Player Matchup

Horus
Horus
Bergbuur
Horus
Level 62
God Stats
220W - 99L
1,866 SR
Queue Stats
305W - 178L
1,787 Elo+
Party 2
Tyr
Tyr
Jaka611
Tyr
Level 126
God Stats
14W - 5L
1,728 SR
Queue Stats
437W - 238L
1,795 Elo+
Party 2
Cthulhu
Cthulhu
Líff
Cthulhu
Level 51
God Stats
254W - 104L
1,830 SR
Queue Stats
418W - 234L
1,794 Elo+
Party 2
Danzaburou
Danzaburou
affroboyHD
Danzaburou
Level 36
God Stats
1W - 1L
1,423 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 2
Janus
Janus
bigikefan
Janus
Level 65
God Stats
22W - 20L
1,758 SR
Queue Stats
479W - 317L
1,793 Elo+
Party 2
Team Averages
Level 68
1,721 SR
1,780 Elo+

VS

Team Averages
Level 34
1,442 SR
1,345 Elo+
Kukulkan
Kukulkan
Basilovsky
Kukulkan
Level 23
God Stats
57W - 59L
1,522 SR
Queue Stats
57W - 62L
1,423 Elo+
Party 1
Bellona
Bellona
Ditzey
Bellona
Level 25
God Stats
37W - 57L
1,317 SR
Queue Stats
61W - 104L
1,291 Elo+
Party 1
Xing Tian
Xing Tian
a475339798
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 228L
1,321 Elo+
Party 1
Artemis
Artemis
joschua1501
Artemis
Level 29
God Stats
270W - 282L
1,498 SR
Queue Stats
372W - 421L
1,370 Elo+
Party 1
Thanatos
Thanatos
sib518
Thanatos
Level 65
God Stats
6W - 18L
1,374 SR
Queue Stats
304W - 345L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bergbuur
Horus
12
2 / 0 / 6
7,075
590
3,531
7,153
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
14
8 / 1 / 3
8,488
707
7,390
9,582
6,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Líff
Cthulhu
11
5 / 1 / 4
7,299
608
4,961
8,129
5,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
affroboyHD
Danzaburou
11
7 / 3 / 3
7,259
605
9,013
7,027
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
bigikefan
Janus
11
3 / 4 / 4
6,615
551
4,175
6,057
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Basilovsky
Kukulkan
11
1 / 3 / 3
7,089
591
4,356
5,666
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Ditzey
Bellona
11
0 / 6 / 0
6,335
528
3,739
11,201
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
a475339798
Xing Tian
8
0 / 5 / 4
5,635
470
2,979
11,766
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
joschua1501
Artemis
10
1 / 7 / 1
6,683
557
5,475
8,391
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
sib518
Thanatos
9
6 / 4 / 3
6,850
571
4,717
8,282
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
25
Kills
8
9
Deaths
25
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Basilovsky
Kukulkan
1
3
3
0.83
W
Horus
Bergbuur
Horus
2
0
6
5
L
Bellona
Ditzey
Bellona
0
6
0
0
W
Tyr
8
1
3
9.5
W
Cthulhu
Líff
Cthulhu
5
1
4
7
L
Xing Tian
a475339798
Xing Tian
0
5
4
0.4
W
Danzaburou
affroboyHD
Danzaburou
7
3
3
2.83
W
Janus
bigikefan
Janus
3
4
4
1.25
L
Artemis
joschua1501
Artemis
1
7
1
0.21
L
Thanatos
sib518
Thanatos
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
21,266
37,948
Taken
45,306
18,654
Mitigated
19,914
12,655
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Basilovsky
Kukulkan
4,356
623
0
0
5,666
1,921
2,009
1,648
3,898
33,492
0
W
Horus
Bergbuur
Horus
3,531
1,674
352
3,110
7,153
2,630
0
943
6,140
0
36,514
L
Bellona
Ditzey
Bellona
3,739
1,700
0
2,205
11,201
6,843
0
209
10,988
102
35,576
W
Tyr
7,390
2,043
0
3,386
9,582
6,959
444
1,283
8,263
0
53,954
W
Cthulhu
Líff
Cthulhu
4,961
470
970
2,683
8,129
5,221
313
1,906
6,171
24,078
0
L
Xing Tian
a475339798
Xing Tian
2,979
568
177
996
11,766
5,858
0
3,135
8,607
11,127
0
W
Danzaburou
affroboyHD
Danzaburou
9,013
5,983
0
2,154
7,027
2,286
0
1,531
5,494
0
32,579
W
Janus
bigikefan
Janus
4,175
130
0
0
6,057
1,558
0
1,421
4,458
36,541
0
L
Artemis
joschua1501
Artemis
5,475
2,033
309
405
8,391
2,573
1,032
2,243
6,108
0
35,934
L
Thanatos
sib518
Thanatos
4,717
628
0
3,858
8,282
2,719
431
1,647
6,569
0
15,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,736
Gold Earned
32,592
310
Minions Killed
252
0
Camps Cleared
0
1,179,843
Distance Traveled
1,129,561
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,089
591
68
6
0
214,765
1
W
Horus
7,075
590
72
6
0
262,889
4
L
Bellona
6,335
528
71
6
0
237,476
0
W
Tyr
8,488
707
109
9
0
240,402
6
W
Cthulhu
7,299
608
29
2
0
231,101
3
L
Xing Tian
5,635
470
13
1
0
239,875
0
W
Danzaburou
7,259
605
47
4
0
211,055
0
W
Janus
6,615
551
53
4
0
234,396
0
L
Artemis
6,683
557
72
6
0
192,631
0
L
Thanatos
6,850
571
28
2
0
244,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role