Player Matchup

Fafnir
Fafnir
Artensca
Fafnir
Level 19
God Stats
4W - 5L
1,335 SR
Queue Stats
108W - 121L
1,402 Elo+
Party 1
Ymir
Ymir
LORATHIBA
Ymir
Level 27
God Stats
17W - 20L
1,474 SR
Queue Stats
90W - 87L
1,460 Elo+
Solo
Cupid
Cupid
Scrondolium
Cupid
Level 20
God Stats
2W - 7L
1,258 SR
Queue Stats
42W - 55L
1,440 Elo+
Party 1
Neith
Neith
THEREAPER7u
Neith
Level 29
God Stats
8W - 9L
1,461 SR
Queue Stats
52W - 46L
1,490 Elo+
Solo
Thanatos
Thanatos
xxCaliOsoxx
Thanatos
Level 29
God Stats
24W - 20L
1,329 SR
Queue Stats
103W - 106L
1,448 Elo+
Solo
Team Averages
Level 25
1,372 SR
1,448 Elo+

VS

Team Averages
Level 21
1,435 SR
1,415 Elo+
Nox
Nox
G4b1illux
Nox
Level 30
God Stats
4W - 7L
1,392 SR
Queue Stats
32W - 44L
1,395 Elo+
Party 2
Thanatos
Thanatos
Gri2016
Thanatos
Level 18
God Stats
13W - 14L
1,484 SR
Queue Stats
19W - 19L
1,382 Elo+
Party 2
Mulan
Mulan
MystixDevoid
Mulan
Level 17
God Stats
8W - 7L
1,557 SR
Queue Stats
116W - 107L
1,488 Elo+
Solo
Jormungandr
Jormungandr
Potatopeeler23
Jormungandr
Level 28
God Stats
0W - 4L
1,333 SR
Queue Stats
25W - 32L
1,403 Elo+
Solo
Cernunnos
Cernunnos
RegularType
Cernunnos
Level 14
God Stats
1W - 2L
1,407 SR
Queue Stats
3W - 4L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Artensca
Fafnir
13
4 / 4 / 7
9,085
505
6,902
14,133
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
18
6 / 1 / 3
10,921
607
10,036
9,732
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 8
8,736
485
6,360
10,675
3,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 2 / 7
9,397
522
9,190
10,063
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
xxCaliOsoxx
Thanatos
16
9 / 3 / 5
10,468
582
10,103
14,267
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,678
482
10,810
9,107
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Gri2016
Thanatos
12
4 / 6 / 3
7,893
439
3,190
14,337
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 1
7,855
436
5,637
13,293
8,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Potatopeeler23
Jormungandr
12
4 / 4 / 5
8,281
460
9,843
15,608
12,754
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
RegularType
Cernunnos
10
2 / 5 / 4
7,167
398
7,677
8,788
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
26
Kills
14
14
Deaths
26
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Artensca
Fafnir
4
4
7
1.88
L
3
5
3
0.9
L
Thanatos
Gri2016
Thanatos
4
6
3
0.92
W
Ymir
6
1
3
7.5
L
1
6
1
0.25
L
Jormungandr
Potatopeeler23
Jormungandr
4
4
5
1.63
L
Cernunnos
RegularType
Cernunnos
2
5
4
0.8
W
4
4
8
2
W
3
2
7
3.25
W
Thanatos
xxCaliOsoxx
Thanatos
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,591
Damage
37,157
58,870
Taken
61,133
32,244
Mitigated
32,866
24,676
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Artensca
Fafnir
6,902
1,766
0
2,386
14,133
13,081
392
6,097
7,898
22,971
0
L
10,810
887
0
740
9,107
3,502
86
1,251
7,856
34,482
0
L
Thanatos
Gri2016
Thanatos
3,190
555
0
7,663
14,337
4,879
0
4,289
10,048
0
29,582
W
Ymir
10,036
2,226
0
1,858
9,732
5,512
0
2,629
6,805
65,228
0
L
5,637
1,087
0
3,261
13,293
8,553
0
4,778
8,515
0
39,958
L
Jormungandr
Potatopeeler23
Jormungandr
9,843
2,157
274
1,580
15,608
12,754
75
4,988
10,620
37,162
0
L
Cernunnos
RegularType
Cernunnos
7,677
3,239
0
863
8,788
3,178
61
1,632
7,156
0
32,222
W
6,360
3,288
50
2,980
10,675
3,595
1,978
4,721
5,902
0
40,465
W
9,190
3,932
0
4,065
10,063
4,382
1,778
3,900
5,868
0
57,218
W
Thanatos
xxCaliOsoxx
Thanatos
10,103
3,837
0
13,337
14,267
5,674
0
2,674
11,356
0
66,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,607
Gold Earned
39,874
467
Minions Killed
326
0
Camps Cleared
0
1,726,603
Distance Traveled
1,432,316
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,085
505
34
2
0
375,488
2
L
Nox
8,678
482
65
4
0
312,010
3
L
Thanatos
7,893
439
50
3
0
300,363
1
W
Ymir
10,921
607
147
8
0
305,867
1
L
Mulan
7,855
436
92
5
0
266,969
9
L
Jormungandr
8,281
460
63
4
0
303,852
2
L
Cernunnos
7,167
398
56
3
0
249,122
0
W
Cupid
8,736
485
66
4
0
398,040
1
W
Neith
9,397
522
106
6
0
307,322
5
W
Thanatos
10,468
582
114
6
0
339,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role