Player Matchup

Cthulhu
Cthulhu
DrTungg
Cthulhu
Level 159
God Stats
35W - 25L
1,649 SR
Queue Stats
440W - 480L
1,474 Elo+
Solo
Odin
Odin
RaAnubisShep1
Odin
Level 125
God Stats
2W - 3L
1,389 SR
Queue Stats
118W - 122L
1,473 Elo+
Party 2
Rama
Rama
SicKxxSpaZz
Rama
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 131L
1,561 Elo+
Solo
Hades
Hades
iMajor
Hades
Level 87
God Stats
39W - 38L
1,600 SR
Queue Stats
84W - 85L
1,459 Elo+
Party 2
Nemesis
Nemesis
xJAMESCARTERx
Nemesis
Level 109
God Stats
2W - 6L
1,416 SR
Queue Stats
155W - 154L
1,477 Elo+
Party 2
Team Averages
Level 121
1,511 SR
1,489 Elo+

VS

Team Averages
Level 105
1,506 SR
1,467 Elo+
Chaac
Chaac
Barto neto
Chaac
Level 121
God Stats
53W - 34L
1,574 SR
Queue Stats
1,579W - 1,533L
1,454 Elo+
Party 1
Athena
Athena
Doomslayer88786
Athena
Level 136
God Stats
18W - 10L
1,651 SR
Queue Stats
195W - 162L
1,524 Elo+
Solo
Heimdallr
Heimdallr
JackieEichel48
Heimdallr
Level 93
God Stats
4W - 4L
1,231 SR
Queue Stats
449W - 413L
1,482 Elo+
Solo
Set
Set
golazo1025
Set
Level 71
God Stats
4W - 10L
1,681 SR
Queue Stats
635W - 628L
1,430 Elo+
Solo
Hera
Hera
zCrazy16
Hera
Level 105
God Stats
15W - 16L
1,395 SR
Queue Stats
1,047W - 1,032L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrTungg
Cthulhu
16
0 / 3 / 5
10,707
510
7,465
17,221
9,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 5 / 8
9,987
476
11,909
16,338
11,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 6 / 4
9,325
444
9,152
17,481
5,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
iMajor
Hades
15
3 / 10 / 3
9,806
467
7,535
17,734
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
16
6 / 3 / 7
10,566
503
7,910
16,513
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
5 / 3 / 8
11,177
532
14,911
17,143
17,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

15
2 / 3 / 11
10,042
478
8,804
17,191
18,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
JackieEichel48
Heimdallr
18
7 / 1 / 6
11,650
555
13,585
11,655
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 4 / 9
11,424
544
12,173
16,780
9,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
16
4 / 5 / 11
10,830
516
13,724
10,273
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
16
Kills
27
27
Deaths
16
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
3
8
3
W
2
3
11
2.5
L
Cthulhu
DrTungg
Cthulhu
0
3
5
0.83
W
Heimdallr
JackieEichel48
Heimdallr
7
1
6
10
L
4
5
8
1.6
L
3
6
4
0.83
W
9
4
9
3.38
L
Hades
iMajor
Hades
3
10
3
0.45
L
Nemesis
6
3
7
3.17
W
Hera
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,971
Damage
63,197
85,287
Taken
73,042
41,636
Mitigated
55,467
22,021
Healing
21,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,911
3,864
0
8,333
17,143
17,819
2,022
1,328
15,815
0
69,186
W
8,804
2,560
0
1,446
17,191
18,813
32
4,184
13,007
36,164
0
L
Cthulhu
DrTungg
Cthulhu
7,465
307
223
3,650
17,221
9,618
200
2,838
14,280
52,309
0
W
Heimdallr
JackieEichel48
Heimdallr
13,585
6,926
0
5,805
11,655
5,544
2,894
3,928
7,727
0
82,373
L
11,909
3,677
0
2,175
16,338
11,411
0
3,883
12,355
0
42,915
L
9,152
8,126
0
6,937
17,481
5,677
0
3,944
13,453
0
50,393
W
12,173
5,935
0
5,184
16,780
9,078
1,217
2,609
14,171
0
74,887
L
Hades
iMajor
Hades
7,535
690
132
4,136
17,734
7,586
0
6,399
11,059
43,635
0
L
Nemesis
7,910
3,928
0
4,768
16,513
7,344
0
4,731
11,612
0
56,376
W
Hera
13,724
3,571
0
1,229
10,273
4,213
1,306
2,951
7,322
60,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,391
Gold Earned
55,123
433
Minions Killed
503
0
Camps Cleared
0
1,906,297
Distance Traveled
2,023,239
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,177
532
119
6
0
401,572
1
W
Athena
10,042
478
46
2
0
416,969
1
L
Cthulhu
10,707
510
98
5
0
409,534
2
W
Heimdallr
11,650
555
128
6
0
366,719
0
L
Odin
9,987
476
75
4
0
386,988
0
L
Rama
9,325
444
95
5
0
340,182
1
W
Set
11,424
544
103
5
0
433,459
5
L
Hades
9,806
467
69
3
0
305,966
6
L
Nemesis
10,566
503
96
5
0
463,627
5
W
Hera
10,830
516
107
5
0
404,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role