Player Matchup

Bellona
Bellona
BigManConor
Bellona
Level 4
God Stats
2W - 7L
1,095 SR
Queue Stats
64W - 58L
1,203 Elo+
Party 2
Thoth
Thoth
Crysun
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 89L
1,333 Elo+
Solo
Olorun
Olorun
daboss012345
Olorun
Level 6
God Stats
4W - 11L
1,046 SR
Queue Stats
40W - 33L
1,203 Elo+
Party 2
Ymir
Ymir
handsome113train
Ymir
Level 5
God Stats
0W - 2L
1,226 SR
Queue Stats
70W - 70L
1,251 Elo+
Party 2
Anhur
Anhur
mrgh0sty
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 79L
1,336 Elo+
Party 2
Team Averages
Level 20
1,273 SR
1,265 Elo+

VS

Team Averages
Level 16
1,449 SR
1,276 Elo+
Pele
Pele
CaptainOfStones
Pele
Level 7
God Stats
16W - 10L
1,387 SR
Queue Stats
17W - 15L
1,302 Elo+
Party 1
Hel
Hel
DarknessFrost15
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,127 Elo+
Party 3
Danzaburou
Danzaburou
Enot2406
Danzaburou
Level 4
God Stats
2W - 1L
1,529 SR
Queue Stats
2W - 4L
1,180 Elo+
Party 3
Geb
Geb
LookToMe
Geb
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 50L
1,394 Elo+
Solo
Kukulkan
Kukulkan
Sptj7
Kukulkan
Level 55
God Stats
5W - 6L
1,329 SR
Queue Stats
19W - 27L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigManConor
Bellona
18
2 / 8 / 11
11,629
895
7,038
26,360
17,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Crysun
Thoth
18
5 / 13 / 6
12,469
959
14,778
21,220
7,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
19
4 / 14 / 10
12,512
962
17,984
31,150
11,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 8 / 16
13,013
1,001
9,643
30,063
34,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
mrgh0sty
Anhur
19
12 / 8 / 5
14,406
1,108
24,716
18,415
8,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 5 / 15
16,415
1,263
36,082
22,657
8,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 11 / 27
12,439
957
16,764
15,171
7,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Enot2406
Danzaburou
20
3 / 5 / 23
13,507
1,039
16,290
13,958
4,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 2 / 34
14,688
1,130
23,698
16,616
18,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Sptj7
Kukulkan
20
17 / 2 / 21
16,256
1,250
25,660
12,650
4,821
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
171
25
Kills
51
51
Deaths
25
48
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigManConor
Bellona
2
8
11
0.94
W
22
5
15
5.9
L
Thoth
Crysun
Thoth
5
13
6
0.62
W
2
11
27
1.41
W
Danzaburou
Enot2406
Danzaburou
3
5
23
2.9
W
7
2
34
12
W
Kukulkan
Sptj7
Kukulkan
17
2
21
13.75
L
Olorun
4
14
10
0.64
L
2
8
16
1.25
L
Anhur
mrgh0sty
Anhur
12
8
5
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,159
Damage
118,494
127,208
Taken
81,052
79,486
Mitigated
44,162
6,669
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigManConor
Bellona
7,038
2,030
0
785
26,360
17,363
0
13,137
13,223
383
16,804
W
36,082
12,698
0
2,010
22,657
8,784
0
12,037
10,620
0
54,551
L
Thoth
Crysun
Thoth
14,778
1,563
0
65
21,220
7,262
0
9,483
11,737
29,886
0
W
16,764
7,841
761
674
15,171
7,321
0
9,340
5,831
24,144
0
W
Danzaburou
Enot2406
Danzaburou
16,290
11,567
0
2,047
13,958
4,667
0
7,036
6,922
0
36,692
W
23,698
4,927
0
0
16,616
18,569
0
10,513
6,103
36,175
0
W
Kukulkan
Sptj7
Kukulkan
25,660
3,401
903
615
12,650
4,821
0
3,862
8,788
47,740
0
L
Olorun
17,984
10,863
663
5,156
31,150
11,073
0
18,743
12,407
37,287
0
L
9,643
2,092
0
0
30,063
34,806
0
15,500
14,563
26,331
0
L
Anhur
mrgh0sty
Anhur
24,716
10,351
0
0
18,415
8,982
0
9,259
9,156
0
46,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,029
Gold Earned
73,305
167
Minions Killed
184
1
Camps Cleared
3
1,252,743
Distance Traveled
1,111,029
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,629
895
10
1
0
352,756
0
W
Pele
16,415
1,263
37
3
0
293,649
0
L
Thoth
12,469
959
29
2
0
241,206
0
W
Hel
12,439
957
27
2
0
165,121
3
W
Danzaburou
13,507
1,039
49
4
0
194,315
2
W
Geb
14,688
1,130
21
2
2
266,637
2
W
Kukulkan
16,256
1,250
50
4
1
191,307
0
L
Olorun
12,512
962
34
3
0
204,311
0
L
Ymir
13,013
1,001
44
3
0
233,365
0
L
Anhur
14,406
1,108
50
4
1
221,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role