Player Matchup

Bakasura
Bakasura
Ch1bbs
Bakasura
Level 45
God Stats
0W - 1L
1,755 SR
Queue Stats
16W - 18L
1,392 Elo+
Party 1
Neith
Neith
Chosenbullet
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Inerto
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
MoeMcClane
Hercules
Level 41
God Stats
1W - 3L
1,360 SR
Queue Stats
8W - 11L
1,408 Elo+
Party 1
Set
Set
PBMAgic
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,357 Elo+
Party 1
Team Averages
Level 36
1,523 SR
1,432 Elo+

VS

Team Averages
Level 91
1,642 SR
1,517 Elo+
Thor
Thor
BlueJellys
Thor
Level 47
God Stats
3W - 0L
1,826 SR
Queue Stats
53W - 43L
1,595 Elo+
Solo
Discordia
Discordia
Sethodin
Discordia
Level 101
God Stats
39W - 20L
1,709 SR
Queue Stats
570W - 620L
1,520 Elo+
Solo
Sobek
Sobek
Supertoxin135
Sobek
Level 48
God Stats
8W - 8L
1,575 SR
Queue Stats
459W - 475L
1,500 Elo+
Solo
Osiris
Osiris
VictrMontero
Osiris
Level 120
God Stats
9W - 1L
1,847 SR
Queue Stats
145W - 135L
1,496 Elo+
Solo
Cernunnos
Cernunnos
xA1eXx
Cernunnos
Level 141
God Stats
1W - 1L
1,251 SR
Queue Stats
176W - 194L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ch1bbs
Bakasura
10
1 / 5 / 1
6,264
522
2,997
10,486
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 5 / 0
4,776
398
1,425
6,052
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Inerto
Aphrodite
7
0 / 6 / 0
4,970
414
2,526
7,519
2,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
MoeMcClane
Hercules
10
1 / 2 / 0
5,377
448
3,302
10,111
4,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
7
0 / 5 / 0
4,638
387
1,476
5,936
2,942
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,147
679
4,945
7,505
2,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Sethodin
Discordia
12
6 / 0 / 3
7,878
657
5,635
3,403
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 9
7,321
610
2,288
10,827
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
13
0 / 1 / 5
7,348
612
6,761
8,617
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
xA1eXx
Cernunnos
13
7 / 1 / 6
7,731
644
10,569
6,776
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
23
23
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Bakasura
Ch1bbs
Bakasura
1
5
1
0.3
L
0
5
0
0
L
Aphrodite
Inerto
Aphrodite
0
6
0
0
L
Hercules
MoeMcClane
Hercules
1
2
0
0.5
L
Set
0
5
0
0
W
Discordia
Sethodin
Discordia
6
0
3
7.5
W
3
0
9
7.5
W
Osiris
0
1
5
2.5
W
Cernunnos
xA1eXx
Cernunnos
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,726
Damage
30,198
40,104
Taken
37,128
13,716
Mitigated
21,302
7,099
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,945
1,429
0
3,707
7,505
2,536
0
0
7,305
0
52,741
L
Bakasura
Ch1bbs
Bakasura
2,997
2,152
0
961
10,486
2,717
0
1,568
8,918
0
23,050
L
1,425
935
0
724
6,052
1,149
0
527
5,525
0
15,845
L
Aphrodite
Inerto
Aphrodite
2,526
616
1,164
2,478
7,519
2,343
0
1,121
6,398
12,983
0
L
Hercules
MoeMcClane
Hercules
3,302
1,157
0
1,652
10,111
4,565
0
1,452
8,659
0
15,878
L
Set
1,476
345
0
120
5,936
2,942
0
3,255
2,681
0
9,501
W
Discordia
Sethodin
Discordia
5,635
291
0
744
3,403
1,085
972
0
3,348
38,418
0
W
2,288
361
0
4,100
10,827
9,135
362
1,908
8,775
12,545
0
W
Osiris
6,761
2,704
0
4,114
8,617
5,502
1,706
86
8,531
0
42,607
W
Cernunnos
xA1eXx
Cernunnos
10,569
5,204
0
1,002
6,776
3,044
3,691
532
5,984
0
47,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
38,425
160
Minions Killed
365
0
Camps Cleared
0
1,060,152
Distance Traveled
1,177,687
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,147
679
100
8
0
261,278
4
L
Bakasura
6,264
522
56
5
0
248,138
1
L
Neith
4,776
398
32
3
0
158,958
0
L
Aphrodite
4,970
414
19
2
0
194,679
3
L
Hercules
5,377
448
34
3
0
239,245
1
L
Set
4,638
387
19
2
0
219,132
0
W
Discordia
7,878
657
79
7
0
242,709
6
W
Sobek
7,321
610
24
2
0
251,442
1
W
Osiris
7,348
612
80
7
0
202,645
0
W
Cernunnos
7,731
644
82
7
0
219,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role