Player Matchup

Sun Wukong
Sun Wukong
Stratuhfys
Sun Wukong
Level 18
God Stats
0W - 3L
1,412 SR
Queue Stats
1W - 9L
1,102 Elo+
Solo
Ao Kuang
Ao Kuang
bloodysamurai21
Ao Kuang
Level 25
God Stats
25W - 21L
1,546 SR
Queue Stats
30W - 23L
1,452 Elo+
Solo
Tiamat
Tiamat
javisoto11
Tiamat
Level 28
God Stats
4W - 7L
1,383 SR
Queue Stats
107W - 109L
1,448 Elo+
Solo
Hel
Hel
leilanie108
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,180 Elo+
Solo
Vamana
Vamana
pablolacala
Vamana
Level 18
God Stats
16W - 8L
1,565 SR
Queue Stats
78W - 79L
1,318 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,300 Elo+

VS

Team Averages
Level 17
1,549 SR
1,358 Elo+
Rama
Rama
Cyrilcot
Rama
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 102L
1,231 Elo+
Solo
Mercury
Mercury
FNC DiikIard
Mercury
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 38L
1,392 Elo+
Solo
Scylla
Scylla
NotCeli
Scylla
Level 29
God Stats
2W - 0L
1,700 SR
Queue Stats
27W - 22L
1,370 Elo+
Solo
Sobek
Sobek
RubyR0d
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
squat-regency8
Bakasura
Level 9
God Stats
4W - 8L
1,543 SR
Queue Stats
6W - 9L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Stratuhfys
Sun Wukong
4
1 / 5 / 2
4,844
373
630
3,521
1,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
11
6 / 3 / 2
6,894
530
7,106
10,406
4,499
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
javisoto11
Tiamat
10
3 / 1 / 3
6,343
488
4,656
7,506
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 2
5,127
394
1,153
3,120
731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
9
2 / 9 / 0
6,157
474
4,256
11,273
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
2 / 2 / 3
6,372
490
2,673
6,203
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
FNC DiikIard
Mercury
13
4 / 1 / 3
7,715
593
7,112
7,516
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
NotCeli
Scylla
12
8 / 2 / 2
7,602
585
6,623
5,463
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
RubyR0d
Sobek
9
5 / 2 / 2
6,943
534
4,768
7,330
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
9
0 / 6 / 2
6,039
465
1,382
8,512
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
12
Kills
19
21
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
2
2
3
1.75
W
Mercury
FNC DiikIard
Mercury
4
1
3
5.5
W
Scylla
NotCeli
Scylla
8
2
2
4.5
W
Sobek
RubyR0d
Sobek
5
2
2
3
L
Sun Wukong
Stratuhfys
Sun Wukong
1
5
2
0.4
L
Ao Kuang
6
3
2
2.33
L
Tiamat
javisoto11
Tiamat
3
1
3
4.5
L
0
3
2
0.33
L
Vamana
2
9
0
0.22
W
Bakasura
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,801
Damage
22,558
35,826
Taken
35,024
15,424
Mitigated
14,523
4,616
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
2,673
1,960
0
1,211
6,203
1,687
1,658
945
5,258
0
26,699
W
Mercury
FNC DiikIard
Mercury
7,112
4,456
207
499
7,516
2,431
425
2,940
4,508
0
44,609
W
Scylla
NotCeli
Scylla
6,623
1,334
0
610
5,463
1,616
1,578
875
4,550
32,401
0
W
Sobek
RubyR0d
Sobek
4,768
1,277
0
1,564
7,330
5,440
284
3,657
3,489
10,608
0
L
Sun Wukong
Stratuhfys
Sun Wukong
630
209
0
0
3,521
1,170
358
721
2,780
0
3,062
L
Ao Kuang
7,106
2,117
0
1,414
10,406
4,499
321
2,235
7,996
12,902
0
L
Tiamat
javisoto11
Tiamat
4,656
1,039
0
1,979
7,506
4,233
0
1,678
5,828
25,750
0
L
1,153
425
68
232
3,120
731
473
309
2,811
10,793
0
L
Vamana
4,256
1,649
0
923
11,273
4,791
140
5,996
4,865
0
25,557
W
Bakasura
1,382
818
0
841
8,512
3,349
2,353
3,990
4,304
0
12,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,365
Gold Earned
34,671
109
Minions Killed
248
0
Camps Cleared
0
1,101,423
Distance Traveled
1,132,226
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,372
490
46
4
0
179,969
0
W
Mercury
7,715
593
81
6
0
251,829
0
W
Scylla
7,602
585
61
5
0
202,704
0
W
Sobek
6,943
534
12
1
0
266,167
3
L
Sun Wukong
4,844
373
2
0
0
124,592
0
L
Ao Kuang
6,894
530
15
1
0
302,502
1
L
Tiamat
6,343
488
45
3
0
213,893
0
L
Hel
5,127
394
14
1
0
226,034
2
L
Vamana
6,157
474
33
3
0
234,402
0
W
Bakasura
6,039
465
48
4
0
231,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role