Player Matchup

Neith
Neith
Gold II
Bienbag25
Neith
Gold II
Level 44
God Stats
22W - 12L
1,806 SR
Queue Stats
27W - 24L
1,504 MMR
Party 1
Xing Tian
Xing Tian
Gold II
Famdog
Xing Tian
Gold II
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,581 MMR
Party 1
Vulcan
Vulcan
Gold II
KUZ3NBO
Vulcan
Gold II
Level 110
God Stats
9W - 5L
1,716 SR
Queue Stats
32W - 31L
1,504 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 81
1,674 SR
1,529 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,541 SR
1,393 MMR
Xbalanque
Xbalanque
Bronze III
Ibigpapi
Xbalanque
Bronze III
Level 115
God Stats
4W - 19L
1,377 SR
Queue Stats
14W - 46L
1,308 MMR
Solo
Raijin
Raijin
Gold V
KEVS1995
Raijin
Gold V
Level 79
God Stats
2W - 1L
1,611 SR
Queue Stats
63W - 82L
1,371 MMR
Solo
Tyr
Tyr
Bronze III
chailon
Tyr
Bronze III
Level 104
God Stats
0W - 4L
1,635 SR
Queue Stats
2W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bienbag25
Neith
14
6 / 2 / 4
10,348
690
10,750
10,440
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Famdog
Xing Tian
13
3 / 1 / 9
10,445
696
7,446
19,779
20,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Vulcan
KUZ3NBO
Vulcan
12
4 / 2 / 7
10,289
686
17,533
9,798
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CthulhuScyllaBacchusOsirisCabrakan

VS

Bans
SetCupidAh Muzen CabAnhurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ibigpapi
Xbalanque
12
1 / 5 / 1
9,004
600
12,194
15,455
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
KEVS1995
Raijin
12
1 / 7 / 4
9,536
636
5,446
11,672
4,141
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
14
3 / 1 / 1
9,893
660
11,157
15,108
7,082
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
5
5
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Bienbag25
Neith
6
2
4
4
W
Xing Tian
Famdog
Xing Tian
3
1
9
7.5
L
Xbalanque
Ibigpapi
Xbalanque
1
5
1
0.3
L
Raijin
KEVS1995
Raijin
1
7
4
0.43
W
Vulcan
KUZ3NBO
Vulcan
4
2
7
3.75
L
Tyr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,729
Damage
28,797
40,017
Taken
42,235
29,215
Mitigated
16,501
12,909
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bienbag25
Neith
10,750
3,545
0
3,359
10,440
4,246
2,136
789
9,651
0
54,165
W
Xing Tian
Famdog
Xing Tian
7,446
826
227
6,095
19,779
20,333
348
2,830
16,949
20,262
0
L
Xbalanque
Ibigpapi
Xbalanque
12,194
2,723
0
3,092
15,455
5,278
1,053
9,184
6,271
0
40,206
L
Raijin
KEVS1995
Raijin
5,446
612
0
1,210
11,672
4,141
270
8,479
3,193
35,485
0
W
Vulcan
KUZ3NBO
Vulcan
17,533
3,872
0
3,228
9,798
4,636
950
2,082
7,716
42,363
0
L
Tyr
11,157
1,195
0
4,577
15,108
7,082
111
7,336
7,772
0
37,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
28,433
137
Minions Killed
177
0
Camps Cleared
0
848,115
Distance Traveled
837,937
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,348
690
80
5
0
245,200
0
W
Xing Tian
10,445
696
18
1
0
299,483
0
L
Xbalanque
9,004
600
62
4
0
267,458
0
L
Raijin
9,536
636
68
5
0
238,137
4
W
Vulcan
10,289
686
39
3
0
303,432
1
L
Tyr
9,893
660
47
3
0
332,342
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role