Player Matchup

Rama
Rama
CPM_Trueno
Rama
Level 35
God Stats
4W - 0L
1,500 SR
Queue Stats
90W - 125L
1,470 Elo+
Party 3
Arachne
Arachne
CPM_ZXjericoZX
Arachne
Level 26
God Stats
17W - 26L
1,691 SR
Queue Stats
75W - 100L
1,503 Elo+
Party 3
Bacchus
Bacchus
CYB3R ELDER
Bacchus
Level 5
God Stats
5W - 5L
1,475 SR
Queue Stats
9W - 10L
1,264 Elo+
Party 1
Artio
Artio
GrinchLillich
Artio
Level 19
God Stats
7W - 3L
1,580 SR
Queue Stats
62W - 62L
1,471 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Redninja5901
Ah Muzen Cab
Level 33
God Stats
7W - 4L
1,708 SR
Queue Stats
231W - 262L
1,482 Elo+
Party 1
Team Averages
Level 24
1,591 SR
1,438 Elo+

VS

Team Averages
Level 23
1,535 SR
1,517 Elo+
Jormungandr
Jormungandr
Nightmare_PR_24
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Novak0001
Sol
Level 30
God Stats
23W - 25L
1,500 SR
Queue Stats
538W - 558L
1,424 Elo+
Solo
Neith
Neith
PChi8
Neith
Level 27
God Stats
16W - 17L
1,616 SR
Queue Stats
122W - 114L
1,591 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StormxX123
Tsukuyomi
Level 27
God Stats
16W - 13L
1,661 SR
Queue Stats
58W - 42L
1,621 Elo+
Party 2
Hel
Hel
thankful-truth6
Hel
Level 29
God Stats
21W - 29L
1,399 SR
Queue Stats
900W - 930L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 17
12,545
1,140
18,812
10,511
3,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 3 / 14
11,118
1,011
9,545
12,093
5,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
CYB3R ELDER
Bacchus
17
0 / 2 / 21
10,397
945
8,095
11,930
11,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 0 / 22
12,068
1,097
15,648
18,172
21,488
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Redninja5901
Ah Muzen Cab
19
16 / 4 / 10
13,418
1,220
27,741
13,197
5,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

243

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nightmare_PR_24
Jormungandr
15
0 / 9 / 6
9,338
849
8,546
17,318
18,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 9 / 8
10,802
982
13,595
20,143
7,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
PChi8
Neith
16
0 / 5 / 7
9,672
879
8,145
14,378
5,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
StormxX123
Tsukuyomi
16
5 / 5 / 3
11,122
1,011
15,459
16,394
6,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 9 / 6
10,513
956
14,572
16,842
6,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
40
37
Kills
10
10
Deaths
37
84
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
1
17
17.5
W
5
3
14
4
W
Bacchus
CYB3R ELDER
Bacchus
0
2
21
5.25
W
7
0
22
18
L
Jormungandr
Nightmare_PR_24
Jormungandr
0
9
6
0.33
L
2
9
8
0.67
L
Neith
PChi8
Neith
0
5
7
0.7
W
Ah Muzen Cab
Redninja5901
Ah Muzen Cab
16
4
10
5.25
L
Tsukuyomi
StormxX123
Tsukuyomi
5
5
3
1.3
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,841
Damage
60,317
65,903
Taken
85,075
47,422
Mitigated
45,266
13,859
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,812
14,964
0
2,749
10,511
3,947
0
5,909
4,602
0
40,361
W
9,545
6,821
0
1,319
12,093
5,311
0
6,173
5,920
0
18,571
W
Bacchus
CYB3R ELDER
Bacchus
8,095
554
0
0
11,930
11,468
0
6,804
5,126
18,104
0
W
15,648
860
3,657
5,012
18,172
21,488
0
10,905
7,267
28,515
0
L
Jormungandr
Nightmare_PR_24
Jormungandr
8,546
2,850
0
0
17,318
18,564
0
5,204
12,114
23,021
0
L
13,595
3,634
984
3,536
20,143
7,050
0
6,362
13,781
55,521
0
L
Neith
PChi8
Neith
8,145
2,978
267
733
14,378
5,940
0
2,505
11,873
0
25,732
W
Ah Muzen Cab
Redninja5901
Ah Muzen Cab
27,741
12,065
0
1,122
13,197
5,208
0
6,922
6,275
0
62,020
L
Tsukuyomi
StormxX123
Tsukuyomi
15,459
2,080
1,370
975
16,394
6,849
0
5,214
11,180
0
32,080
L
14,572
2,140
3,402
4,197
16,842
6,863
0
4,458
12,384
19,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,546
Gold Earned
51,447
200
Minions Killed
221
9
Camps Cleared
1
1,014,301
Distance Traveled
730,463
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,545
1,140
54
5
4
172,313
0
W
Arachne
11,118
1,011
18
2
2
239,099
3
W
Bacchus
10,397
945
20
2
0
180,995
1
W
Artio
12,068
1,097
30
3
1
234,945
0
L
Jormungandr
9,338
849
25
2
0
92,773
1
L
Sol
10,802
982
93
8
1
145,522
1
L
Neith
9,672
879
39
4
0
145,495
0
W
Ah Muzen Cab
13,418
1,220
78
7
2
186,949
0
L
Tsukuyomi
11,122
1,011
45
4
0
200,168
0
L
Hel
10,513
956
19
2
0
146,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role