Player Matchup

Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
DozenMasterwolf
Aphrodite
Level 40
God Stats
5W - 8L
1,500 SR
Queue Stats
196W - 214L
1,332 Elo+
Solo
Chang'e
Chang'e
OakTownBoogie52
Chang'e
Level 75
God Stats
3W - 1L
1,161 SR
Queue Stats
21W - 33L
1,232 Elo+
Party 2
Danzaburou
Danzaburou
Teahmeplz06
Danzaburou
Level 56
God Stats
85W - 110L
1,550 SR
Queue Stats
123W - 187L
1,423 Elo+
Party 2
Ra
Ra
xterobster
Ra
Level 6
God Stats
9W - 8L
1,233 SR
Queue Stats
148W - 202L
1,352 Elo+
Party 2
Team Averages
Level 56
1,389 SR
1,368 Elo+

VS

Team Averages
Level 55
1,413 SR
1,317 Elo+
Hades
Hades
Code Name X117
Hades
Level 48
God Stats
51W - 44L
1,547 SR
Queue Stats
187W - 234L
1,307 Elo+
Party 1
Serqet
Serqet
DRTak
Serqet
Level 48
God Stats
11W - 22L
1,382 SR
Queue Stats
269W - 356L
1,272 Elo+
Party 1
Cernunnos
Cernunnos
Elite Seraphim
Cernunnos
Level 129
God Stats
10W - 8L
1,656 SR
Queue Stats
135W - 114L
1,473 Elo+
Solo
Sylvanus
Sylvanus
camman22255
Sylvanus
Level 11
God Stats
0W - 6L
1,206 SR
Queue Stats
9W - 24L
1,231 Elo+
Party 1
Amaterasu
Amaterasu
the anime god50
Amaterasu
Level 37
God Stats
5W - 9L
1,276 SR
Queue Stats
266W - 333L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 1 / 3
9,846
579
7,987
14,859
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
DozenMasterwolf
Aphrodite
14
6 / 7 / 9
9,161
539
12,199
17,529
6,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 5 / 4
9,327
549
12,491
11,768
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Teahmeplz06
Danzaburou
14
5 / 6 / 10
9,482
558
13,818
12,332
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 3
8,258
486
5,708
7,998
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 1
10,607
624
11,914
14,850
9,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
DRTak
Serqet
12
2 / 7 / 0
7,690
452
5,733
14,541
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Elite Seraphim
Cernunnos
14
6 / 3 / 7
8,583
505
15,455
17,326
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
camman22255
Sylvanus
13
1 / 8 / 8
7,878
463
5,505
13,037
12,734
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
the anime god50
Amaterasu
13
3 / 6 / 4
7,849
462
6,675
16,374
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
26
Kills
23
23
Deaths
27
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
3
7.5
L
11
3
1
3.83
L
Serqet
DRTak
Serqet
2
7
0
0.29
W
Aphrodite
DozenMasterwolf
Aphrodite
6
7
9
1.5
L
Cernunnos
Elite Seraphim
Cernunnos
6
3
7
3.17
W
6
5
4
1.6
W
Danzaburou
Teahmeplz06
Danzaburou
5
6
10
1.67
L
Sylvanus
camman22255
Sylvanus
1
8
8
0.63
L
Amaterasu
the anime god50
Amaterasu
3
6
4
0.83
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,203
Damage
45,282
64,486
Taken
76,128
21,157
Mitigated
39,384
24,838
Healing
27,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,987
4,187
0
4,686
14,859
5,009
0
2,648
11,655
0
63,345
L
11,914
1,002
214
7,373
14,850
9,261
532
5,392
9,138
62,093
0
L
Serqet
DRTak
Serqet
5,733
1,469
0
3,736
14,541
4,790
0
5,603
8,574
0
35,503
W
Aphrodite
DozenMasterwolf
Aphrodite
12,199
3,591
2,471
9,194
17,529
6,390
564
5,129
12,400
41,740
0
L
Cernunnos
Elite Seraphim
Cernunnos
15,455
8,125
0
9,089
17,326
6,077
983
5,133
11,895
0
55,181
W
12,491
1,258
789
4,050
11,768
3,388
2,025
2,665
8,927
44,569
0
W
Danzaburou
Teahmeplz06
Danzaburou
13,818
9,149
270
1,679
12,332
3,750
744
3,690
8,642
0
41,305
L
Sylvanus
camman22255
Sylvanus
5,505
1,595
257
1,306
13,037
12,734
217
2,695
10,042
29,238
0
L
Amaterasu
the anime god50
Amaterasu
6,675
2,701
195
5,077
16,374
6,522
0
9,614
6,081
0
27,537
W
5,708
793
408
1,291
7,998
2,620
0
3,287
4,711
32,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,074
Gold Earned
42,607
393
Minions Killed
368
0
Camps Cleared
0
1,546,358
Distance Traveled
1,430,615
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,846
579
114
7
0
403,172
4
L
Hades
10,607
624
122
7
0
320,430
0
L
Serqet
7,690
452
63
4
0
334,723
5
W
Aphrodite
9,161
539
73
4
0
270,636
3
L
Cernunnos
8,583
505
82
5
0
225,440
1
W
Chang'e
9,327
549
82
5
0
310,556
1
W
Danzaburou
9,482
558
52
3
0
297,675
0
L
Sylvanus
7,878
463
55
3
0
219,560
1
L
Amaterasu
7,849
462
46
3
0
330,462
0
W
Ra
8,258
486
72
4
0
264,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role