 2
Medusa
Medusa
ScarredFoxx
Medusa
Level 48
God Stats
8W - 8L
1,502 SR
Queue Stats
143W - 134L
1,556 Elo+
Party 3
Ao Kuang
Ao Kuang
SonicMondragon
Ao Kuang
Level 37
God Stats
44W - 47L
1,586 SR
Queue Stats
742W - 801L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
UwU_POWER_
Nu Wa
Level 106
God Stats
6W - 3L
1,594 SR
Queue Stats
56W - 47L
1,490 Elo+
Party 3
Horus
Horus
kaanwood
Horus
Level 102
God Stats
14W - 8L
1,718 SR
Queue Stats
138W - 105L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
3 / 3 / 1
5,160
645
2,860
4,042
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
LambDonnerPlease
Erlang Shen
10
2 / 4 / 0
5,526
691
2,504
8,328
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

6
0 / 3 / 1
3,948
494
2,615
4,640
2,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
ZJ-MAN-ROKS
Tsukuyomi
8
1 / 2 / 3
5,081
635
3,135
5,205
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
8
1 / 2 / 0
4,690
586
1,267
2,731
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 6
4,974
622
1,993
5,109
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
8
6 / 2 / 0
5,335
667
4,806
4,301
1,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
10
6 / 1 / 1
5,756
720
2,860
4,527
1,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
9
1 / 2 / 3
5,111
639
2,077
3,104
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
kaanwood
Horus
9
1 / 1 / 4
5,277
660
4,734
6,191
3,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
14
14
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
3
1
1.17
L
Erlang Shen
LambDonnerPlease
Erlang Shen
2
4
0
0.5
W
0
1
6
3
W
Medusa
6
2
0
3
W
Ao Kuang
6
1
1
6.5
W
Nu Wa
1
2
3
1.25
L
0
3
1
0.17
L
Tsukuyomi
ZJ-MAN-ROKS
Tsukuyomi
1
2
3
1.25
W
Horus
kaanwood
Horus
1
1
4
3
L
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,381
Damage
16,470
24,946
Taken
23,232
8,875
Mitigated
8,487
6,289
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
2,860
1,465
0
750
4,042
879
0
969
3,061
0
17,443
L
Erlang Shen
LambDonnerPlease
Erlang Shen
2,504
916
0
3,295
8,328
3,179
0
1,833
6,152
0
23,419
W
1,993
136
123
1,556
5,109
1,959
0
1,323
3,711
10,092
0
W
Medusa
4,806
1,906
123
294
4,301
1,078
0
780
3,450
0
24,830
W
Ao Kuang
2,860
1,115
0
1,352
4,527
1,398
360
516
3,989
23,662
0
W
Nu Wa
2,077
483
0
216
3,104
786
811
962
2,009
24,249
0
L
2,615
124
0
146
4,640
2,057
0
860
3,774
9,610
0
L
Tsukuyomi
ZJ-MAN-ROKS
Tsukuyomi
3,135
943
0
1,374
5,205
1,539
0
1,608
3,505
0
21,019
W
Horus
kaanwood
Horus
4,734
2,141
51
2,780
6,191
3,266
0
0
6,191
0
20,320
L
Tiamat
1,267
134
0
724
2,731
1,221
0
1,456
1,207
20,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
26,453
189
Minions Killed
187
0
Camps Cleared
0
759,919
Distance Traveled
789,784
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,160
645
30
4
0
144,810
0
L
Erlang Shen
5,526
691
57
7
0
152,823
1
W
Ymir
4,974
622
35
4
0
135,382
1
W
Medusa
5,335
667
23
3
0
156,522
3
W
Ao Kuang
5,756
720
50
6
0
182,582
0
W
Nu Wa
5,111
639
43
5
0
154,748
4
L
Cthulhu
3,948
494
17
2
0
151,802
2
L
Tsukuyomi
5,081
635
45
6
0
187,148
2
W
Horus
5,277
660
36
5
0
160,550
1
L
Tiamat
4,690
586
40
5
0
123,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role