Player Matchup

Jing Wei
Jing Wei
Malachite916
Jing Wei
Level 69
God Stats
1W - 1L
1,514 SR
Queue Stats
17W - 20L
1,706 Elo+
Party 2
Hel
Hel
REDice02
Hel
Level 39
God Stats
0W - 1L
1,580 SR
Queue Stats
8W - 10L
1,706 Elo+
Party 2
Ymir
Ymir
SlowlyRicedBK1
Ymir
Level 9
God Stats
3W - 2L
1,615 SR
Queue Stats
3W - 3L
1,706 Elo+
Party 2
Team Averages
Level 39
1,570 SR
1,706 Elo+

VS

Team Averages
Level 20
1,294 SR
1,283 Elo+
Bastet
Bastet
Marco604YT
Bastet
Level 27
God Stats
1W - 2L
1,100 SR
Queue Stats
12W - 21L
1,272 Elo+
Party 1
Aphrodite
Aphrodite
Zackrom3029
Aphrodite
Level 28
God Stats
1W - 2L
1,282 SR
Queue Stats
20W - 21L
1,327 Elo+
Party 1
Tiamat
Tiamat
nrcarn
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Malachite916
Jing Wei
15
4 / 6 / 3
12,045
634
14,726
15,678
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 6
10,877
572
15,538
19,282
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 5 / 4
11,038
581
9,708
26,232
15,285
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Marco604YT
Bastet
18
14 / 1 / 3
13,952
734
30,885
23,034
9,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Zackrom3029
Aphrodite
16
2 / 3 / 13
11,319
596
11,013
16,334
10,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
nrcarn
Tiamat
14
1 / 4 / 13
11,036
581
8,368
10,735
6,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
17
17
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Malachite916
Jing Wei
4
6
3
0.92
W
Bastet
Marco604YT
Bastet
14
1
3
15.5
L
1
6
6
0.67
L
3
5
4
1
W
Aphrodite
Zackrom3029
Aphrodite
2
3
13
2.83
W
Tiamat
nrcarn
Tiamat
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,972
Damage
50,266
61,192
Taken
50,103
26,614
Mitigated
26,259
23,363
Healing
28,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Malachite916
Jing Wei
14,726
9,633
889
2,487
15,678
5,127
2,013
6,036
9,642
0
58,798
W
Bastet
Marco604YT
Bastet
30,885
6,643
1,188
5,590
23,034
9,296
0
9,643
13,391
0
97,913
L
15,538
2,152
8,196
8,686
19,282
6,202
461
5,272
14,010
46,686
0
L
9,708
785
1,337
1,768
26,232
15,285
236
8,161
18,071
31,339
0
W
Aphrodite
Zackrom3029
Aphrodite
11,013
985
8,972
8,603
16,334
10,629
333
9,774
6,560
39,958
0
W
Tiamat
nrcarn
Tiamat
8,368
755
895
2,885
10,735
6,334
392
6,189
4,546
34,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
36,307
220
Minions Killed
183
0
Camps Cleared
0
976,966
Distance Traveled
1,066,445
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,045
634
103
5
0
330,110
3
W
Bastet
13,952
734
109
6
0
440,702
0
L
Hel
10,877
572
52
3
0
323,552
0
L
Ymir
11,038
581
65
3
0
323,304
2
W
Aphrodite
11,319
596
44
2
0
344,539
1
W
Tiamat
11,036
581
30
2
0
281,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role