Player Matchup

Jing Wei
Jing Wei
BandoDso
Jing Wei
Level 16
God Stats
2W - 1L
1,725 SR
Queue Stats
109W - 96L
1,488 Elo+
Solo
Awilix
Awilix
Beanostortinoes
Awilix
Level 22
God Stats
6W - 11L
1,532 SR
Queue Stats
22W - 38L
1,259 Elo+
Solo
Bellona
Bellona
KingKP
Bellona
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 69L
1,271 Elo+
Solo
Discordia
Discordia
Scarecrow93616
Discordia
Level 29
God Stats
15W - 20L
1,412 SR
Queue Stats
364W - 349L
1,503 Elo+
Solo
Ymir
Ymir
The1andonly2457
Ymir
Level 6
God Stats
20W - 18L
1,222 SR
Queue Stats
460W - 445L
1,431 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,390 Elo+

VS

Team Averages
Level 27
1,519 SR
1,403 Elo+
Cerberus
Cerberus
Frrr0st99
Cerberus
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
135W - 101L
1,415 Elo+
Party 1
Thanatos
Thanatos
iVerzyy
Thanatos
Level 80
God Stats
17W - 23L
1,605 SR
Queue Stats
207W - 191L
1,544 Elo+
Party 1
Cupid
Cupid
jazer2000
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,168 Elo+
Solo
Neith
Neith
useanything14
Neith
Level 7
God Stats
5W - 5L
1,492 SR
Queue Stats
7W - 6L
1,386 Elo+
Party 1
Zeus
Zeus
ventbo561
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BandoDso
Jing Wei
20
10 / 3 / 4
13,776
599
12,626
12,130
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 4 / 4
11,418
496
6,681
16,080
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
KingKP
Bellona
18
5 / 4 / 6
12,738
554
11,971
14,866
11,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Scarecrow93616
Discordia
18
8 / 5 / 5
12,372
538
11,182
12,504
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 5 / 9
10,880
473
3,565
14,845
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frrr0st99
Cerberus
20
7 / 1 / 5
12,440
541
14,615
14,855
13,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
iVerzyy
Thanatos
18
12 / 6 / 4
12,646
550
17,169
18,978
8,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
jazer2000
Cupid
11
1 / 7 / 2
8,235
358
1,923
11,903
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 7 / 0
9,179
399
3,218
10,818
4,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
12
0 / 12 / 1
8,108
353
301
10,074
2,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
31
Kills
21
21
Deaths
33
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BandoDso
Jing Wei
10
3
4
4
W
7
4
4
2.25
L
Cerberus
Frrr0st99
Cerberus
7
1
5
9.5
W
Bellona
KingKP
Bellona
5
4
6
2
W
Discordia
Scarecrow93616
Discordia
8
5
5
2.1
W
1
5
9
1.1
L
Thanatos
iVerzyy
Thanatos
12
6
4
2.33
L
Cupid
jazer2000
Cupid
1
7
2
0.29
L
1
7
0
0.14
L
Zeus
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,025
Damage
37,226
70,425
Taken
66,628
38,287
Mitigated
32,083
17,441
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BandoDso
Jing Wei
12,626
8,868
310
3,164
12,130
3,895
5,337
852
11,212
0
92,402
W
6,681
3,099
0
5,519
16,080
5,641
0
3,982
11,986
0
77,141
L
Cerberus
Frrr0st99
Cerberus
14,615
1,008
0
4,164
14,855
13,180
170
3,615
11,090
77,960
0
W
Bellona
KingKP
Bellona
11,971
4,505
0
3,226
14,866
11,163
1,894
4,697
9,833
0
51,497
W
Discordia
Scarecrow93616
Discordia
11,182
1,401
479
3,837
12,504
4,034
87
1,462
10,967
77,578
0
W
3,565
576
0
906
14,845
13,554
378
3,189
11,511
38,509
0
L
Thanatos
iVerzyy
Thanatos
17,169
4,598
0
12,389
18,978
8,731
0
2,303
16,571
0
83,496
L
Cupid
jazer2000
Cupid
1,923
1,001
21
1,155
11,903
3,447
636
2,709
9,138
0
22,827
L
3,218
1,229
0
2,203
10,818
4,046
532
571
10,247
0
44,510
L
Zeus
301
240
0
151
10,074
2,679
520
5,015
4,835
10,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,184
Gold Earned
50,608
535
Minions Killed
454
0
Camps Cleared
0
2,079,692
Distance Traveled
1,818,471
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,776
599
172
7
0
425,772
4
W
Awilix
11,418
496
100
4
0
421,660
0
L
Cerberus
12,440
541
199
9
0
432,581
0
W
Bellona
12,738
554
82
4
0
380,813
1
W
Discordia
12,372
538
139
6
0
418,822
1
W
Ymir
10,880
473
42
2
0
432,625
3
L
Thanatos
12,646
550
101
4
0
430,927
0
L
Cupid
8,235
358
42
2
0
416,458
3
L
Neith
9,179
399
90
4
0
302,150
0
L
Zeus
8,108
353
22
1
0
236,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role