Player Matchup

Rama
Rama
Atliepausis
Rama
Level 16
God Stats
7W - 2L
1,971 SR
Queue Stats
50W - 32L
1,685 Elo+
Solo
Ratatoskr
Ratatoskr
CallMeSmurfDaddy
Ratatoskr
Level 20
God Stats
2W - 4L
1,801 SR
Queue Stats
43W - 22L
1,803 Elo+
Solo
Cthulhu
Cthulhu
Mattu247
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 89L
1,643 Elo+
Party 2
Set
Set
oaks69
Set
Level 29
God Stats
1W - 4L
1,408 SR
Queue Stats
97W - 86L
1,622 Elo+
Party 2
Merlin
Merlin
rage0kevin
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,714 Elo+
Solo
Team Averages
Level 20
1,636 SR
1,693 Elo+

VS

Team Averages
Level 21
1,664 SR
1,652 Elo+
Skadi
Skadi
FunStuffz
Skadi
Level 22
God Stats
4W - 1L
1,686 SR
Queue Stats
43W - 27L
1,559 Elo+
Party 1
Nemesis
Nemesis
ManxMusketeer
Nemesis
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 16L
1,721 Elo+
Solo
Aphrodite
Aphrodite
MentalBreakdown2
Aphrodite
Level 21
God Stats
4W - 2L
1,707 SR
Queue Stats
64W - 39L
1,641 Elo+
Party 1
Tiamat
Tiamat
SashaBae
Tiamat
Level 28
God Stats
54W - 51L
1,664 SR
Queue Stats
98W - 88L
1,653 Elo+
Solo
Sun Wukong
Sun Wukong
Sashlex
Sun Wukong
Level 27
God Stats
8W - 3L
1,762 SR
Queue Stats
98W - 69L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 7
11,027
551
13,674
22,202
7,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
16
2 / 4 / 0
9,386
469
13,672
29,634
17,042
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Mattu247
Cthulhu
15
3 / 9 / 10
10,572
529
14,202
23,375
14,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
oaks69
Set
16
8 / 7 / 4
11,010
551
15,673
22,138
9,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
rage0kevin
Merlin
15
1 / 6 / 9
9,254
463
7,785
10,341
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FunStuffz
Skadi
16
4 / 5 / 12
10,416
521
17,276
17,632
5,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
19
9 / 4 / 8
11,965
598
23,852
18,723
8,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
16
5 / 7 / 11
10,597
530
12,692
23,554
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
SashaBae
Tiamat
20
10 / 3 / 6
13,034
652
14,554
11,805
8,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Sashlex
Sun Wukong
20
4 / 2 / 6
12,386
619
19,323
23,027
18,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
21
Kills
32
32
Deaths
21
30
Assists
43
Player
Kills
Deaths
Assists
KDA
L
7
6
7
1.75
L
Ratatoskr
2
4
0
0.5
W
Skadi
FunStuffz
Skadi
4
5
12
2
W
Nemesis
9
4
8
3.25
L
Cthulhu
Mattu247
Cthulhu
3
9
10
0.89
W
Aphrodite
5
7
11
1.5
W
Tiamat
SashaBae
Tiamat
10
3
6
4.33
W
Sun Wukong
Sashlex
Sun Wukong
4
2
6
3.5
L
Set
oaks69
Set
8
7
4
1.43
L
Merlin
rage0kevin
Merlin
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,006
Damage
87,697
107,690
Taken
94,741
52,598
Mitigated
51,530
31,028
Healing
42,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,674
11,216
0
9,860
22,202
7,983
396
6,024
16,041
0
80,491
L
Ratatoskr
13,672
3,695
0
13,517
29,634
17,042
0
2,849
26,662
0
60,158
W
Skadi
FunStuffz
Skadi
17,276
10,093
0
2,341
17,632
5,880
1,458
4,563
13,067
0
59,789
W
Nemesis
23,852
15,852
0
2,295
18,723
8,944
745
4,524
14,077
0
93,884
L
Cthulhu
Mattu247
Cthulhu
14,202
992
554
1,490
23,375
14,329
0
9,624
13,486
39,284
0
W
Aphrodite
12,692
944
7,350
14,183
23,554
10,499
385
5,993
17,459
48,609
0
W
Tiamat
SashaBae
Tiamat
14,554
1,669
0
4,216
11,805
8,042
2,654
4,101
7,503
90,534
0
W
Sun Wukong
Sashlex
Sun Wukong
19,323
6,363
0
12,323
23,027
18,165
216
2,259
20,648
0
98,951
L
Set
oaks69
Set
15,673
6,875
0
4,688
22,138
9,845
0
5,046
16,956
0
64,607
L
Merlin
rage0kevin
Merlin
7,785
229
0
919
10,341
3,399
0
2,876
7,299
44,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,249
Gold Earned
58,398
482
Minions Killed
633
0
Camps Cleared
0
1,751,302
Distance Traveled
1,941,565
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,027
551
128
6
0
298,996
5
L
Ratatoskr
9,386
469
115
6
0
371,541
6
W
Skadi
10,416
521
105
5
0
337,368
2
W
Nemesis
11,965
598
117
6
0
438,954
4
L
Cthulhu
10,572
529
45
2
0
351,638
4
W
Aphrodite
10,597
530
76
4
0
387,125
3
W
Tiamat
13,034
652
157
8
0
411,058
3
W
Sun Wukong
12,386
619
178
9
0
367,060
1
L
Set
11,010
551
95
5
0
403,020
1
L
Merlin
9,254
463
99
5
0
326,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role