Player Matchup

Tsukuyomi
Tsukuyomi
AstraKi
Tsukuyomi
Level 86
God Stats
22W - 21L
1,461 SR
Queue Stats
106W - 93L
1,518 Elo+
Party 1
Tiamat
Tiamat
Brissingrrr
Tiamat
Level 76
God Stats
0W - 1L
1,455 SR
Queue Stats
127W - 157L
1,465 Elo+
Solo
Sobek
Sobek
SD Indigo
Sobek
Level 144
God Stats
18W - 19L
1,564 SR
Queue Stats
183W - 189L
1,530 Elo+
Party 1
Team Averages
Level 102
1,493 SR
1,504 Elo+

VS

Team Averages
Level 71
1,479 SR
1,478 Elo+
Baron Samedi
Baron Samedi
Il Thanatos lI
Baron Samedi
Level 66
God Stats
11W - 5L
1,500 SR
Queue Stats
123W - 96L
1,609 Elo+
Party 2
Fenrir
Fenrir
Trip2CidMt
Fenrir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 246L
1,487 Elo+
Party 2
Hercules
Hercules
monolokoau
Hercules
Level 48
God Stats
20W - 20L
1,436 SR
Queue Stats
26W - 36L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AstraKi
Tsukuyomi
7
1 / 6 / 0
5,986
599
4,007
8,048
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
1 / 5 / 1
6,498
650
5,247
7,807
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
SD Indigo
Sobek
7
0 / 5 / 1
5,561
556
4,099
6,221
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Il Thanatos lI
Baron Samedi
13
10 / 0 / 5
8,872
887
7,241
3,755
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Trip2CidMt
Fenrir
11
3 / 1 / 12
7,956
796
5,100
8,414
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
monolokoau
Hercules
10
3 / 1 / 8
7,137
714
4,919
9,740
5,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
16
16
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AstraKi
Tsukuyomi
1
6
0
0.17
L
Tiamat
1
5
1
0.3
W
Baron Samedi
Il Thanatos lI
Baron Samedi
10
0
5
12.5
L
Sobek
SD Indigo
Sobek
0
5
1
0.1
W
Fenrir
Trip2CidMt
Fenrir
3
1
12
9
W
Hercules
monolokoau
Hercules
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
17,260
22,076
Taken
21,909
8,954
Mitigated
10,175
3,688
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AstraKi
Tsukuyomi
4,007
819
0
973
8,048
3,005
0
3,495
4,264
0
11,072
L
Tiamat
5,247
816
357
1,607
7,807
3,068
0
1,650
5,869
24,015
0
W
Baron Samedi
Il Thanatos lI
Baron Samedi
7,241
588
1,072
1,510
3,755
1,591
336
1,844
1,696
29,345
0
L
Sobek
SD Indigo
Sobek
4,099
328
0
751
6,221
2,881
0
1,584
4,308
6,101
0
W
Fenrir
Trip2CidMt
Fenrir
5,100
1,355
0
3,835
8,414
2,876
354
3,024
5,102
0
29,147
W
Hercules
monolokoau
Hercules
4,919
1,609
0
1,893
9,740
5,708
217
3,585
5,693
0
14,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,045
Gold Earned
23,965
73
Minions Killed
124
0
Camps Cleared
0
438,441
Distance Traveled
548,986
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,986
599
17
2
0
153,632
2
L
Tiamat
6,498
650
46
5
0
142,343
3
W
Baron Samedi
8,872
887
57
6
0
169,251
0
L
Sobek
5,561
556
10
1
0
142,466
0
W
Fenrir
7,956
796
44
4
0
195,297
1
W
Hercules
7,137
714
23
2
0
184,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role