Player Matchup

Khepri
Khepri
Platinum V
Carlstud99
Khepri
Platinum V
Level 146
God Stats
47W - 36L
1,784 SR
Queue Stats
131W - 117L
1,903 MMR
Solo
Athena
Athena
Diamond V
Dragon_Gasai_02
Athena
Diamond V
Level 142
God Stats
25W - 26L
1,630 SR
Queue Stats
464W - 445L
1,919 MMR
Party 2
Apollo
Apollo
Platinum III
YT_Quiles_Knight
Apollo
Platinum III
Level 143
God Stats
4W - 6L
1,569 SR
Queue Stats
300W - 305L
1,764 MMR
Party 2
Odin
Odin
Platinum II
elBelcebuu
Odin
Platinum II
Level 129
God Stats
11W - 5L
1,734 SR
Queue Stats
76W - 68L
1,841 MMR
Solo
Tiamat
Tiamat
Platinum I
leugim2343
Tiamat
Platinum I
Level 154
God Stats
33W - 19L
1,684 SR
Queue Stats
372W - 380L
2,022 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,680 SR
1,890 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,512 SR
1,886 MMR
Ganesha
Ganesha
Platinum II
AyyJayWayy
Ganesha
Platinum II
Level 147
God Stats
1W - 3L
1,322 SR
Queue Stats
187W - 176L
1,817 MMR
Solo
Neith
Neith
Platinum V
CravingSushi
Neith
Platinum V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 44L
1,773 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Mcorpballisli148
Hun Batz
Diamond V
Level 159
God Stats
8W - 10L
1,632 SR
Queue Stats
424W - 397L
1,928 MMR
Party 1
Kukulkan
Kukulkan
Diamond V
YTPIZZAMAKER8000
Kukulkan
Diamond V
Level 133
God Stats
13W - 15L
1,552 SR
Queue Stats
780W - 777L
1,961 MMR
Party 1
Tyr
Tyr
Platinum III
teeUNO
Tyr
Platinum III
Level 68
God Stats
21W - 32L
1,553 SR
Queue Stats
364W - 358L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Carlstud99
Khepri
12
0 / 3 / 1
8,333
379
4,033
14,894
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 4 / 1
9,393
427
4,898
24,556
16,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 0
10,357
471
6,291
15,281
7,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 4 / 0
10,107
459
6,574
14,605
15,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
leugim2343
Tiamat
16
0 / 5 / 1
10,029
456
6,741
11,797
8,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Nu WaSetTsukuyomiDanzaburouCu Chulainn

VS

Bans
ScyllaCthulhuYemojaGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AyyJayWayy
Ganesha
17
0 / 0 / 15
11,228
510
5,435
13,338
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 0 / 7
12,667
576
13,448
12,485
5,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 1 / 4
13,435
611
9,351
12,927
5,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 1 / 6
12,543
570
27,590
7,825
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
teeUNO
Tyr
20
3 / 0 / 6
12,956
589
8,293
16,209
18,432
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
2
Kills
20
20
Deaths
2
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AyyJayWayy
Ganesha
0
0
15
7.5
L
Khepri
Carlstud99
Khepri
0
3
1
0.17
W
6
0
7
9.5
L
0
4
1
0.13
W
4
1
4
6
W
7
1
6
10
L
2
4
0
0.5
L
0
4
0
0
L
Tiamat
leugim2343
Tiamat
0
5
1
0.1
W
Tyr
teeUNO
Tyr
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,537
Damage
64,117
81,133
Taken
62,784
62,044
Mitigated
47,497
14,884
Healing
23,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AyyJayWayy
Ganesha
5,435
710
0
4,700
13,338
14,094
630
3,898
9,440
34,777
0
L
Khepri
Carlstud99
Khepri
4,033
39
0
3,104
14,894
14,084
0
7,205
7,572
24,695
0
W
13,448
6,486
0
8,876
12,485
5,535
6,072
3,067
9,418
0
108,634
L
4,898
1,188
0
5,986
24,556
16,886
0
11,905
12,449
69,724
0
W
9,351
2,594
0
1,221
12,927
5,721
0
4,662
8,265
0
120,024
W
27,590
1,665
0
1,379
7,825
3,715
1,745
4,234
3,591
104,760
0
L
6,291
3,803
0
2,676
15,281
7,356
3,259
6,534
8,654
0
61,441
L
6,574
1,108
0
1,590
14,605
15,654
0
2,942
11,573
0
64,151
L
Tiamat
leugim2343
Tiamat
6,741
239
0
1,528
11,797
8,064
0
3,795
7,860
79,479
0
W
Tyr
teeUNO
Tyr
8,293
2,049
0
7,604
16,209
18,432
925
1,514
14,695
0
79,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,219
Gold Earned
62,829
603
Minions Killed
748
0
Camps Cleared
0
1,883,104
Distance Traveled
2,174,966
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,228
510
10
0
0
447,962
8
L
Khepri
8,333
379
31
1
0
389,602
9
W
Neith
12,667
576
186
8
0
404,110
8
L
Athena
9,393
427
129
6
0
400,371
3
W
Hun Batz
13,435
611
194
9
0
457,650
2
W
Kukulkan
12,543
570
187
9
0
395,353
4
L
Apollo
10,357
471
122
6
0
385,158
8
L
Odin
10,107
459
144
7
0
351,324
3
L
Tiamat
10,029
456
177
8
0
356,649
2
W
Tyr
12,956
589
171
8
0
469,891
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role