Player Matchup

Mulan
Mulan
IamColbyJack
Mulan
Level 103
God Stats
14W - 7L
1,741 SR
Queue Stats
175W - 151L
1,582 Elo+
Solo
Loki
Loki
Kevv1300
Loki
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,562 Elo+
Party 1
Thoth
Thoth
Superkiller3452
Thoth
Level 128
God Stats
1W - 0L
1,476 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 3
Neith
Neith
Yasuke-SZN
Neith
Level 84
God Stats
3W - 2L
1,352 SR
Queue Stats
10W - 14L
1,562 Elo+
Party 1
Tiamat
Tiamat
lllnion
Tiamat
Level 123
God Stats
7W - 1L
1,835 SR
Queue Stats
20W - 15L
1,646 Elo+
Party 3
Team Averages
Level 112
1,581 SR
1,571 Elo+

VS

Team Averages
Level 106
1,577 SR
1,508 Elo+
Medusa
Medusa
Hello My Homies
Medusa
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 87L
1,390 Elo+
Solo
Athena
Athena
Meaning Pond69
Athena
Level 69
God Stats
6W - 11L
1,400 SR
Queue Stats
906W - 725L
1,598 Elo+
Party 2
Ra
Ra
R6-Pun1sher
Ra
Level 69
God Stats
21W - 13L
1,803 SR
Queue Stats
944W - 775L
1,590 Elo+
Party 2
Bellona
Bellona
Yukikunon
Bellona
Level 139
God Stats
4W - 4L
1,734 SR
Queue Stats
200W - 195L
1,497 Elo+
Solo
Mercury
Mercury
iFriendlyGhost
Mercury
Level 127
God Stats
5W - 4L
1,447 SR
Queue Stats
66W - 75L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
8,550
611
8,354
11,573
6,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
12
1 / 2 / 2
7,002
500
4,576
8,972
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 1
7,275
520
2,881
5,305
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
2 / 0 / 0
7,491
535
4,761
6,475
2,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
lllnion
Tiamat
11
0 / 2 / 4
6,117
437
6,686
7,765
5,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,519
537
4,277
5,813
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 3
7,050
504
4,225
14,049
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 0 / 2
7,914
565
5,691
4,360
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Yukikunon
Bellona
11
2 / 2 / 2
7,244
517
6,130
8,353
6,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 1
7,546
539
2,281
10,781
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
8
8
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
3
3
1
1.17
W
Loki
1
2
2
1
L
2
2
3
1.75
L
1
0
2
2
W
3
1
1
3.5
W
Neith
2
0
0
2
L
Bellona
Yukikunon
Bellona
2
2
2
1.5
L
2
4
1
0.63
W
Tiamat
lllnion
Tiamat
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,258
Damage
22,604
40,090
Taken
43,356
18,137
Mitigated
19,723
16,540
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,277
1,266
0
2,476
5,813
1,929
0
1,413
4,400
0
49,750
W
8,354
1,357
0
4,290
11,573
6,151
0
1,526
10,005
0
59,084
W
Loki
4,576
1,068
0
3,590
8,972
2,991
0
1,904
6,938
0
36,898
L
4,225
1,393
0
3,424
14,049
6,262
0
4,016
9,941
26,823
0
L
5,691
516
1,343
2,377
4,360
1,705
0
1,772
2,532
52,809
0
W
2,881
256
0
1,599
5,305
1,684
0
2,164
2,957
43,414
0
W
Neith
4,761
2,510
0
3,619
6,475
2,141
616
1,100
5,375
0
53,884
L
Bellona
Yukikunon
Bellona
6,130
3,656
0
3,270
8,353
6,050
808
1,077
7,230
0
39,011
L
2,281
748
0
3,334
10,781
3,777
0
1,017
9,686
0
46,858
W
Tiamat
lllnion
Tiamat
6,686
1,019
234
3,208
7,765
5,170
30
2,806
4,899
25,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
37,273
447
Minions Killed
455
0
Camps Cleared
0
1,363,788
Distance Traveled
1,344,999
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,519
537
89
6
0
266,284
3
W
Mulan
8,550
611
129
9
0
253,801
4
W
Loki
7,002
500
67
5
0
287,279
4
L
Athena
7,050
504
52
4
0
285,552
6
L
Ra
7,914
565
131
9
0
311,352
3
W
Thoth
7,275
520
101
7
0
283,354
6
W
Neith
7,491
535
108
8
0
259,438
4
L
Bellona
7,244
517
88
6
0
191,457
5
L
Mercury
7,546
539
95
7
0
290,354
2
W
Tiamat
6,117
437
42
3
0
279,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role