Player Matchup

Izanami
Izanami
Gold III
SatelliteOps
Izanami
Gold III
Level 45
God Stats
44W - 35L
1,632 SR
Queue Stats
55W - 55L
1,568 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 45
1,632 SR
1,568 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 50
1,500 SR
1,407 MMR
Hel
Hel
Bronze III
LilJohnQuack
Hel
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SatelliteOps
Izanami
20
2 / 0 / 0
12,344
882
8,854
8,876
8,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
DanzaburouLokiBakasuraHou YiChronos

VS

Bans
AnhurHeraAnubisBellonaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,656
690
5,445
13,022
5,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Izanami
SatelliteOps
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,854
Damage
5,445
8,876
Taken
13,022
8,307
Mitigated
5,953
4,209
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,445
401
0
7,410
13,022
5,953
0
72
12,950
64,274
0
W
Izanami
SatelliteOps
Izanami
8,854
7,285
0
4,209
8,876
8,307
2,634
5,697
3,179
0
109,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,344
Gold Earned
9,656
200
Minions Killed
130
0
Camps Cleared
0
244,328
Distance Traveled
252,062
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,656
690
130
9
0
252,062
1
W
Izanami
12,344
882
200
14
0
244,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role