Player Matchup

Erlang Shen
Erlang Shen
Black_Bull010
Erlang Shen
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,021 Elo+
Party 3
Ah Puch
Ah Puch
PATOX29
Ah Puch
Level 46
God Stats
10W - 10L
1,443 SR
Queue Stats
100W - 95L
1,434 Elo+
Party 2
Medusa
Medusa
Smileyz_Flash
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Olorun
Olorun
chico_sam
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
gorbut 2
Ymir
Level 8
God Stats
13W - 6L
1,587 SR
Queue Stats
15W - 11L
1,402 Elo+
Party 2
Team Averages
Level 13
1,506 SR
1,371 Elo+

VS

Team Averages
Level 26
1,482 SR
1,422 Elo+
Jing Wei
Jing Wei
Darkplayer394
Jing Wei
Level 28
God Stats
4W - 2L
1,465 SR
Queue Stats
215W - 273L
1,404 Elo+
Solo
Merlin
Merlin
Grundzaa_D69
Merlin
Level 16
God Stats
16W - 16L
1,560 SR
Queue Stats
170W - 210L
1,456 Elo+
Party 1
Bastet
Bastet
HELD3NS_GECKO
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,354 Elo+
Solo
Thanatos
Thanatos
Pwnnerd
Thanatos
Level 22
God Stats
6W - 6L
1,534 SR
Queue Stats
43W - 39L
1,486 Elo+
Party 1
Izanami
Izanami
tounyrs
Izanami
Level 45
God Stats
11W - 12L
1,353 SR
Queue Stats
22W - 39L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Black_Bull010
Erlang Shen
13
0 / 12 / 5
8,512
370
3,511
15,180
8,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
PATOX29
Ah Puch
17
7 / 6 / 6
11,221
488
20,668
14,486
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 10 / 3
10,802
470
10,541
16,741
6,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
chico_sam
Olorun
16
4 / 15 / 0
10,669
464
8,688
21,233
8,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
16
3 / 4 / 7
10,494
456
8,964
20,447
21,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darkplayer394
Jing Wei
16
7 / 3 / 6
11,193
487
11,987
17,790
11,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
16
4 / 4 / 12
10,761
468
11,706
10,229
3,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
9 / 7 / 13
12,358
537
12,989
17,427
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Pwnnerd
Thanatos
16
7 / 3 / 10
11,215
488
11,261
15,563
7,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
tounyrs
Izanami
20
20 / 3 / 5
15,438
671
24,353
13,906
5,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
93
20
Kills
47
47
Deaths
20
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Black_Bull010
Erlang Shen
0
12
5
0.21
W
Jing Wei
Darkplayer394
Jing Wei
7
3
6
3.33
W
Merlin
4
4
12
2.5
W
9
7
13
2.21
L
Ah Puch
PATOX29
Ah Puch
7
6
6
1.67
W
Thanatos
Pwnnerd
Thanatos
7
3
10
4
L
6
10
3
0.75
L
Olorun
chico_sam
Olorun
4
15
0
0.27
L
Ymir
3
4
7
1.63
W
Izanami
tounyrs
Izanami
20
3
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,372
Damage
72,296
88,087
Taken
74,915
49,000
Mitigated
34,583
9,776
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Black_Bull010
Erlang Shen
3,511
2,128
0
1,050
15,180
8,058
147
1,672
13,508
0
21,407
W
Jing Wei
Darkplayer394
Jing Wei
11,987
6,305
291
3,218
17,790
11,378
1,745
11,252
6,538
0
49,481
W
Merlin
11,706
1,502
0
967
10,229
3,731
608
6,985
3,244
48,462
0
W
12,989
5,413
0
3,052
17,427
6,297
1,055
5,366
12,061
0
66,568
L
Ah Puch
PATOX29
Ah Puch
20,668
708
0
3,452
14,486
5,396
372
806
13,680
50,504
0
W
Thanatos
Pwnnerd
Thanatos
11,261
2,734
0
8,981
15,563
7,581
1,116
6,936
8,627
0
36,105
L
10,541
7,195
0
1,090
16,741
6,051
270
1,786
14,955
0
44,252
L
Olorun
chico_sam
Olorun
8,688
3,817
90
3,504
21,233
8,071
802
2,124
19,109
43,524
0
L
Ymir
8,964
1,145
0
590
20,447
21,424
272
5,318
15,129
33,024
0
W
Izanami
tounyrs
Izanami
24,353
16,877
451
1,815
13,906
5,596
9,933
7,781
6,125
0
113,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,698
Gold Earned
60,965
315
Minions Killed
534
0
Camps Cleared
0
1,886,638
Distance Traveled
2,108,472
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,512
370
50
2
0
381,744
0
W
Jing Wei
11,193
487
98
4
0
455,691
3
W
Merlin
10,761
468
69
3
0
405,649
3
W
Bastet
12,358
537
105
5
0
441,926
0
L
Ah Puch
11,221
488
71
3
0
356,737
2
W
Thanatos
11,215
488
54
2
0
363,398
2
L
Medusa
10,802
470
76
3
0
395,906
0
L
Olorun
10,669
464
71
3
0
345,831
1
L
Ymir
10,494
456
47
2
0
406,420
0
W
Izanami
15,438
671
208
9
0
441,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role