Player Matchup

Mercury
Mercury
ChemicalSurge
Mercury
Level 23
God Stats
13W - 21L
1,848 SR
Queue Stats
52W - 54L
1,569 Elo+
Party 1
Bellona
Bellona
MadMike96
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Osiris
Osiris
Reeeeeee123
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 212L
1,592 Elo+
Party 1
Tiamat
Tiamat
RodrigoSS
Tiamat
Level 18
God Stats
2W - 6L
1,370 SR
Queue Stats
30W - 33L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Snorzzie
Danzaburou
Level 26
God Stats
17W - 15L
1,647 SR
Queue Stats
114W - 147L
1,528 Elo+
Party 1
Team Averages
Level 21
1,573 SR
1,541 Elo+

VS

Team Averages
Level 28
1,528 SR
1,520 Elo+
Cupid
Cupid
Aubomidong
Cupid
Level 29
God Stats
10W - 4L
1,627 SR
Queue Stats
308W - 316L
1,483 Elo+
Party 2
Bellona
Bellona
BarakaMonkey
Bellona
Level 28
God Stats
6W - 4L
1,409 SR
Queue Stats
63W - 60L
1,539 Elo+
Party 2
Janus
Janus
EBRTERRORIST
Janus
Level 29
God Stats
134W - 132L
1,596 SR
Queue Stats
192W - 196L
1,539 Elo+
Party 2
Cerberus
Cerberus
HIRURG100
Cerberus
Level 29
God Stats
24W - 19L
1,265 SR
Queue Stats
277W - 290L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KnKow
Tsukuyomi
Level 23
God Stats
5W - 2L
1,742 SR
Queue Stats
40W - 33L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 4 / 1
6,442
460
1,193
7,688
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MadMike96
Bellona
11
2 / 4 / 0
6,855
490
4,021
8,534
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
10
0 / 4 / 1
5,603
400
4,368
9,564
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
RodrigoSS
Tiamat
11
0 / 5 / 2
6,401
457
6,260
8,963
7,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Snorzzie
Danzaburou
12
1 / 4 / 0
7,561
540
5,312
9,091
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
2 / 0 / 7
7,421
530
2,834
6,778
2,304
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
BarakaMonkey
Bellona
14
4 / 1 / 6
8,859
633
7,370
9,225
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 2 / 7
8,629
616
8,849
6,097
2,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
HIRURG100
Cerberus
12
4 / 0 / 8
8,072
577
3,148
7,641
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
KnKow
Tsukuyomi
14
6 / 1 / 3
8,788
628
7,694
9,936
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
21
21
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
0
7
5.5
W
Bellona
BarakaMonkey
Bellona
4
1
6
7
L
Mercury
1
4
1
0.38
W
5
2
7
4.25
W
Cerberus
HIRURG100
Cerberus
4
0
8
8
W
Tsukuyomi
KnKow
Tsukuyomi
6
1
3
7.5
L
Bellona
MadMike96
Bellona
2
4
0
0.5
L
Osiris
0
4
1
0.13
L
Tiamat
RodrigoSS
Tiamat
0
5
2
0.2
L
Danzaburou
Snorzzie
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,154
Damage
29,895
43,840
Taken
39,677
21,888
Mitigated
19,753
7,235
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
2,834
1,520
820
2,803
6,778
2,304
1,554
1,269
5,429
0
28,861
W
Bellona
BarakaMonkey
Bellona
7,370
3,095
0
3,524
9,225
6,858
862
615
8,564
0
41,230
L
Mercury
1,193
164
0
0
7,688
2,339
0
421
7,267
0
32,563
W
8,849
1,619
118
1,403
6,097
2,298
2,147
2,235
3,696
48,248
0
W
Cerberus
HIRURG100
Cerberus
3,148
279
1,002
2,901
7,641
4,870
588
927
6,598
14,077
0
W
Tsukuyomi
KnKow
Tsukuyomi
7,694
2,804
0
3,377
9,936
3,423
0
780
9,130
0
56,944
L
Bellona
MadMike96
Bellona
4,021
715
0
524
8,534
5,381
0
1,541
6,993
0
17,967
L
Osiris
4,368
1,314
0
2,111
9,564
4,257
240
4,139
5,425
0
19,883
L
Tiamat
RodrigoSS
Tiamat
6,260
531
0
2,063
8,963
7,111
281
3,382
5,581
29,676
0
L
Danzaburou
Snorzzie
Danzaburou
5,312
1,527
0
2,537
9,091
2,800
818
2,514
6,577
0
47,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
41,769
286
Minions Killed
357
0
Camps Cleared
0
1,310,697
Distance Traveled
1,423,264
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,421
530
50
4
0
280,037
2
W
Bellona
8,859
633
79
6
0
274,794
0
L
Mercury
6,442
460
62
4
0
276,928
1
W
Janus
8,629
616
102
7
0
271,075
0
W
Cerberus
8,072
577
30
2
0
307,457
4
W
Tsukuyomi
8,788
628
96
7
0
289,901
4
L
Bellona
6,855
490
37
3
0
269,252
1
L
Osiris
5,603
400
30
2
0
275,755
1
L
Tiamat
6,401
457
51
4
0
249,509
1
L
Danzaburou
7,561
540
106
8
0
239,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role