Player Matchup

Anubis
Anubis
Jorge19
Anubis
Level 15
God Stats
14W - 22L
1,430 SR
Queue Stats
17W - 28L
1,305 Elo+
Party 1
Sun Wukong
Sun Wukong
Shadoboros
Sun Wukong
Level 25
God Stats
23W - 32L
1,461 SR
Queue Stats
101W - 113L
1,314 Elo+
Party 1
Bacchus
Bacchus
Szn Drip7258
Bacchus
Level 27
God Stats
6W - 3L
1,552 SR
Queue Stats
133W - 143L
1,397 Elo+
Solo
Aphrodite
Aphrodite
isitjio
Aphrodite
Level 3
God Stats
38W - 33L
1,452 SR
Queue Stats
51W - 44L
1,363 Elo+
Solo
Thor
Thor
onlyDEADyou
Thor
Level 5
God Stats
1W - 2L
1,566 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 1
Team Averages
Level 15
1,492 SR
1,305 Elo+

VS

Team Averages
Level 16
1,506 SR
1,340 Elo+
Yemoja
Yemoja
Anina95
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,194 Elo+
Party 2
Medusa
Medusa
Invicto91
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
Kontrak11
Merlin
Level 14
God Stats
0W - 2L
1,460 SR
Queue Stats
1W - 4L
1,194 Elo+
Party 2
Da Ji
Da Ji
Olimpo47k
Da Ji
Level 28
God Stats
12W - 10L
1,553 SR
Queue Stats
31W - 33L
1,384 Elo+
Party 3
Mulan
Mulan
yeezy_cd
Mulan
Level 28
God Stats
22W - 19L
1,518 SR
Queue Stats
133W - 154L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jorge19
Anubis
20
8 / 11 / 5
15,633
447
21,001
28,062
13,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Shadoboros
Sun Wukong
20
8 / 9 / 11
16,476
471
31,238
55,012
49,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Szn Drip7258
Bacchus
15
8 / 2 / 7
13,019
372
9,755
11,135
12,806
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
isitjio
Aphrodite
20
16 / 2 / 13
18,101
517
33,327
32,646
16,694
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 13 / 4
14,549
416
8,335
24,332
9,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anina95
Yemoja
13
2 / 7 / 2
11,777
336
3,434
17,409
12,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Invicto91
Medusa
20
7 / 16 / 10
15,566
445
22,268
31,995
10,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Kontrak11
Merlin
20
12 / 7 / 8
18,504
529
40,764
24,805
9,855
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Olimpo47k
Da Ji
15
0 / 11 / 1
11,293
323
1,578
20,250
9,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
yeezy_cd
Mulan
20
14 / 5 / 9
18,093
517
38,568
45,823
53,799
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
65
41
Kills
35
37
Deaths
46
40
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Anina95
Yemoja
2
7
2
0.43
L
Medusa
Invicto91
Medusa
7
16
10
0.75
W
Anubis
Jorge19
Anubis
8
11
5
0.95
L
Merlin
Kontrak11
Merlin
12
7
8
2.29
L
Da Ji
Olimpo47k
Da Ji
0
11
1
0.05
W
Sun Wukong
Shadoboros
Sun Wukong
8
9
11
1.5
W
Bacchus
Szn Drip7258
Bacchus
8
2
7
5.75
W
Aphrodite
isitjio
Aphrodite
16
2
13
11.25
W
1
13
4
0.23
L
Mulan
yeezy_cd
Mulan
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,656
Damage
106,612
151,187
Taken
140,282
101,263
Mitigated
96,376
75,509
Healing
28,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Anina95
Yemoja
3,434
440
147
648
17,409
12,662
0
13,707
3,344
16,516
0
L
Medusa
Invicto91
Medusa
22,268
13,184
0
4,796
31,995
10,963
5,929
18,346
12,977
0
89,254
W
Anubis
Jorge19
Anubis
21,001
1,050
0
11,351
28,062
13,261
2,719
9,159
18,653
84,539
0
L
Merlin
Kontrak11
Merlin
40,764
1,981
1,222
5,277
24,805
9,855
1,766
11,421
13,006
164,158
0
L
Da Ji
Olimpo47k
Da Ji
1,578
204
0
1,440
20,250
9,097
0
3,157
17,017
0
73,371
W
Sun Wukong
Shadoboros
Sun Wukong
31,238
6,905
0
15,949
55,012
49,302
3,478
14,587
39,323
0
98,464
W
Bacchus
Szn Drip7258
Bacchus
9,755
772
467
2,239
11,135
12,806
941
1,736
9,286
29,991
0
W
Aphrodite
isitjio
Aphrodite
33,327
1,173
21,310
24,045
32,646
16,694
3,738
8,934
23,153
115,164
0
W
8,335
1,491
0
148
24,332
9,200
2,847
8,417
15,376
0
71,642
L
Mulan
yeezy_cd
Mulan
38,568
7,382
345
14,341
45,823
53,799
2,577
15,374
29,855
0
106,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,778
Gold Earned
75,233
597
Minions Killed
576
0
Camps Cleared
0
2,596,831
Distance Traveled
2,232,047
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,777
336
28
1
0
264,287
0
L
Medusa
15,566
445
117
3
0
466,952
3
W
Anubis
15,633
447
147
4
0
501,374
1
L
Merlin
18,504
529
235
7
0
576,773
3
L
Da Ji
11,293
323
54
2
0
300,260
0
W
Sun Wukong
16,476
471
127
4
0
609,678
0
W
Bacchus
13,019
372
32
1
0
323,028
4
W
Aphrodite
18,101
517
159
5
0
618,481
11
W
Thor
14,549
416
132
4
0
544,270
0
L
Mulan
18,093
517
142
4
0
623,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role