Player Matchup

Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Enclave3
Ra
Level 158
God Stats
10W - 15L
1,169 SR
Queue Stats
498W - 457L
1,646 Elo+
Party 1
Fenrir
Fenrir
Xytun
Fenrir
Level 108
God Stats
14W - 8L
1,721 SR
Queue Stats
302W - 349L
1,609 Elo+
Party 1
Pele
Pele
bobego1
Pele
Level 108
God Stats
7W - 4L
1,721 SR
Queue Stats
632W - 636L
1,631 Elo+
Party 1
The Morrigan
The Morrigan
vxnomology
The Morrigan
Level 49
God Stats
5W - 9L
1,254 SR
Queue Stats
259W - 238L
1,539 Elo+
Party 1
Team Averages
Level 109
1,473 SR
1,585 Elo+

VS

Team Averages
Level 90
1,562 SR
1,579 Elo+
Ganesha
Ganesha
AnjaNasty
Ganesha
Level 87
God Stats
2W - 1L
1,303 SR
Queue Stats
101W - 87L
1,522 Elo+
Solo
Chernobog
Chernobog
Loudtoaster3621
Chernobog
Level 127
God Stats
2W - 0L
1,749 SR
Queue Stats
30W - 39L
1,600 Elo+
Party 2
Erlang Shen
Erlang Shen
Pottergreatname
Erlang Shen
Level 107
God Stats
3W - 0L
1,759 SR
Queue Stats
211W - 149L
1,622 Elo+
Party 2
Pele
Pele
fatjesus9624
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
why4hours
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 32L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 3 / 0
6,075
506
2,603
8,421
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 1
5,838
487
4,431
7,729
2,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Xytun
Fenrir
9
1 / 6 / 2
5,721
477
3,391
10,721
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
bobego1
Pele
11
3 / 5 / 2
6,831
569
7,706
12,785
4,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
vxnomology
The Morrigan
10
1 / 4 / 2
6,262
522
1,707
6,669
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnjaNasty
Ganesha
11
0 / 1 / 14
7,121
593
3,272
8,168
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Loudtoaster3621
Chernobog
13
5 / 0 / 3
8,045
670
5,532
5,651
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Pottergreatname
Erlang Shen
14
4 / 2 / 3
8,370
698
7,204
7,770
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 2 / 7
8,030
669
6,920
7,219
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
why4hours
Medusa
13
7 / 1 / 7
8,105
675
9,273
6,699
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
6
Kills
24
24
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
W
Ganesha
AnjaNasty
Ganesha
0
1
14
7
L
1
6
1
0.25
W
Chernobog
Loudtoaster3621
Chernobog
5
0
3
6.5
W
Erlang Shen
Pottergreatname
Erlang Shen
4
2
3
2.75
L
Fenrir
Xytun
Fenrir
1
6
2
0.33
L
Pele
bobego1
Pele
3
5
2
0.8
W
8
2
7
5.75
L
The Morrigan
vxnomology
The Morrigan
1
4
2
0.5
W
Medusa
why4hours
Medusa
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,838
Damage
32,201
46,325
Taken
35,507
17,793
Mitigated
15,964
12,399
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,603
1,158
0
2,774
8,421
2,290
0
561
7,860
0
40,008
W
Ganesha
AnjaNasty
Ganesha
3,272
480
0
2,895
8,168
4,049
545
2,767
5,401
18,144
0
L
4,431
369
453
1,518
7,729
2,444
0
1,113
6,616
43,433
0
W
Chernobog
Loudtoaster3621
Chernobog
5,532
2,838
0
2,790
5,651
2,228
667
345
5,306
0
48,652
W
Erlang Shen
Pottergreatname
Erlang Shen
7,204
3,326
0
3,146
7,770
4,493
1,672
807
6,963
0
48,115
L
Fenrir
Xytun
Fenrir
3,391
489
0
2,163
10,721
6,468
0
1,478
9,243
0
9,896
L
Pele
bobego1
Pele
7,706
1,724
0
3,687
12,785
4,739
0
84
12,701
0
36,749
W
6,920
1,774
0
3,230
7,219
2,653
486
995
6,224
0
41,381
L
The Morrigan
vxnomology
The Morrigan
1,707
645
0
1,804
6,669
1,852
0
36
6,633
23,612
0
W
Medusa
why4hours
Medusa
9,273
4,099
0
230
6,699
2,541
78
1,224
5,475
0
48,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
39,671
311
Minions Killed
393
0
Camps Cleared
0
1,128,903
Distance Traveled
1,174,724
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,075
506
82
7
0
214,163
3
W
Ganesha
7,121
593
3
0
0
255,860
6
L
Ra
5,838
487
87
7
0
234,586
5
W
Chernobog
8,045
670
108
9
0
214,691
4
W
Erlang Shen
8,370
698
97
8
0
225,228
0
L
Fenrir
5,721
477
16
1
0
252,155
3
L
Pele
6,831
569
70
6
0
214,589
3
W
Pele
8,030
669
83
7
0
260,097
1
L
The Morrigan
6,262
522
56
5
0
213,410
3
W
Medusa
8,105
675
102
9
0
218,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role