Player Matchup

Ah Puch
Ah Puch
Texph3ar
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
Wienerdogl9
Jormungandr
Level 8
God Stats
5W - 3L
1,566 SR
Queue Stats
8W - 7L
1,437 Elo+
Party 2
Jing Wei
Jing Wei
kissemisseh
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,443 Elo+
Party 2
Team Averages
Level 19
1,522 SR
1,439 Elo+

VS

Team Averages
Level 43
1,500 SR
1,500 Elo+
Heimdallr
Heimdallr
LucidLemming
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Pawsterpus
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Spartizzle47
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Texph3ar
Ah Puch
15
10 / 3 / 7
11,782
785
14,401
11,559
4,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Wienerdogl9
Jormungandr
13
4 / 1 / 13
10,651
710
4,822
9,597
7,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
kissemisseh
Jing Wei
14
6 / 3 / 10
11,163
744
13,229
11,124
4,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LucidLemming
Heimdallr
13
3 / 6 / 4
10,296
686
5,216
12,404
4,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 9 / 3
8,633
576
10,062
14,101
4,240
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 3
9,778
652
3,314
11,109
5,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
6
7
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
LucidLemming
Heimdallr
3
6
4
0.83
L
1
9
3
0.28
L
2
5
3
0.7
W
Ah Puch
Texph3ar
Ah Puch
10
3
7
4.5
W
Jormungandr
Wienerdogl9
Jormungandr
4
1
13
10.5
W
Jing Wei
kissemisseh
Jing Wei
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,452
Damage
18,592
32,280
Taken
37,614
16,295
Mitigated
14,476
6,408
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
LucidLemming
Heimdallr
5,216
1,383
0
654
12,404
4,337
98
7,330
5,013
0
24,986
L
10,062
1,576
0
751
14,101
4,240
0
5,970
8,111
31,936
0
L
3,314
179
3,980
3,577
11,109
5,899
300
5,927
5,182
21,197
0
W
Ah Puch
Texph3ar
Ah Puch
14,401
984
0
4,643
11,559
4,192
539
4,865
6,694
59,124
0
W
Jormungandr
Wienerdogl9
Jormungandr
4,822
1,767
0
730
9,597
7,682
158
3,068
6,529
21,841
0
W
Jing Wei
kissemisseh
Jing Wei
13,229
10,501
0
1,035
11,124
4,421
2,445
5,723
5,401
0
50,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,596
Gold Earned
28,707
161
Minions Killed
124
0
Camps Cleared
0
887,428
Distance Traveled
695,771
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,296
686
53
4
0
239,097
0
L
Zeus
8,633
576
48
3
0
211,253
2
L
Hel
9,778
652
23
2
0
245,421
0
W
Ah Puch
11,782
785
85
6
0
305,578
2
W
Jormungandr
10,651
710
27
2
0
271,566
5
W
Jing Wei
11,163
744
49
3
0
310,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role