Player Matchup

Medusa
Medusa
A-Green-Sergal
Medusa
Level 139
God Stats
15W - 7L
1,713 SR
Queue Stats
515W - 471L
1,601 Elo+
Solo
Zeus
Zeus
Dredgen Barren
Zeus
Level 128
God Stats
9W - 4L
1,705 SR
Queue Stats
176W - 168L
1,483 Elo+
Party 2
Agni
Agni
Nevrmor
Agni
Level 159
God Stats
1W - 0L
1,834 SR
Queue Stats
93W - 86L
1,511 Elo+
Party 2
Tiamat
Tiamat
Smoke 4PF
Tiamat
Level 106
God Stats
23W - 17L
1,592 SR
Queue Stats
29W - 23L
1,592 Elo+
Solo
Hercules
Hercules
Sonosuke Momota
Hercules
Level 90
God Stats
4W - 4L
1,492 SR
Queue Stats
49W - 59L
1,497 Elo+
Party 2
Team Averages
Level 124
1,667 SR
1,537 Elo+

VS

Team Averages
Level 101
1,518 SR
1,566 Elo+
Athena
Athena
CerebralBravo
Athena
Level 159
God Stats
14W - 10L
1,641 SR
Queue Stats
303W - 281L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrimsonVDay
Tsukuyomi
Level 35
God Stats
95W - 89L
1,629 SR
Queue Stats
181W - 190L
1,558 Elo+
Solo
Hera
Hera
KKAB Mixer
Hera
Level 129
God Stats
5W - 7L
1,508 SR
Queue Stats
195W - 195L
1,608 Elo+
Solo
Cupid
Cupid
asxiiilion
Cupid
Level 158
God Stats
2W - 4L
1,591 SR
Queue Stats
321W - 315L
1,578 Elo+
Party 1
Ah Puch
Ah Puch
meccaOrbz
Ah Puch
Level 26
God Stats
2W - 3L
1,219 SR
Queue Stats
10W - 17L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 7
13,453
1,035
12,210
14,086
6,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 5 / 10
12,202
939
15,673
9,473
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
Nevrmor
Agni
18
7 / 5 / 13
11,879
914
11,465
8,177
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Smoke 4PF
Tiamat
18
5 / 3 / 17
11,871
913
12,652
13,594
8,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
18
6 / 1 / 20
12,170
936
9,912
22,180
21,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 5
7,653
589
7,572
17,511
7,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
CrimsonVDay
Tsukuyomi
18
10 / 7 / 5
12,801
985
19,172
18,118
8,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 8
9,085
699
13,346
12,594
4,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
15
4 / 9 / 8
9,815
755
7,962
15,046
6,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
meccaOrbz
Ah Puch
16
3 / 5 / 6
10,582
814
7,075
9,992
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
50
38
Kills
18
18
Deaths
38
67
Assists
32
Player
Kills
Deaths
Assists
KDA
W
13
4
7
4.13
L
0
10
5
0.25
L
Tsukuyomi
CrimsonVDay
Tsukuyomi
10
7
5
1.79
W
7
5
10
2.4
L
1
7
8
0.71
W
Agni
Nevrmor
Agni
7
5
13
2.7
W
Tiamat
Smoke 4PF
Tiamat
5
3
17
4.5
W
Hercules
6
1
20
16
L
Cupid
4
9
8
0.89
L
Ah Puch
meccaOrbz
Ah Puch
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,912
Damage
55,127
67,510
Taken
73,261
42,985
Mitigated
30,880
19,970
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,210
5,797
0
1,516
14,086
6,364
1,562
7,660
6,426
0
64,628
L
7,572
2,642
0
535
17,511
7,465
0
7,604
9,346
19,813
864
L
Tsukuyomi
CrimsonVDay
Tsukuyomi
19,172
3,306
0
2,748
18,118
8,700
0
8,924
8,615
0
39,955
W
15,673
1,267
0
1,715
9,473
3,619
960
5,279
4,194
33,199
0
L
13,346
2,928
0
1,455
12,594
4,733
19
5,579
6,612
38,333
0
W
Agni
Nevrmor
Agni
11,465
1,290
0
1,258
8,177
3,149
1,734
2,737
5,440
33,084
0
W
Tiamat
Smoke 4PF
Tiamat
12,652
156
94
3,440
13,594
8,207
0
4,253
9,341
43,070
0
W
Hercules
9,912
3,045
232
11,715
22,180
21,646
405
8,330
13,850
0
18,734
L
Cupid
7,962
5,080
103
2,006
15,046
6,106
0
10,011
4,349
0
24,378
L
Ah Puch
meccaOrbz
Ah Puch
7,075
319
0
650
9,992
3,876
0
5,845
3,668
28,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,575
Gold Earned
49,936
327
Minions Killed
253
11
Camps Cleared
5
1,124,943
Distance Traveled
1,068,671
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,453
1,035
115
9
4
212,814
2
L
Athena
7,653
589
20
2
0
200,285
1
L
Tsukuyomi
12,801
985
57
4
2
241,883
2
W
Zeus
12,202
939
44
3
1
209,117
0
L
Hera
9,085
699
68
5
2
217,539
1
W
Agni
11,879
914
51
4
2
212,349
0
W
Tiamat
11,871
913
89
7
4
247,699
1
W
Hercules
12,170
936
28
2
0
242,964
0
L
Cupid
9,815
755
50
4
1
195,637
0
L
Ah Puch
10,582
814
58
4
0
213,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role