Player Matchup

Susano
Susano
Dannl55
Susano
Level 154
God Stats
3W - 2L
1,331 SR
Queue Stats
161W - 122L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
Kitlenn
Baron Samedi
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
268W - 215L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
LilSus02
Sun Wukong
Level 103
God Stats
6W - 3L
1,225 SR
Queue Stats
431W - 413L
1,564 Elo+
Solo
Merlin
Merlin
TotallyKyIe
Merlin
Level 156
God Stats
7W - 3L
1,770 SR
Queue Stats
388W - 385L
1,510 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xC rock 928x
Ah Muzen Cab
Level 148
God Stats
6W - 3L
1,591 SR
Queue Stats
274W - 269L
1,554 Elo+
Party 3
Team Averages
Level 141
1,483 SR
1,560 Elo+

VS

Team Averages
Level 125
1,600 SR
1,561 Elo+
Fenrir
Fenrir
Kaptain_Qwark
Fenrir
Level 143
God Stats
0W - 1L
1,603 SR
Queue Stats
19W - 16L
1,583 Elo+
Solo
Apollo
Apollo
PhatMomma
Apollo
Level 67
God Stats
3W - 4L
1,694 SR
Queue Stats
207W - 144L
1,680 Elo+
Party 2
Merlin
Merlin
SHINee5
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Sxrqet
Xing Tian
Level 109
God Stats
3W - 3L
1,700 SR
Queue Stats
282W - 298L
1,543 Elo+
Solo
Yemoja
Yemoja
WH0LES0ME
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dannl55
Susano
19
12 / 5 / 18
11,816
844
21,646
16,823
9,477
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Kitlenn
Baron Samedi
17
7 / 4 / 17
11,457
818
12,825
15,540
19,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
LilSus02
Sun Wukong
18
4 / 3 / 26
10,895
778
13,399
17,113
24,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
17
3 / 4 / 21
10,529
752
18,170
10,492
7,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
xC rock 928x
Ah Muzen Cab
20
8 / 1 / 22
11,719
837
20,328
17,912
10,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 5
8,750
625
7,434
23,842
18,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
PhatMomma
Apollo
17
5 / 7 / 5
10,526
752
20,671
14,319
8,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
SHINee5
Merlin
18
3 / 7 / 4
10,638
760
13,048
15,280
7,299
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Sxrqet
Xing Tian
16
1 / 6 / 9
9,469
676
8,974
26,598
18,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
WH0LES0ME
Yemoja
16
5 / 5 / 4
10,208
729
13,344
16,775
18,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
41
34
Kills
14
17
Deaths
34
104
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Susano
Dannl55
Susano
12
5
18
4.2
L
0
9
5
0.28
W
Baron Samedi
Kitlenn
Baron Samedi
7
4
17
3.88
W
Sun Wukong
LilSus02
Sun Wukong
4
3
26
5.67
L
Apollo
PhatMomma
Apollo
5
7
5
1.07
L
Merlin
SHINee5
Merlin
3
7
4
0.71
L
Xing Tian
Sxrqet
Xing Tian
1
6
9
0.92
W
Merlin
3
4
21
3.38
L
Yemoja
WH0LES0ME
Yemoja
5
5
4
1.4
W
Ah Muzen Cab
xC rock 928x
Ah Muzen Cab
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,368
Damage
63,471
77,880
Taken
96,814
70,409
Mitigated
70,510
31,809
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Dannl55
Susano
21,646
5,260
354
218
16,823
9,477
1,035
6,623
10,200
0
32,654
L
7,434
1,395
388
4,310
23,842
18,373
0
8,008
15,659
0
9,557
W
Baron Samedi
Kitlenn
Baron Samedi
12,825
1,174
5,917
5,003
15,540
19,504
412
7,229
8,311
20,587
0
W
Sun Wukong
LilSus02
Sun Wukong
13,399
1,287
2,558
5,600
17,113
24,304
740
7,358
9,755
0
19,347
L
Apollo
PhatMomma
Apollo
20,671
9,333
0
586
14,319
8,515
1,246
4,510
9,634
0
39,378
L
Merlin
SHINee5
Merlin
13,048
581
43
2,050
15,280
7,299
0
3,998
11,107
41,650
0
L
Xing Tian
Sxrqet
Xing Tian
8,974
586
1,069
6,052
26,598
18,267
175
7,976
18,472
18,936
0
W
Merlin
18,170
1,306
593
1,038
10,492
7,123
1,586
5,966
4,526
37,393
0
L
Yemoja
WH0LES0ME
Yemoja
13,344
1,979
5,122
1,954
16,775
18,056
278
6,503
10,097
20,543
0
W
Ah Muzen Cab
xC rock 928x
Ah Muzen Cab
20,328
6,657
0
10,528
17,912
10,001
2,563
8,190
9,722
0
50,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,416
Gold Earned
49,591
152
Minions Killed
154
0
Camps Cleared
0
1,260,395
Distance Traveled
1,142,024
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,816
844
27
2
0
253,943
0
L
Fenrir
8,750
625
13
1
0
230,364
2
W
Baron Samedi
11,457
818
14
1
0
234,466
0
W
Sun Wukong
10,895
778
9
1
0
273,105
0
L
Apollo
10,526
752
47
3
0
227,482
0
L
Merlin
10,638
760
68
5
0
218,845
2
L
Xing Tian
9,469
676
12
1
0
231,260
3
W
Merlin
10,529
752
40
3
0
229,188
0
L
Yemoja
10,208
729
14
1
0
234,073
0
W
Ah Muzen Cab
11,719
837
62
4
0
269,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role