Player Matchup

Neith
Neith
KingLooky
Neith
Level 21
God Stats
46W - 46L
1,510 SR
Queue Stats
171W - 208L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
Sebastian12Pr
Baron Samedi
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 21L
1,455 Elo+
Solo
Nemesis
Nemesis
camolaypepo
Nemesis
Level 8
God Stats
1W - 4L
1,301 SR
Queue Stats
28W - 36L
1,274 Elo+
Solo
Olorun
Olorun
fleniguen
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,558 Elo+
Solo
Kukulkan
Kukulkan
loucomelok
Kukulkan
Level 11
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 15L
1,459 Elo+
Solo
Team Averages
Level 12
1,462 SR
1,426 Elo+

VS

Team Averages
Level 16
1,442 SR
1,384 Elo+
Jormungandr
Jormungandr
Bystasion
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,269 Elo+
Party 1
Fenrir
Fenrir
CaptainHallulla
Fenrir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 8L
1,269 Elo+
Party 1
Discordia
Discordia
ElesaBanks
Discordia
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 33L
1,358 Elo+
Solo
Scylla
Scylla
Eniac13
Scylla
Level 7
God Stats
8W - 4L
1,212 SR
Queue Stats
131W - 149L
1,587 Elo+
Solo
Chaac
Chaac
chichomaniaco
Chaac
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KingLooky
Neith
18
7 / 5 / 5
13,670
1,139
14,304
14,246
5,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Sebastian12Pr
Baron Samedi
19
8 / 8 / 5
13,490
1,124
29,465
24,397
15,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
camolaypepo
Nemesis
16
0 / 16 / 4
10,300
858
2,021
22,453
8,133
Olorun
fleniguen
Olorun
18
1 / 14 / 9
11,651
971
16,009
25,171
10,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
loucomelok
Kukulkan
18
0 / 4 / 9
11,353
946
12,038
13,728
5,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bystasion
Jormungandr
20
4 / 3 / 23
12,885
1,074
15,502
22,809
9,453
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 7 / 11
13,052
1,088
9,920
19,528
11,569
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Discordia
ElesaBanks
Discordia
19
5 / 2 / 15
12,059
1,005
9,080
6,391
2,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
Eniac13
Scylla
20
22 / 2 / 12
16,024
1,335
39,101
15,483
6,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 2 / 20
13,548
1,129
19,195
16,997
22,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
128
16
Kills
47
47
Deaths
16
32
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bystasion
Jormungandr
4
3
23
5.17
W
8
7
11
1.93
W
Discordia
ElesaBanks
Discordia
5
2
15
6.25
W
Scylla
Eniac13
Scylla
22
2
12
14
L
Neith
KingLooky
Neith
7
5
5
1.9
L
Baron Samedi
Sebastian12Pr
Baron Samedi
8
8
5
1.31
L
Nemesis
camolaypepo
Nemesis
0
16
4
0.13
W
8
2
20
9
L
Olorun
fleniguen
Olorun
1
14
9
0.39
L
Kukulkan
loucomelok
Kukulkan
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,837
Damage
92,798
99,995
Taken
81,208
45,508
Mitigated
52,369
15,205
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bystasion
Jormungandr
15,502
2,844
0
5,494
22,809
9,453
0
17,923
4,886
33,299
0
W
9,920
2,966
254
1,831
19,528
11,569
0
15,208
4,320
0
17,741
W
Discordia
ElesaBanks
Discordia
9,080
1,837
0
782
6,391
2,661
0
3,862
2,529
24,427
0
W
Scylla
Eniac13
Scylla
39,101
4,277
0
1,962
15,483
6,051
0
10,199
5,284
80,478
0
L
Neith
KingLooky
Neith
14,304
8,442
0
1,839
14,246
5,570
0
10,916
3,330
0
38,364
L
Baron Samedi
Sebastian12Pr
Baron Samedi
29,465
3,750
631
6,805
24,397
15,956
0
14,730
9,667
65,836
0
L
Nemesis
camolaypepo
Nemesis
2,021
739
0
1,061
22,453
8,133
0
13,902
8,551
0
8,558
W
19,195
5,035
0
5,445
16,997
22,635
0
10,320
6,677
0
28,835
L
Olorun
fleniguen
Olorun
16,009
10,951
1,296
3,573
25,171
10,020
0
16,980
8,191
31,134
0
L
Kukulkan
loucomelok
Kukulkan
12,038
2,050
0
0
13,728
5,829
0
7,155
6,573
34,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,464
Gold Earned
67,568
211
Minions Killed
217
8
Camps Cleared
6
987,594
Distance Traveled
1,065,890
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,885
1,074
33
3
1
206,501
0
W
Fenrir
13,052
1,088
21
2
0
187,119
1
W
Discordia
12,059
1,005
37
3
0
177,320
0
W
Scylla
16,024
1,335
110
9
3
245,073
0
L
Neith
13,670
1,139
39
3
6
200,274
0
L
Baron Samedi
13,490
1,124
80
7
1
230,921
2
L
Nemesis
10,300
858
9
1
0
152,239
2
W
Chaac
13,548
1,129
16
1
2
249,877
0
L
Olorun
11,651
971
31
3
1
193,345
0
L
Kukulkan
11,353
946
52
4
0
210,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role