Player Matchup

Cerberus
Cerberus
Carles2029
Cerberus
Level 148
God Stats
21W - 9L
1,672 SR
Queue Stats
201W - 118L
1,641 Elo+
Party 2
Skadi
Skadi
InferCrack22
Skadi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 79L
1,632 Elo+
Party 2
Artemis
Artemis
MiguelWada14
Artemis
Level 21
God Stats
10W - 3L
1,640 SR
Queue Stats
38W - 20L
1,750 Elo+
Party 2
Baron Samedi
Baron Samedi
Sofi222
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
shingurux
Ymir
Level 125
God Stats
8W - 8L
1,581 SR
Queue Stats
339W - 252L
1,570 Elo+
Party 2
Team Averages
Level 110
1,579 SR
1,619 Elo+

VS

Team Averages
Level 78
1,463 SR
1,351 Elo+
Olorun
Olorun
Fratzenläufer
Olorun
Level 18
God Stats
0W - 2L
1,133 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 1
Tiamat
Tiamat
TipoDobro
Tiamat
Level 116
God Stats
3W - 2L
1,685 SR
Queue Stats
121W - 140L
1,450 Elo+
Solo
Mercury
Mercury
VertoxGer
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,351 Elo+
Party 1
Izanami
Izanami
XsiD1337
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,351 Elo+
Party 1
Freya
Freya
schnüfflerin
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Carles2029
Cerberus
17
6 / 1 / 33
10,830
1,354
17,004
11,455
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
13 / 1 / 22
10,635
1,329
14,751
5,392
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
MiguelWada14
Artemis
17
6 / 0 / 31
10,060
1,258
14,580
6,166
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Sofi222
Baron Samedi
16
12 / 0 / 15
9,987
1,248
15,832
3,256
1,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
7 / 0 / 33
10,721
1,340
12,404
6,776
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

376

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 1
7,301
913
4,755
19,279
6,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
TipoDobro
Tiamat
13
0 / 9 / 1
7,347
918
4,708
16,745
7,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
VertoxGer
Mercury
12
0 / 5 / 1
7,284
911
4,530
12,457
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
XsiD1337
Izanami
13
2 / 7 / 0
8,377
1,047
8,300
12,234
3,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
0 / 10 / 1
7,524
941
3,098
17,547
5,608
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
6
44
Kills
2
2
Deaths
44
134
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Carles2029
Cerberus
6
1
33
22.5
L
0
13
1
0.04
W
13
1
22
24
W
Artemis
MiguelWada14
Artemis
6
0
31
21.5
W
Baron Samedi
Sofi222
Baron Samedi
12
0
15
19.5
L
Tiamat
TipoDobro
Tiamat
0
9
1
0.06
L
Mercury
VertoxGer
Mercury
0
5
1
0.1
L
Izanami
XsiD1337
Izanami
2
7
0
0.29
L
0
10
1
0.05
W
Ymir
7
0
33
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,571
Damage
25,391
33,045
Taken
78,262
21,606
Mitigated
26,953
14,577
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Carles2029
Cerberus
17,004
489
0
3,789
11,455
10,981
0
4,617
6,838
26,589
0
L
4,755
2,465
740
2,214
19,279
6,209
0
11,722
7,557
10,714
0
W
14,751
5,742
0
1,054
5,392
2,347
0
1,073
4,319
0
46,044
W
Artemis
MiguelWada14
Artemis
14,580
5,189
0
1,869
6,166
2,692
0
2,237
3,929
0
25,874
W
Baron Samedi
Sofi222
Baron Samedi
15,832
902
4,388
2,407
3,256
1,675
0
1,565
1,691
30,006
0
L
Tiamat
TipoDobro
Tiamat
4,708
544
0
907
16,745
7,110
0
9,767
6,978
16,927
0
L
Mercury
VertoxGer
Mercury
4,530
663
0
78
12,457
4,320
0
6,944
5,513
0
9,250
L
Izanami
XsiD1337
Izanami
8,300
5,213
0
443
12,234
3,706
0
7,144
5,090
0
24,149
L
3,098
849
0
1,092
17,547
5,608
0
9,663
7,884
17,181
0
W
Ymir
12,404
2,103
0
1,070
6,776
3,911
0
3,069
3,707
17,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,233
Gold Earned
37,833
190
Minions Killed
102
5
Camps Cleared
4
846,990
Distance Traveled
711,392
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,830
1,354
39
5
0
183,775
1
L
Olorun
7,301
913
11
1
0
118,992
0
W
Skadi
10,635
1,329
45
6
2
169,327
0
W
Artemis
10,060
1,258
41
5
0
163,663
0
W
Baron Samedi
9,987
1,248
53
7
0
152,130
0
L
Tiamat
7,347
918
11
1
2
135,707
0
L
Mercury
7,284
911
12
2
0
175,528
1
L
Izanami
8,377
1,047
33
4
0
140,257
0
L
Freya
7,524
941
35
4
2
140,908
0
W
Ymir
10,721
1,340
12
2
3
178,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role