Player Matchup

Kukulkan
Kukulkan
BujinTR
Kukulkan
Level 18
God Stats
6W - 4L
1,538 SR
Queue Stats
13W - 12L
1,359 Elo+
Party 2
Xing Tian
Xing Tian
Knursko
Xing Tian
Level 24
God Stats
13W - 11L
1,472 SR
Queue Stats
81W - 75L
1,376 Elo+
Solo
Freya
Freya
TomSto
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Fenrir
Fenrir
ichbinokan
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,373 Elo+
Party 2
Bellona
Bellona
zar0wek
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 16
1,502 SR
1,421 Elo+

VS

Team Averages
Level 17
1,508 SR
1,379 Elo+
Ullr
Ullr
Blackgamer1
Ullr
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 94L
1,336 Elo+
Party 3
Tyr
Tyr
HypaModul
Tyr
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 90L
1,336 Elo+
Party 3
Janus
Janus
Sobriin
Janus
Level 15
God Stats
6W - 3L
1,589 SR
Queue Stats
31W - 38L
1,434 Elo+
Party 1
Bellona
Bellona
chupasobacos
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,304 Elo+
Party 1
Ne Zha
Ne Zha
delito6
Ne Zha
Level 21
God Stats
3W - 1L
1,450 SR
Queue Stats
17W - 10L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BujinTR
Kukulkan
14
5 / 5 / 2
8,913
524
12,089
9,557
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Knursko
Xing Tian
4
1 / 0 / 0
5,305
312
348
2,389
811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Freya
TomSto
Freya
14
3 / 5 / 3
8,222
484
4,556
8,748
2,687
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
ichbinokan
Fenrir
7
0 / 3 / 3
5,898
347
372
6,713
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
zar0wek
Bellona
12
2 / 5 / 5
7,373
434
4,630
11,327
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
9,495
559
6,976
7,356
2,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 7
8,533
502
3,321
10,095
8,224
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Sobriin
Janus
12
1 / 4 / 2
8,291
488
4,270
6,927
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
chupasobacos
Bellona
14
1 / 2 / 4
9,047
532
3,572
8,584
6,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
delito6
Ne Zha
16
5 / 3 / 1
10,209
601
8,228
14,284
8,097
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
11
Kills
18
18
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Kukulkan
BujinTR
Kukulkan
5
5
2
1.2
W
4
1
7
7.5
L
Xing Tian
Knursko
Xing Tian
1
0
0
1
W
Janus
Sobriin
Janus
1
4
2
0.5
L
Freya
TomSto
Freya
3
5
3
0.9
W
Bellona
chupasobacos
Bellona
1
2
4
1.5
W
Ne Zha
delito6
Ne Zha
5
3
1
1.83
L
Fenrir
ichbinokan
Fenrir
0
3
3
0.5
L
Bellona
zar0wek
Bellona
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,995
Damage
26,367
38,734
Taken
47,246
15,919
Mitigated
27,549
3,789
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,976
3,759
612
2,809
7,356
2,469
6,168
2,760
4,464
0
42,391
L
Kukulkan
BujinTR
Kukulkan
12,089
1,131
0
0
9,557
3,881
1,492
1,339
8,066
61,035
0
W
3,321
1,028
780
1,833
10,095
8,224
1,122
3,822
6,091
0
13,967
L
Xing Tian
Knursko
Xing Tian
348
121
0
250
2,389
811
0
1,098
1,209
1,122
0
W
Janus
Sobriin
Janus
4,270
53
0
940
6,927
2,354
2,564
3,377
3,260
33,751
0
L
Freya
TomSto
Freya
4,556
1,510
0
1,961
8,748
2,687
666
686
8,020
24,941
0
W
Bellona
chupasobacos
Bellona
3,572
358
292
1,328
8,584
6,405
2,510
2,577
5,985
0
36,049
W
Ne Zha
delito6
Ne Zha
8,228
2,170
0
4,110
14,284
8,097
800
3,735
10,453
0
65,417
L
Fenrir
ichbinokan
Fenrir
372
65
0
1,110
6,713
1,278
0
0
6,713
0
7,931
L
Bellona
zar0wek
Bellona
4,630
1,647
0
468
11,327
7,262
624
787
10,456
0
26,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,711
Gold Earned
45,575
211
Minions Killed
371
0
Camps Cleared
0
1,047,830
Distance Traveled
1,573,692
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,495
559
67
4
0
328,730
0
L
Kukulkan
8,913
524
95
6
0
282,792
1
W
Tyr
8,533
502
20
1
0
374,822
0
L
Xing Tian
5,305
312
3
0
0
30,337
0
W
Janus
8,291
488
81
5
0
282,932
0
L
Freya
8,222
484
54
3
0
258,952
4
W
Bellona
9,047
532
82
5
0
296,060
0
W
Ne Zha
10,209
601
121
7
0
291,148
1
L
Fenrir
5,898
347
16
1
0
168,611
0
L
Bellona
7,373
434
43
3
0
307,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role