Player Matchup

Arachne
Arachne
Ekwowanath
Arachne
Level 107
God Stats
12W - 7L
1,761 SR
Queue Stats
44W - 42L
1,484 Elo+
Party 1
Nox
Nox
Enth4lpie
Nox
Level 32
God Stats
27W - 18L
1,680 SR
Queue Stats
187W - 200L
1,458 Elo+
Party 1
Athena
Athena
Lyith
Athena
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,415 Elo+
Party 1
Chaac
Chaac
PierreATS
Chaac
Level 110
God Stats
4W - 10L
1,334 SR
Queue Stats
179W - 160L
1,484 Elo+
Party 1
Skadi
Skadi
Zantako
Skadi
Level 106
God Stats
11W - 9L
1,603 SR
Queue Stats
765W - 739L
1,527 Elo+
Party 1
Team Averages
Level 74
1,576 SR
1,474 Elo+

VS

Team Averages
Level 77
1,441 SR
1,286 Elo+
Khepri
Khepri
Alfie2117
Khepri
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 45L
1,256 Elo+
Party 2
Sun Wukong
Sun Wukong
Defaultsilence
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,294 Elo+
Party 2
Baron Samedi
Baron Samedi
HauntedWilliam
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,277 Elo+
Party 2
Poseidon
Poseidon
Idonotno
Poseidon
Level 25
God Stats
1W - 5L
1,443 SR
Queue Stats
12W - 22L
1,298 Elo+
Party 2
Izanami
Izanami
Mungus18
Izanami
Level 26
God Stats
5W - 5L
1,264 SR
Queue Stats
27W - 36L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ekwowanath
Arachne
16
4 / 0 / 7
9,778
543
7,684
11,224
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 1 / 4
10,280
571
9,363
5,137
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Lyith
Athena
13
2 / 1 / 4
8,430
468
3,316
11,368
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
PierreATS
Chaac
16
3 / 1 / 5
9,843
547
11,045
15,597
15,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Zantako
Skadi
18
3 / 1 / 1
10,411
578
6,853
9,511
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alfie2117
Khepri
6
1 / 0 / 0
6,187
344
1,530
3,232
1,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Defaultsilence
Sun Wukong
14
0 / 5 / 0
8,125
451
5,885
16,513
7,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
HauntedWilliam
Baron Samedi
15
2 / 5 / 1
9,674
537
15,248
16,314
9,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Idonotno
Poseidon
16
1 / 7 / 0
9,295
516
4,308
10,777
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Mungus18
Izanami
15
0 / 2 / 2
9,124
507
4,914
5,862
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
19
Kills
4
4
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alfie2117
Khepri
1
0
0
1
L
Sun Wukong
Defaultsilence
Sun Wukong
0
5
0
0
W
Arachne
Ekwowanath
Arachne
4
0
7
7.5
W
7
1
4
9
L
Baron Samedi
HauntedWilliam
Baron Samedi
2
5
1
0.5
L
Poseidon
Idonotno
Poseidon
1
7
0
0.14
W
Athena
Lyith
Athena
2
1
4
4
L
Izanami
Mungus18
Izanami
0
2
2
0.5
W
Chaac
PierreATS
Chaac
3
1
5
5.5
W
Skadi
Zantako
Skadi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,261
Damage
31,885
52,837
Taken
52,698
35,075
Mitigated
24,724
16,802
Healing
17,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alfie2117
Khepri
1,530
440
0
1,030
3,232
1,373
0
784
2,448
8,561
0
L
Sun Wukong
Defaultsilence
Sun Wukong
5,885
1,627
0
5,158
16,513
7,791
0
5,123
11,099
0
65,517
W
Arachne
Ekwowanath
Arachne
7,684
4,880
0
1,953
11,224
4,758
840
2,975
8,149
0
66,113
W
9,363
847
0
1,087
5,137
2,071
1,178
2,552
2,462
53,365
0
L
Baron Samedi
HauntedWilliam
Baron Samedi
15,248
848
398
6,837
16,314
9,881
23
589
15,125
64,215
0
L
Poseidon
Idonotno
Poseidon
4,308
89
0
2,991
10,777
3,717
524
5,208
5,208
54,325
0
W
Athena
Lyith
Athena
3,316
946
402
2,966
11,368
9,390
394
4,919
6,397
12,837
0
L
Izanami
Mungus18
Izanami
4,914
3,064
0
1,571
5,862
1,962
526
423
5,439
0
63,441
W
Chaac
PierreATS
Chaac
11,045
1,546
0
6,929
15,597
15,530
0
8,568
7,029
0
57,277
W
Skadi
Zantako
Skadi
6,853
3,225
0
3,465
9,511
3,326
1,690
1,763
7,714
0
95,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,742
Gold Earned
42,405
527
Minions Killed
525
0
Camps Cleared
0
1,744,122
Distance Traveled
1,418,112
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,187
344
15
1
0
169,704
0
L
Sun Wukong
8,125
451
132
7
0
352,545
0
W
Arachne
9,778
543
98
5
0
371,345
6
W
Nox
10,280
571
125
7
0
345,868
5
L
Baron Samedi
9,674
537
109
6
0
297,778
3
L
Poseidon
9,295
516
118
7
0
285,372
5
W
Athena
8,430
468
12
1
0
334,675
6
L
Izanami
9,124
507
151
8
0
312,713
4
W
Chaac
9,843
547
105
6
0
357,849
5
W
Skadi
10,411
578
187
10
0
334,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role