Player Matchup

Cupid
Cupid
 
Cupid
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
LandolfGraith
Nu Wa
Level 87
God Stats
4W - 6L
1,330 SR
Queue Stats
7W - 7L
1,580 Elo+
Party 1
Scylla
Scylla
Punk4Dead
Scylla
Level 128
God Stats
4W - 1L
1,718 SR
Queue Stats
407W - 367L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
ayAntidote
Sun Wukong
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,463 Elo+
Party 1
Team Averages
Level 104
1,509 SR
1,521 Elo+

VS

Team Averages
Level 129
1,521 SR
1,499 Elo+
Anubis
Anubis
CapitaoRato
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DelBonzi
Serqet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Georgiin
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Halkad
Fenrir
Level 155
God Stats
4W - 3L
1,606 SR
Queue Stats
170W - 151L
1,496 Elo+
Party 2
Anhur
Anhur
Zidrit
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 3 / 0
5,074
507
1,355
4,964
526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
 
Pele
8
0 / 3 / 0
4,814
481
2,251
6,780
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 6 / 1
4,836
484
2,112
6,065
1,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Punk4Dead
Scylla
10
0 / 0 / 0
5,453
545
1,409
3,161
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
ayAntidote
Sun Wukong
8
1 / 3 / 0
4,840
484
3,577
6,971
2,020
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 1 / 0
6,656
666
5,300
5,053
2,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
DelBonzi
Serqet
9
1 / 0 / 5
5,649
565
3,120
6,762
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
Georgiin
Chang'e
10
2 / 0 / 0
6,072
607
3,019
3,895
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Halkad
Fenrir
8
1 / 1 / 7
5,266
527
4,345
6,566
1,906
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Zidrit
Anhur
12
7 / 0 / 0
7,175
718
4,425
4,586
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
0
0.33
L
Pele
 
Pele
0
3
0
0
W
Anubis
4
1
0
4
W
Serqet
DelBonzi
Serqet
1
0
5
3.5
W
Chang'e
Georgiin
Chang'e
2
0
0
2
W
Fenrir
Halkad
Fenrir
1
1
7
4.5
L
0
6
1
0.08
L
Scylla
Punk4Dead
Scylla
0
0
0
0
W
Anhur
Zidrit
Anhur
7
0
0
7
L
Sun Wukong
ayAntidote
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,704
Damage
20,209
27,941
Taken
26,862
6,485
Mitigated
8,927
6,630
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,355
681
0
1,590
4,964
526
0
0
4,964
0
20,076
L
Pele
 
Pele
2,251
364
0
2,410
6,780
1,635
0
1,051
5,573
0
27,171
W
Anubis
5,300
572
0
3,253
5,053
2,616
1,374
151
4,902
37,219
0
W
Serqet
DelBonzi
Serqet
3,120
485
0
2,954
6,762
1,927
0
579
6,143
0
26,223
W
Chang'e
Georgiin
Chang'e
3,019
323
930
2,414
3,895
1,125
132
1,045
2,824
35,666
0
W
Fenrir
Halkad
Fenrir
4,345
1,289
126
3,366
6,566
1,906
198
865
5,681
0
14,091
L
2,112
744
198
891
6,065
1,279
0
641
5,158
18,073
0
L
Scylla
Punk4Dead
Scylla
1,409
260
0
944
3,161
1,025
0
1,998
1,163
30,601
0
W
Anhur
Zidrit
Anhur
4,425
1,750
0
3,442
4,586
1,353
630
795
3,791
0
42,714
L
Sun Wukong
ayAntidote
Sun Wukong
3,577
835
0
597
6,971
2,020
0
4,629
2,342
0
20,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,017
Gold Earned
30,818
242
Minions Killed
324
0
Camps Cleared
0
860,418
Distance Traveled
958,609
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,074
507
50
5
0
147,787
1
L
Pele
4,814
481
57
6
0
192,938
1
W
Anubis
6,656
666
81
8
0
154,481
2
W
Serqet
5,649
565
54
5
0
207,373
0
W
Chang'e
6,072
607
77
8
0
216,428
2
W
Fenrir
5,266
527
20
2
0
210,215
5
L
Nu Wa
4,836
484
25
3
0
179,471
4
L
Scylla
5,453
545
72
7
0
174,322
3
W
Anhur
7,175
718
92
9
0
170,112
6
L
Sun Wukong
4,840
484
38
4
0
165,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role