Player Matchup

Odin
Odin
Bouje
Odin
Level 6
God Stats
2W - 3L
1,526 SR
Queue Stats
10W - 11L
1,425 Elo+
Party 1
Vulcan
Vulcan
DoYouVoodoo
Vulcan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
EyeofLight
Merlin
Level 29
God Stats
8W - 10L
1,714 SR
Queue Stats
296W - 307L
1,484 Elo+
Solo
Pele
Pele
Gompîe
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,366 Elo+
Party 1
Thor
Thor
PickleDingler
Thor
Level 5
God Stats
1W - 3L
1,426 SR
Queue Stats
6W - 10L
1,289 Elo+
Party 1
Team Averages
Level 20
1,533 SR
1,413 Elo+

VS

Team Averages
Level 19
1,501 SR
1,427 Elo+
Bellona
Bellona
Chillaay
Bellona
Level 25
God Stats
8W - 4L
1,581 SR
Queue Stats
116W - 116L
1,490 Elo+
Solo
Izanami
Izanami
Furychief
Izanami
Level 7
God Stats
3W - 5L
1,349 SR
Queue Stats
38W - 36L
1,406 Elo+
Solo
Neith
Neith
Ipetrov
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,348 Elo+
Solo
Merlin
Merlin
Kmoken
Merlin
Level 25
God Stats
3W - 3L
1,487 SR
Queue Stats
115W - 119L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Асбьёрн
Kukulkan
Level 29
God Stats
43W - 36L
1,588 SR
Queue Stats
186W - 224L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bouje
Odin
17
1 / 8 / 6
11,046
921
11,584
24,117
19,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
18
3 / 3 / 4
12,344
1,029
13,785
9,282
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
EyeofLight
Merlin
18
3 / 9 / 7
12,446
1,037
20,711
14,684
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Gompîe
Pele
18
2 / 14 / 6
11,518
960
13,750
25,379
10,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 11 / 6
11,817
985
5,759
18,800
7,840
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chillaay
Bellona
20
12 / 3 / 16
14,002
1,167
15,869
17,125
13,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Furychief
Izanami
20
20 / 1 / 11
16,470
1,373
21,969
16,203
6,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Ipetrov
Neith
19
1 / 3 / 19
11,900
992
19,241
13,162
5,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Kmoken
Merlin
20
6 / 3 / 19
13,163
1,097
16,125
11,362
4,518
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
19
6 / 2 / 15
12,765
1,064
13,710
9,927
3,971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
125
12
Kills
45
45
Deaths
12
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Odin
Bouje
Odin
1
8
6
0.5
W
Bellona
Chillaay
Bellona
12
3
16
6.67
L
Vulcan
3
3
4
1.67
L
Merlin
EyeofLight
Merlin
3
9
7
0.72
W
Izanami
Furychief
Izanami
20
1
11
25.5
L
Pele
Gompîe
Pele
2
14
6
0.36
W
Neith
Ipetrov
Neith
1
3
19
3.5
W
Merlin
Kmoken
Merlin
6
3
19
5.17
L
3
11
6
0.55
W
Kukulkan
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,589
Damage
86,914
92,262
Taken
67,779
47,487
Mitigated
33,194
679
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Bouje
Odin
11,584
3,157
0
0
24,117
19,043
0
7,273
16,844
0
19,287
W
Bellona
Chillaay
Bellona
15,869
5,251
0
1,315
17,125
13,174
0
6,937
9,886
531
27,269
L
Vulcan
13,785
3,635
0
0
9,282
3,882
0
3,730
5,552
70,848
0
L
Merlin
EyeofLight
Merlin
20,711
619
0
0
14,684
5,853
0
3,890
10,794
44,125
0
W
Izanami
Furychief
Izanami
21,969
18,124
0
1,587
16,203
6,417
0
8,964
6,921
0
45,443
L
Pele
Gompîe
Pele
13,750
1,436
0
679
25,379
10,869
0
10,176
15,203
0
38,376
W
Neith
Ipetrov
Neith
19,241
7,379
0
1,837
13,162
5,114
0
6,017
6,720
0
48,560
W
Merlin
Kmoken
Merlin
16,125
714
303
546
11,362
4,518
0
5,021
6,071
27,024
0
L
5,759
576
0
0
18,800
7,840
0
5,193
13,607
0
11,733
W
Kukulkan
13,710
821
0
0
9,927
3,971
0
6,076
3,685
52,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,171
Gold Earned
68,300
261
Minions Killed
282
4
Camps Cleared
9
1,223,211
Distance Traveled
1,097,716
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,046
921
14
1
2
267,091
0
W
Bellona
14,002
1,167
20
2
0
256,541
2
L
Vulcan
12,344
1,029
121
10
0
242,696
0
L
Merlin
12,446
1,037
63
5
1
230,242
0
W
Izanami
16,470
1,373
68
6
6
250,643
0
L
Pele
11,518
960
49
4
1
248,635
2
W
Neith
11,900
992
62
5
2
198,131
1
W
Merlin
13,163
1,097
23
2
0
176,833
0
L
Thor
11,817
985
14
1
0
234,547
1
W
Kukulkan
12,765
1,064
109
9
1
215,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role