Player Matchup

Cerberus
Cerberus
SmoochAndLove
Cerberus
Level 26
God Stats
3W - 2L
1,743 SR
Queue Stats
107W - 104L
1,610 Elo+
Solo
Thor
Thor
TORROTHEGREAT
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 104L
1,650 Elo+
Solo
Skadi
Skadi
Vyolettta
Skadi
Level 24
God Stats
8W - 4L
1,767 SR
Queue Stats
31W - 27L
1,534 Elo+
Solo
Janus
Janus
ninja_cheif358
Janus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 181L
1,704 Elo+
Solo
Neith
Neith
nsoitseem61
Neith
Level 29
God Stats
4W - 1L
1,737 SR
Queue Stats
7W - 4L
1,662 Elo+
Solo
Team Averages
Level 23
1,650 SR
1,632 Elo+

VS

Team Averages
Level 20
1,496 SR
1,536 Elo+
Amaterasu
Amaterasu
AceGuled
Amaterasu
Level 18
God Stats
26W - 26L
1,540 SR
Queue Stats
176W - 163L
1,529 Elo+
Party 1
Nemesis
Nemesis
DOOM_BLADE_21
Nemesis
Level 28
God Stats
71W - 49L
1,602 SR
Queue Stats
750W - 657L
1,565 Elo+
Party 1
Chang'e
Chang'e
marioSheather
Chang'e
Level 29
God Stats
27W - 23L
1,584 SR
Queue Stats
396W - 349L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
rafaelzd1
Cthulhu
Level 5
God Stats
2W - 3L
1,163 SR
Queue Stats
6W - 8L
1,419 Elo+
Solo
Athena
Athena
welcomemeback
Athena
Level 22
God Stats
22W - 18L
1,589 SR
Queue Stats
289W - 184L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SmoochAndLove
Cerberus
9
1 / 1 / 5
5,434
604
1,835
4,450
2,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 0 / 0
5,965
663
3,572
5,059
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
Vyolettta
Skadi
11
1 / 0 / 0
6,041
671
3,583
2,575
949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 4
5,399
600
3,835
3,332
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 0
5,277
586
2,466
4,719
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AceGuled
Amaterasu
9
0 / 1 / 0
5,184
576
1,342
6,428
2,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
7
1 / 1 / 1
4,710
523
1,163
4,753
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
8
0 / 4 / 2
4,546
505
1,888
5,235
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
rafaelzd1
Cthulhu
4
0 / 5 / 1
3,661
407
831
5,000
1,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
3 / 0 / 0
5,189
577
4,071
5,541
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AceGuled
Amaterasu
0
1
0
0
L
Nemesis
1
1
1
1.5
W
Cerberus
SmoochAndLove
Cerberus
1
1
5
3.5
W
4
0
0
4
W
Skadi
Vyolettta
Skadi
1
0
0
1
L
Chang'e
0
4
2
0.25
W
2
2
4
2
W
1
1
0
1
L
Cthulhu
rafaelzd1
Cthulhu
0
5
1
0.1
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,291
Damage
9,295
20,135
Taken
26,957
6,617
Mitigated
8,195
8,743
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AceGuled
Amaterasu
1,342
820
0
1,651
6,428
2,679
0
418
5,970
0
15,995
L
Nemesis
1,163
374
0
2,425
4,753
1,158
0
825
3,902
0
16,860
W
Cerberus
SmoochAndLove
Cerberus
1,835
101
0
1,674
4,450
2,001
548
1,121
3,201
12,426
0
W
3,572
613
0
3,480
5,059
1,464
0
650
4,341
0
29,581
W
Skadi
Vyolettta
Skadi
3,583
1,407
0
660
2,575
949
435
0
2,575
0
31,039
L
Chang'e
1,888
70
64
1,315
5,235
1,184
252
2,817
2,168
16,676
0
W
3,835
270
0
710
3,332
873
515
1,423
1,813
20,791
0
W
2,466
1,489
0
2,219
4,719
1,330
909
3,304
1,415
0
28,824
L
Cthulhu
rafaelzd1
Cthulhu
831
208
0
148
5,000
1,445
11
933
3,963
5,802
0
L
4,071
1,857
0
2,594
5,541
1,729
0
257
5,284
23,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
23,290
247
Minions Killed
164
0
Camps Cleared
0
836,320
Distance Traveled
799,078
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,184
576
34
4
0
172,452
1
L
Nemesis
4,710
523
49
5
0
156,929
1
W
Cerberus
5,434
604
38
4
0
162,914
1
W
Thor
5,965
663
63
7
0
185,930
0
W
Skadi
6,041
671
66
7
0
166,588
1
L
Chang'e
4,546
505
32
4
0
159,648
0
W
Janus
5,399
600
38
4
0
169,749
0
W
Neith
5,277
586
42
5
0
151,139
2
L
Cthulhu
3,661
407
9
1
0
135,326
0
L
Athena
5,189
577
40
4
0
174,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role