Player Matchup

Hel
Hel
Blueberri666
Hel
Level 69
God Stats
13W - 10L
1,680 SR
Queue Stats
299W - 345L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
Bruh-Weeb
Erlang Shen
Level 69
God Stats
15W - 11L
1,814 SR
Queue Stats
337W - 343L
1,509 Elo+
Solo
Chaac
Chaac
ianu24
Chaac
Level 160
God Stats
29W - 23L
1,592 SR
Queue Stats
759W - 693L
1,481 Elo+
Solo
Mulan
Mulan
kide09
Mulan
Level 85
God Stats
10W - 9L
1,486 SR
Queue Stats
216W - 228L
1,405 Elo+
Solo
Artemis
Artemis
princePancakes
Artemis
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 94
1,614 SR
1,469 Elo+

VS

Team Averages
Level 75
1,622 SR
1,423 Elo+
Danzaburou
Danzaburou
Aljandro
Danzaburou
Level 115
God Stats
8W - 6L
1,687 SR
Queue Stats
269W - 270L
1,476 Elo+
Solo
Xing Tian
Xing Tian
BloodRed-Hood
Xing Tian
Level 80
God Stats
3W - 3L
1,733 SR
Queue Stats
292W - 291L
1,427 Elo+
Party 1
Skadi
Skadi
IsaacMejia2
Skadi
Level 66
God Stats
106W - 78L
1,376 SR
Queue Stats
278W - 247L
1,489 Elo+
Solo
Anubis
Anubis
gmoneyken561
Anubis
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 114L
1,300 Elo+
Solo
Ravana
Ravana
shreksmith12
Ravana
Level 50
God Stats
7W - 1L
1,817 SR
Queue Stats
106W - 101L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,525
503
1,727
4,104
1,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Bruh-Weeb
Erlang Shen
8
3 / 1 / 1
5,196
577
3,774
5,160
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
ianu24
Chaac
8
2 / 1 / 2
5,007
556
4,975
4,254
1,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
kide09
Mulan
9
1 / 3 / 1
5,346
594
3,573
8,857
3,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 1
4,589
510
2,499
5,439
1,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aljandro
Danzaburou
9
3 / 1 / 1
5,909
657
4,651
6,003
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
BloodRed-Hood
Xing Tian
8
1 / 0 / 2
5,282
587
1,600
6,792
4,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 0 / 1
5,151
572
3,338
2,878
640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
9
1 / 4 / 0
5,092
566
2,851
5,886
2,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Ravana
10
2 / 1 / 2
5,839
649
5,076
5,246
2,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
9
9
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aljandro
Danzaburou
3
1
1
3.5
W
Xing Tian
BloodRed-Hood
Xing Tian
1
0
2
2
L
0
2
0
0
L
Erlang Shen
Bruh-Weeb
Erlang Shen
3
1
1
3.5
W
2
0
1
2.5
W
Anubis
1
4
0
0.25
L
Chaac
ianu24
Chaac
2
1
2
3
L
Mulan
kide09
Mulan
1
3
1
0.5
L
0
2
1
0.25
W
Ravana
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,548
Damage
17,516
27,814
Taken
26,805
9,534
Mitigated
12,696
7,987
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aljandro
Danzaburou
4,651
2,422
0
1,890
6,003
1,812
0
292
5,711
0
25,229
W
Xing Tian
BloodRed-Hood
Xing Tian
1,600
297
0
1,565
6,792
4,695
102
1,175
5,617
11,492
0
L
1,727
567
361
1,241
4,104
1,444
0
904
3,200
12,859
0
L
Erlang Shen
Bruh-Weeb
Erlang Shen
3,774
2,133
0
686
5,160
1,831
0
223
4,937
0
24,291
W
3,338
1,274
246
1,798
2,878
640
559
260
2,618
0
27,075
W
Anubis
2,851
0
0
1,608
5,886
2,882
98
0
5,886
27,418
0
L
Chaac
ianu24
Chaac
4,975
1,404
0
1,124
4,254
1,823
0
2,252
2,002
0
20,391
L
Mulan
kide09
Mulan
3,573
485
0
3,720
8,857
3,324
0
0
8,857
0
23,629
L
2,499
1,306
0
855
5,439
1,112
0
1,072
4,367
0
17,115
W
Ravana
5,076
2,074
0
541
5,246
2,667
0
0
5,246
0
27,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,663
Gold Earned
27,273
203
Minions Killed
225
0
Camps Cleared
0
787,414
Distance Traveled
844,929
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,909
657
47
5
0
180,931
2
W
Xing Tian
5,282
587
16
2
0
176,382
0
L
Hel
4,525
503
26
3
0
118,719
2
L
Erlang Shen
5,196
577
49
5
0
196,268
1
W
Skadi
5,151
572
45
5
0
163,835
1
W
Anubis
5,092
566
59
7
0
146,086
3
L
Chaac
5,007
556
40
4
0
161,421
1
L
Mulan
5,346
594
57
6
0
162,876
1
L
Artemis
4,589
510
31
3
0
148,130
0
W
Ravana
5,839
649
58
6
0
177,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role