Player Matchup

Janus
Janus
Platinum I
Flow Bor
Janus
Platinum I
Level 129
God Stats
11W - 5L
1,782 SR
Queue Stats
41W - 31L
2,135 MMR
Party 1
Xbalanque
Xbalanque
Diamond IV
LONGFOUND
Xbalanque
Diamond IV
Level 157
God Stats
0W - 3L
1,730 SR
Queue Stats
193W - 158L
2,128 MMR
Party 2
Sylvanus
Sylvanus
Diamond II
Shamblesz
Sylvanus
Diamond II
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 187L
2,269 MMR
Solo
Tyr
Tyr
Masters
m1nny
Tyr
Masters
Level 155
God Stats
2W - 5L
1,476 SR
Queue Stats
248W - 223L
2,349 MMR
Party 2
Athena
Athena
Platinum III
w2w2w2w2w22w
Athena
Platinum III
Level 160
God Stats
7W - 6L
1,804 SR
Queue Stats
35W - 25L
2,218 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,658 SR
2,220 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,720 SR
2,221 MMR
Cabrakan
Cabrakan
Masters
IWantMyOne
Cabrakan
Masters
Level 152
God Stats
25W - 16L
1,865 SR
Queue Stats
403W - 377L
2,128 MMR
Solo
Chiron
Chiron
Diamond III
JPGator12
Chiron
Diamond III
Level 121
God Stats
8W - 11L
1,752 SR
Queue Stats
318W - 299L
2,172 MMR
Party 3
Fenrir
Fenrir
Diamond II
Lyaic
Fenrir
Diamond II
Level 68
God Stats
9W - 16L
1,471 SR
Queue Stats
104W - 80L
2,297 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
MissedMyBusAgain
Tsukuyomi
Masters
Level 87
God Stats
43W - 43L
1,656 SR
Queue Stats
600W - 575L
2,406 MMR
Party 3
Nu Wa
Nu Wa
Platinum III
PepitoFlorez
Nu Wa
Platinum III
Level 158
God Stats
167W - 121L
1,854 SR
Queue Stats
201W - 176L
2,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Flow Bor
Janus
19
1 / 3 / 2
11,919
458
9,178
16,623
6,286
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
LONGFOUND
Xbalanque
19
1 / 7 / 1
11,960
460
11,998
20,273
6,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Shamblesz
Sylvanus
17
1 / 4 / 8
11,122
428
7,478
25,141
29,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
m1nny
Tyr
20
5 / 4 / 5
12,984
499
17,149
34,389
35,761
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
20
8 / 2 / 6
13,134
505
21,243
24,241
13,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ApolloSetTiamatNemesisGuan Yu

VS

Bans
DanzaburouCupidHeimdallrAo KuangSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IWantMyOne
Cabrakan
18
3 / 3 / 8
12,497
481
8,755
19,588
25,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
JPGator12
Chiron
20
4 / 3 / 10
15,394
592
18,414
21,673
9,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Lyaic
Fenrir
20
6 / 1 / 4
15,212
585
14,111
18,586
14,940
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
20
4 / 4 / 5
15,193
584
20,561
23,742
17,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 5 / 6
14,789
569
29,402
17,011
6,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
16
Kills
20
20
Deaths
16
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
Flow Bor
Janus
1
3
2
0.67
W
Cabrakan
IWantMyOne
Cabrakan
3
3
8
2.33
W
Chiron
JPGator12
Chiron
4
3
10
3
L
Xbalanque
LONGFOUND
Xbalanque
1
7
1
0.21
W
Fenrir
Lyaic
Fenrir
6
1
4
8
W
Tsukuyomi
4
4
5
1.63
W
3
5
6
1.2
L
Sylvanus
Shamblesz
Sylvanus
1
4
8
1.25
L
Tyr
m1nny
Tyr
5
4
5
1.88
L
Athena
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,046
Damage
91,243
120,667
Taken
100,600
92,257
Mitigated
73,921
35,570
Healing
40,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Flow Bor
Janus
9,178
719
0
1,904
16,623
6,286
0
7,874
8,361
110,646
0
W
Cabrakan
IWantMyOne
Cabrakan
8,755
1,332
0
6,043
19,588
25,383
0
11,285
8,303
27,450
0
W
Chiron
JPGator12
Chiron
18,414
8,145
675
10,441
21,673
9,594
3,214
7,854
13,819
0
150,048
L
Xbalanque
LONGFOUND
Xbalanque
11,998
3,375
0
273
20,273
6,768
876
7,182
12,886
0
88,348
W
Fenrir
Lyaic
Fenrir
14,111
3,870
0
6,615
18,586
14,940
1,482
6,740
11,846
0
145,380
W
Tsukuyomi
20,561
3,439
0
11,451
23,742
17,132
384
5,245
18,497
0
121,917
W
29,402
9,279
101
4,897
17,011
6,872
5,354
9,331
7,680
129,212
0
L
Sylvanus
Shamblesz
Sylvanus
7,478
656
4,084
6,803
25,141
29,963
0
11,051
13,718
30,465
0
L
Tyr
m1nny
Tyr
17,149
1,059
0
11,463
34,389
35,761
0
4,084
30,143
0
89,066
L
Athena
21,243
3,892
655
10,388
24,241
13,479
257
6,983
17,008
111,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,119
Gold Earned
73,085
720
Minions Killed
843
0
Camps Cleared
0
2,432,297
Distance Traveled
2,430,097
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,919
458
203
8
0
493,260
3
W
Cabrakan
12,497
481
27
1
0
471,018
7
W
Chiron
15,394
592
217
8
0
446,604
5
L
Xbalanque
11,960
460
176
7
0
450,271
8
W
Fenrir
15,212
585
189
7
0
575,316
5
W
Tsukuyomi
15,193
584
206
8
0
490,614
1
W
Nu Wa
14,789
569
204
8
0
446,545
1
L
Sylvanus
11,122
428
34
1
0
414,924
7
L
Tyr
12,984
499
153
6
0
517,393
5
L
Athena
13,134
505
154
6
0
556,449
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role