Player Matchup

Thanatos
Thanatos
MCorreia
Thanatos
Level 17
God Stats
2W - 0L
1,781 SR
Queue Stats
26W - 17L
1,500 Elo+
Solo
Xbalanque
Xbalanque
R4T0 1MUND0
Xbalanque
Level 29
God Stats
20W - 19L
1,728 SR
Queue Stats
390W - 428L
1,425 Elo+
Party 1
King Arthur
King Arthur
Rodrigo Agabel
King Arthur
Level 29
God Stats
14W - 21L
1,414 SR
Queue Stats
548W - 526L
1,445 Elo+
Party 1
Ra
Ra
TheSupremeMacaco
Ra
Level 11
God Stats
5W - 5L
1,298 SR
Queue Stats
27W - 22L
1,416 Elo+
Solo
Ymir
Ymir
XxCAVALRYxX7246
Ymir
Level 34
God Stats
17W - 9L
1,191 SR
Queue Stats
656W - 555L
1,452 Elo+
Party 1
Team Averages
Level 24
1,483 SR
1,447 Elo+

VS

Team Averages
Level 17
1,489 SR
1,492 Elo+
Ne Zha
Ne Zha
Deyvid13
Ne Zha
Level 13
God Stats
3W - 3L
1,801 SR
Queue Stats
3W - 3L
1,826 Elo+
Solo
Cabrakan
Cabrakan
Gratisahora
Cabrakan
Level 13
God Stats
0W - 3L
1,158 SR
Queue Stats
14W - 14L
1,355 Elo+
Solo
Neith
Neith
HyeEun
Neith
Level 6
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
LialsAppa
Vulcan
Level 29
God Stats
2W - 2L
1,714 SR
Queue Stats
43W - 56L
1,353 Elo+
Solo
Nemesis
Nemesis
y Dani s2
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MCorreia
Thanatos
19
5 / 4 / 9
13,198
508
4,679
18,366
6,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
R4T0 1MUND0
Xbalanque
19
6 / 2 / 17
13,349
513
16,375
13,401
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Rodrigo Agabel
King Arthur
19
11 / 1 / 12
13,566
522
16,388
23,328
17,983
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 1 / 14
14,547
560
17,968
15,675
7,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

18
5 / 4 / 19
12,973
499
7,106
23,898
27,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deyvid13
Ne Zha
17
5 / 10 / 2
11,882
457
11,887
15,802
6,771
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Gratisahora
Cabrakan
15
0 / 7 / 4
10,352
398
7,302
20,382
26,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
HyeEun
Neith
11
1 / 8 / 1
8,331
320
4,588
10,544
3,260
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
LialsAppa
Vulcan
16
2 / 7 / 2
10,576
407
12,598
14,716
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
y Dani s2
Nemesis
20
4 / 4 / 5
13,532
520
14,386
21,512
11,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
26
36
Kills
12
12
Deaths
36
71
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Deyvid13
Ne Zha
5
10
2
0.6
L
Cabrakan
Gratisahora
Cabrakan
0
7
4
0.29
L
Neith
HyeEun
Neith
1
8
1
0.19
L
Vulcan
LialsAppa
Vulcan
2
7
2
0.43
W
Thanatos
MCorreia
Thanatos
5
4
9
2.38
W
Xbalanque
R4T0 1MUND0
Xbalanque
6
2
17
7.25
W
King Arthur
Rodrigo Agabel
King Arthur
11
1
12
17
W
9
1
14
16
W
5
4
19
3.63
L
Nemesis
y Dani s2
Nemesis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,516
Damage
50,761
94,668
Taken
82,956
66,267
Mitigated
53,826
43,492
Healing
15,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Deyvid13
Ne Zha
11,887
4,019
0
815
15,802
6,771
0
5,568
10,122
0
53,053
L
Cabrakan
Gratisahora
Cabrakan
7,302
762
274
2,317
20,382
26,323
318
4,886
15,406
44,673
0
L
Neith
HyeEun
Neith
4,588
2,560
0
438
10,544
3,260
72
2,628
7,860
0
19,249
L
Vulcan
LialsAppa
Vulcan
12,598
3,991
0
3,135
14,716
5,980
0
6,661
7,982
50,347
0
W
Thanatos
MCorreia
Thanatos
4,679
830
0
14,330
18,366
6,989
2,882
1,593
16,695
0
74,987
W
Xbalanque
R4T0 1MUND0
Xbalanque
16,375
7,301
788
6,016
13,401
5,827
4,487
725
12,664
0
101,616
W
King Arthur
Rodrigo Agabel
King Arthur
16,388
2,999
0
4,205
23,328
17,983
2,685
6,707
15,918
0
71,277
W
17,968
1,485
6,313
9,417
15,675
7,475
1,690
5,516
9,829
101,323
0
W
7,106
2,349
0
2,423
23,898
27,993
369
4,594
19,080
58,182
0
L
Nemesis
y Dani s2
Nemesis
14,386
6,205
0
8,530
21,512
11,492
0
5,146
16,366
0
115,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,633
Gold Earned
54,673
574
Minions Killed
457
0
Camps Cleared
0
2,399,787
Distance Traveled
2,251,224
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,882
457
74
3
0
454,939
4
L
Cabrakan
10,352
398
83
3
0
410,731
3
L
Neith
8,331
320
40
2
0
374,780
0
L
Vulcan
10,576
407
85
3
0
455,757
5
W
Thanatos
13,198
508
120
5
0
425,052
3
W
Xbalanque
13,349
513
143
6
0
455,497
2
W
King Arthur
13,566
522
101
4
0
518,660
3
W
Ra
14,547
560
161
6
0
552,899
1
W
Ymir
12,973
499
49
2
0
447,679
2
L
Nemesis
13,532
520
175
7
0
555,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role