Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Acostanico12
Aphrodite
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 47L
1,409 Elo+
Party 1
Bellona
Bellona
BRUOLIMPIC21
Bellona
Level 17
God Stats
29W - 27L
1,561 SR
Queue Stats
222W - 232L
1,472 Elo+
Party 1
Nemesis
Nemesis
OAdestrador
Nemesis
Level 128
God Stats
4W - 5L
1,475 SR
Queue Stats
118W - 154L
1,503 Elo+
Party 3
Nu Wa
Nu Wa
The_PernilongoBR
Nu Wa
Level 25
God Stats
1W - 2L
1,631 SR
Queue Stats
7W - 6L
1,476 Elo+
Party 3
Team Averages
Level 86
1,533 SR
1,472 Elo+

VS

Team Averages
Level 47
1,456 SR
1,463 Elo+
Chaac
Chaac
CSS Yoda
Chaac
Level 41
God Stats
1W - 3L
1,392 SR
Queue Stats
17W - 21L
1,436 Elo+
Solo
Rama
Rama
DYlawz
Rama
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
133W - 152L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
DyBowdy
Aphrodite
Level 75
God Stats
10W - 10L
1,565 SR
Queue Stats
329W - 381L
1,483 Elo+
Party 2
Scylla
Scylla
Louiz6662770
Scylla
Level 49
God Stats
14W - 13L
1,533 SR
Queue Stats
88W - 127L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PJSS056
Tsukuyomi
Level 43
God Stats
1W - 5L
1,290 SR
Queue Stats
78W - 110L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
5 / 2 / 3
7,553
629
8,452
9,749
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Acostanico12
Aphrodite
7
1 / 1 / 1
5,163
430
1,038
1,605
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
BRUOLIMPIC21
Bellona
14
3 / 0 / 1
8,065
672
6,538
5,400
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
OAdestrador
Nemesis
11
4 / 2 / 5
7,197
600
4,670
9,621
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 5
6,447
537
8,566
5,647
1,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CSS Yoda
Chaac
10
0 / 2 / 0
5,380
448
3,201
10,232
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
DYlawz
Rama
12
2 / 2 / 2
6,379
532
2,628
6,337
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
DyBowdy
Aphrodite
10
2 / 3 / 2
6,247
521
2,592
9,966
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
9
1 / 3 / 2
5,504
459
3,578
4,717
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
PJSS056
Tsukuyomi
9
1 / 4 / 3
5,869
489
4,815
10,422
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
6
6
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
2
3
3.25
W
Aphrodite
Acostanico12
Aphrodite
1
1
1
1.5
W
Bellona
BRUOLIMPIC21
Bellona
3
0
1
3.5
L
Chaac
CSS Yoda
Chaac
0
2
0
0
L
Rama
DYlawz
Rama
2
2
2
1.5
L
Aphrodite
DyBowdy
Aphrodite
2
3
2
1
L
Scylla
1
3
2
0.67
W
Nemesis
OAdestrador
Nemesis
4
2
5
3.25
L
Tsukuyomi
PJSS056
Tsukuyomi
1
4
3
0.63
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,264
Damage
16,814
32,022
Taken
41,674
13,993
Mitigated
15,229
9,036
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,452
3,842
0
3,989
9,749
3,030
494
1,271
8,452
0
50,651
W
Aphrodite
Acostanico12
Aphrodite
1,038
170
840
474
1,605
528
110
151
1,454
10,267
0
W
Bellona
BRUOLIMPIC21
Bellona
6,538
2,847
0
1,718
5,400
4,615
338
374
4,782
0
50,523
L
Chaac
CSS Yoda
Chaac
3,201
552
220
3,501
10,232
6,214
0
1,303
8,929
0
24,475
L
Rama
DYlawz
Rama
2,628
2,160
0
1,623
6,337
1,314
0
963
5,234
0
29,040
L
Aphrodite
DyBowdy
Aphrodite
2,592
562
2,983
5,767
9,966
3,751
0
2,516
7,370
21,548
0
L
Scylla
3,578
309
0
140
4,717
1,114
155
1,248
3,469
20,610
0
W
Nemesis
OAdestrador
Nemesis
4,670
1,898
0
1,530
9,621
4,105
0
2,075
7,364
0
37,111
L
Tsukuyomi
PJSS056
Tsukuyomi
4,815
1,419
0
2,276
10,422
2,836
0
3,354
7,068
0
30,787
W
8,566
1,809
0
485
5,647
1,715
304
1,925
3,525
33,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
29,379
335
Minions Killed
239
0
Camps Cleared
0
1,060,197
Distance Traveled
1,182,052
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,553
629
85
7
0
210,911
1
W
Aphrodite
5,163
430
27
2
0
119,596
1
W
Bellona
8,065
672
119
10
0
232,377
2
L
Chaac
5,380
448
47
4
0
228,409
1
L
Rama
6,379
532
57
5
0
206,495
4
L
Aphrodite
6,247
521
39
3
0
228,297
2
L
Scylla
5,504
459
33
3
0
249,829
3
W
Nemesis
7,197
600
61
5
0
263,113
2
L
Tsukuyomi
5,869
489
63
5
0
269,022
1
W
Nu Wa
6,447
537
43
4
0
234,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role